Player Matchup

Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Comando unit 65
Artio
Level 83
God Stats
4W - 1L
1,681 SR
Queue Stats
200W - 198L
1,461 Elo+
Solo
Serqet
Serqet
Spartacus7966
Serqet
Level 65
God Stats
2W - 4L
1,152 SR
Queue Stats
66W - 58L
1,473 Elo+
Party 1
Raijin
Raijin
TheWhorrígan
Raijin
Level 49
God Stats
4W - 0L
1,882 SR
Queue Stats
212W - 18L
1,936 Elo+
Solo
Chang'e
Chang'e
glcann
Chang'e
Level 160
God Stats
211W - 209L
1,480 SR
Queue Stats
687W - 653L
1,491 Elo+
Solo
Team Averages
Level 97
1,539 SR
1,572 Elo+

VS

Team Averages
Level 40
1,363 SR
1,444 Elo+
Mulan
Mulan
Dimeloegar
Mulan
Level 24
God Stats
0W - 2L
1,376 SR
Queue Stats
55W - 47L
1,494 Elo+
Party 2
Janus
Janus
L3G3T
Janus
Level 27
God Stats
2W - 4L
1,419 SR
Queue Stats
25W - 47L
1,421 Elo+
Solo
Poseidon
Poseidon
M4estroShifu
Poseidon
Level 29
God Stats
2W - 6L
1,158 SR
Queue Stats
81W - 77L
1,480 Elo+
Party 2
Neith
Neith
laboraxin
Neith
Level 16
God Stats
2W - 4L
1,461 SR
Queue Stats
22W - 23L
1,374 Elo+
Party 2
Hun Batz
Hun Batz
savid0120
Hun Batz
Level 104
God Stats
5W - 4L
1,399 SR
Queue Stats
110W - 112L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 3 / 15
9,323
932
9,011
13,905
5,722
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 2 / 10
10,136
1,014
5,766
12,563
8,939
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
4 / 4 / 14
9,575
958
8,596
12,200
6,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
15 / 1 / 12
10,946
1,095
28,026
11,293
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
glcann
Chang'e
16
6 / 0 / 9
9,608
961
7,225
9,113
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
2 / 7 / 4
7,820
782
8,160
16,587
14,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
L3G3T
Janus
14
1 / 5 / 3
8,117
812
8,813
10,350
3,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
M4estroShifu
Poseidon
14
3 / 11 / 2
8,568
857
7,782
14,936
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
laboraxin
Neith
15
2 / 4 / 2
8,935
894
5,391
9,876
3,696
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
savid0120
Hun Batz
14
1 / 8 / 4
8,460
846
8,585
14,441
7,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
24
35
Kills
9
10
Deaths
35
60
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
3
15
3.17
W
8
2
10
6.5
L
Mulan
2
7
4
0.57
L
Janus
L3G3T
Janus
1
5
3
0.5
L
Poseidon
M4estroShifu
Poseidon
3
11
2
0.36
W
4
4
14
2.75
W
15
1
12
21
W
Chang'e
glcann
Chang'e
6
0
9
10.5
L
Neith
laboraxin
Neith
2
4
2
0.75
L
Hun Batz
savid0120
Hun Batz
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,624
Damage
38,731
59,074
Taken
66,190
30,066
Mitigated
36,061
20,877
Healing
4,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,011
5,617
1,111
4,710
13,905
5,722
4,469
5,523
8,211
0
22,513
W
5,766
448
1,746
3,524
12,563
8,939
373
3,786
8,506
22,743
0
L
Mulan
8,160
658
96
1,819
16,587
14,796
0
10,580
5,755
0
14,156
L
Janus
L3G3T
Janus
8,813
1,030
0
60
10,350
3,989
0
6,935
3,415
24,538
0
L
Poseidon
M4estroShifu
Poseidon
7,782
1,141
0
567
14,936
5,842
0
10,764
4,125
22,337
0
W
8,596
1,942
0
0
12,200
6,401
131
2,507
9,512
0
26,364
W
28,026
3,222
0
1,881
11,293
5,558
1,148
3,007
8,040
47,838
0
W
Chang'e
glcann
Chang'e
7,225
231
3,783
4,122
9,113
3,446
302
1,772
7,216
26,997
0
L
Neith
laboraxin
Neith
5,391
1,978
0
1,251
9,876
3,696
1,571
4,746
4,718
0
29,358
L
Hun Batz
savid0120
Hun Batz
8,585
1,223
0
982
14,441
7,738
0
7,992
6,197
0
21,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,588
Gold Earned
41,900
215
Minions Killed
181
0
Camps Cleared
0
1,170,079
Distance Traveled
967,045
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,323
932
44
4
0
212,379
2
W
Artio
10,136
1,014
40
4
0
238,588
0
L
Mulan
7,820
782
13
1
0
193,466
0
L
Janus
8,117
812
41
4
0
189,617
0
L
Poseidon
8,568
857
32
3
0
181,028
0
W
Serqet
9,575
958
43
4
0
240,270
0
W
Raijin
10,946
1,095
44
4
0
233,115
0
W
Chang'e
9,608
961
44
4
0
245,727
1
L
Neith
8,935
894
71
7
0
190,093
0
L
Hun Batz
8,460
846
24
2
0
212,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role