Player Matchup

Ratatoskr
Ratatoskr
NicoSatoru
Ratatoskr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
PS Bee KB
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,342 Elo+
Party 1
Kukulkan
Kukulkan
StEwArdDuff
Kukulkan
Level 33
God Stats
0W - 2L
1,414 SR
Queue Stats
2W - 5L
1,345 Elo+
Party 1
Team Averages
Level 18
1,471 SR
1,396 Elo+

VS

Team Averages
Level 55
1,404 SR
1,417 Elo+
Ra
Ra
h655ttyyggg
Ra
Level 39
God Stats
1W - 2L
1,244 SR
Queue Stats
42W - 48L
1,401 Elo+
Solo
Nu Wa
Nu Wa
senzu_slushy
Nu Wa
Level 62
God Stats
2W - 4L
1,369 SR
Queue Stats
105W - 120L
1,347 Elo+
Solo
Surtr
Surtr
ubreakupay
Surtr
Level 63
God Stats
26W - 19L
1,600 SR
Queue Stats
201W - 183L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
NicoSatoru
Ratatoskr
10
1 / 7 / 1
8,999
643
3,908
11,693
6,860
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
PS Bee KB
Nemesis
11
1 / 7 / 0
8,670
619
3,177
12,650
4,343
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
StEwArdDuff
Kukulkan
13
1 / 5 / 1
9,417
673
11,728
11,785
3,849
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 9
12,006
858
8,382
4,300
1,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 2 / 14
10,836
774
10,839
7,538
3,184
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
15
9 / 1 / 9
11,550
825
13,058
15,715
14,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
3
Kills
19
19
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
NicoSatoru
Ratatoskr
1
7
1
0.21
L
Nemesis
PS Bee KB
Nemesis
1
7
0
0.14
L
Kukulkan
StEwArdDuff
Kukulkan
1
5
1
0.3
W
7
0
9
11.5
W
3
2
14
5
W
Surtr
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,813
Damage
32,279
36,128
Taken
27,553
15,052
Mitigated
19,092
1,162
Healing
10,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
NicoSatoru
Ratatoskr
3,908
204
0
250
11,693
6,860
0
5,801
5,616
0
26,270
L
Nemesis
PS Bee KB
Nemesis
3,177
0
0
761
12,650
4,343
0
7,060
5,462
0
21,747
L
Kukulkan
StEwArdDuff
Kukulkan
11,728
976
0
151
11,785
3,849
0
6,932
4,641
61,383
0
W
8,382
288
3,337
1,243
4,300
1,811
831
2,247
2,053
56,204
0
W
10,839
3,584
0
358
7,538
3,184
948
3,414
4,124
40,791
0
W
Surtr
13,058
4,475
0
6,008
15,715
14,097
577
6,433
9,282
707
37,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,086
Gold Earned
34,392
157
Minions Killed
170
0
Camps Cleared
0
777,280
Distance Traveled
809,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,999
643
36
3
0
273,953
0
L
Nemesis
8,670
619
29
2
0
261,131
0
L
Kukulkan
9,417
673
92
7
0
242,196
0
W
Ra
12,006
858
92
7
0
304,912
0
W
Nu Wa
10,836
774
44
3
0
227,201
0
W
Surtr
11,550
825
34
2
0
277,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role