Player Matchup

Jormungandr
Jormungandr
Bogg_Daann
Jormungandr
Level 119
God Stats
18W - 11L
1,625 SR
Queue Stats
244W - 224L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
No Scrxll
Baron Samedi
Level 100
God Stats
8W - 7L
1,443 SR
Queue Stats
161W - 173L
1,433 Elo+
Party 1
Surtr
Surtr
Printed_Lobster
Surtr
Level 81
God Stats
7W - 8L
1,501 SR
Queue Stats
79W - 69L
1,478 Elo+
Party 1
Team Averages
Level 100
1,523 SR
1,468 Elo+

VS

Team Averages
Level 94
1,515 SR
1,470 Elo+
Neith
Neith
REDYORKNOT
Neith
Level 81
God Stats
28W - 28L
1,536 SR
Queue Stats
41W - 55L
1,391 Elo+
Solo
Bacchus
Bacchus
Shockpimpernel
Bacchus
Level 93
God Stats
97W - 94L
1,536 SR
Queue Stats
155W - 161L
1,505 Elo+
Party 2
Nox
Nox
Sin8534
Nox
Level 108
God Stats
2W - 5L
1,474 SR
Queue Stats
186W - 173L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bogg_Daann
Jormungandr
11
4 / 0 / 11
8,711
871
8,613
11,338
10,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
No Scrxll
Baron Samedi
12
5 / 0 / 10
9,017
902
7,707
5,795
3,288
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
6 / 1 / 8
8,651
865
8,024
8,741
8,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 3 / 1
6,571
657
3,905
6,554
2,359
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 6 / 1
6,705
671
5,123
13,037
11,010
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nox
10
1 / 6 / 0
7,556
756
6,580
7,255
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
1
1
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bogg_Daann
Jormungandr
4
0
11
9.5
W
Baron Samedi
No Scrxll
Baron Samedi
5
0
10
10
W
6
1
8
10
L
Neith
0
3
1
0.17
L
0
6
1
0.08
L
Nox
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,344
Damage
15,608
25,874
Taken
26,846
22,083
Mitigated
16,115
10,392
Healing
4,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bogg_Daann
Jormungandr
8,613
1,560
0
1,945
11,338
10,332
326
4,250
7,088
34,298
636
W
Baron Samedi
No Scrxll
Baron Samedi
7,707
568
1,639
4,355
5,795
3,288
862
4,280
1,515
28,619
0
W
8,024
2,510
469
1,984
8,741
8,463
487
3,311
5,430
973
22,950
L
Neith
3,905
1,376
0
1,358
6,554
2,359
0
3,565
2,501
0
16,129
L
5,123
445
0
2,297
13,037
11,010
0
7,443
4,854
12,727
0
L
Nox
6,580
568
0
500
7,255
2,746
0
4,356
2,339
28,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,379
Gold Earned
20,832
102
Minions Killed
85
0
Camps Cleared
0
599,999
Distance Traveled
486,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,711
871
30
3
0
200,602
0
W
Baron Samedi
9,017
902
46
5
0
197,461
0
W
Surtr
8,651
865
26
3
0
201,936
0
L
Neith
6,571
657
23
2
0
137,044
0
L
Bacchus
6,705
671
20
2
0
175,311
0
L
Nox
7,556
756
42
4
0
173,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role