Player Matchup

Heimdallr
Heimdallr
Gold III
 
Heimdallr
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
BUUMER
Ymir
Platinum V
Level 199
God Stats
0W - 1L
1,651 SR
Queue Stats
73W - 73L
1,736 MMR
Party 1
Thor
Thor
Platinum I
RustySenpai
Thor
Platinum I
Level 168
God Stats
2W - 4L
1,487 SR
Queue Stats
295W - 291L
1,839 MMR
Solo
Agni
Agni
Platinum I
csco
Agni
Platinum I
Level 140
God Stats
1W - 6L
1,437 SR
Queue Stats
117W - 110L
1,802 MMR
Solo
Janus
Janus
Platinum V
ghiltxd123
Janus
Platinum V
Level 108
God Stats
1W - 2L
1,508 SR
Queue Stats
71W - 66L
1,764 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,517 SR
1,728 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 99
1,564 SR
1,770 MMR
Bacchus
Bacchus
Gold III
ChillJC
Bacchus
Gold III
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,761 MMR
Solo
Ra
Ra
Platinum II
Fiona
Ra
Platinum II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 186L
1,786 MMR
Solo
Discordia
Discordia
Platinum V
HonestWork
Discordia
Platinum V
Level 120
God Stats
2W - 0L
1,719 SR
Queue Stats
25W - 25L
1,829 MMR
Solo
Chernobog
Chernobog
Gold IV
NeerAltair
Chernobog
Gold IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,699 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
lmTheDuke
Ne Zha
Platinum IV
Level 107
God Stats
4W - 4L
1,602 SR
Queue Stats
295W - 289L
1,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 1 / 0
7,256
558
5,275
9,174
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ymir
BUUMER
Ymir
10
0 / 3 / 4
6,641
511
2,733
12,996
11,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 4 / 0
7,176
552
5,050
13,035
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
csco
Agni
13
1 / 2 / 0
6,831
525
3,498
8,069
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
11
0 / 5 / 1
6,494
500
4,408
9,688
6,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Maman BrigitteAthenaMorgan Le FayArachne

VS

Bans
Ao KuangPoseidonAnubisAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChillJC
Bacchus
12
6 / 1 / 1
8,207
631
4,908
8,955
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
15
2 / 2 / 4
9,395
723
10,718
9,385
6,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
HonestWork
Discordia
15
4 / 0 / 2
9,039
695
8,263
3,882
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
NeerAltair
Chernobog
14
0 / 0 / 3
8,261
635
8,960
7,733
3,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
lmTheDuke
Ne Zha
14
3 / 2 / 5
8,317
640
3,876
11,518
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
15
15
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
0
1
L
Ymir
BUUMER
Ymir
0
3
4
0.67
W
Bacchus
ChillJC
Bacchus
6
1
1
6.5
W
Ra
2
2
4
2
W
Discordia
HonestWork
Discordia
4
0
2
5
W
Chernobog
NeerAltair
Chernobog
0
0
3
1.5
L
3
4
0
0.75
L
Agni
csco
Agni
1
2
0
0.5
L
Janus
0
5
1
0.1
W
Ne Zha
lmTheDuke
Ne Zha
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,964
Damage
36,725
52,962
Taken
41,473
29,629
Mitigated
25,709
12,740
Healing
17,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,275
2,635
0
3,977
9,174
3,864
0
1,679
7,495
0
54,823
L
Ymir
BUUMER
Ymir
2,733
782
0
1,926
12,996
11,449
0
5,799
6,660
26,890
0
W
Bacchus
ChillJC
Bacchus
4,908
885
0
2,525
8,955
9,579
0
2,230
6,725
19,572
0
W
Ra
10,718
877
90
3,929
9,385
6,169
204
4,005
5,380
67,970
0
W
Discordia
HonestWork
Discordia
8,263
643
0
1,038
3,882
1,600
228
1,829
2,053
66,981
0
W
Chernobog
NeerAltair
Chernobog
8,960
5,444
0
4,429
7,733
3,578
868
415
7,318
0
72,171
L
5,050
2,251
0
4,139
13,035
5,120
0
3,771
9,044
0
49,358
L
Agni
csco
Agni
3,498
114
0
1,125
8,069
2,952
0
3,900
3,751
50,130
0
L
Janus
4,408
234
0
1,573
9,688
6,244
0
6,979
2,123
43,960
0
W
Ne Zha
lmTheDuke
Ne Zha
3,876
1,294
0
5,194
11,518
4,783
0
2,706
8,812
0
70,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,398
Gold Earned
43,219
408
Minions Killed
494
0
Camps Cleared
0
1,278,875
Distance Traveled
1,391,762
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,256
558
115
9
0
255,324
1
L
Ymir
6,641
511
39
3
0
259,502
0
W
Bacchus
8,207
631
10
1
0
266,622
3
W
Ra
9,395
723
122
9
0
237,740
0
W
Discordia
9,039
695
133
10
0
288,505
1
W
Chernobog
8,261
635
132
10
0
300,630
0
L
Thor
7,176
552
84
6
0
252,826
0
L
Agni
6,831
525
92
7
0
279,361
2
L
Janus
6,494
500
78
6
0
231,862
0
W
Ne Zha
8,317
640
97
7
0
298,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role