Player Matchup

Baron Samedi
Baron Samedi
Moneymike275
Baron Samedi
Level 146
God Stats
1W - 1L
1,315 SR
Queue Stats
52W - 44L
1,513 Elo+
Party 3
Vulcan
Vulcan
Perikoss
Vulcan
Level 148
God Stats
10W - 6L
1,607 SR
Queue Stats
280W - 278L
1,477 Elo+
Solo
Nemesis
Nemesis
RYOKU_
Nemesis
Level 157
God Stats
3W - 2L
1,631 SR
Queue Stats
192W - 182L
1,489 Elo+
Solo
Bellona
Bellona
XfriesX
Bellona
Level 109
God Stats
20W - 15L
1,538 SR
Queue Stats
113W - 116L
1,485 Elo+
Solo
Horus
Horus
carnagekiller44
Horus
Level 136
God Stats
2W - 4L
1,442 SR
Queue Stats
57W - 58L
1,469 Elo+
Party 3
Team Averages
Level 139
1,507 SR
1,487 Elo+

VS

Team Averages
Level 93
1,528 SR
1,458 Elo+
Anhur
Anhur
AlphaHM
Anhur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,520 Elo+
Party 2
Ravana
Ravana
CausticFrost
Ravana
Level 159
God Stats
2W - 6L
1,401 SR
Queue Stats
166W - 162L
1,455 Elo+
Party 2
Aphrodite
Aphrodite
Decembersnowwolf
Aphrodite
Level 8
God Stats
1W - 4L
1,406 SR
Queue Stats
4W - 6L
1,525 Elo+
Party 2
Charon
Charon
KaRonVsTheWorld
Charon
Level 25
God Stats
1W - 2L
1,707 SR
Queue Stats
4W - 8L
1,342 Elo+
Party 1
Loki
Loki
luhh_mario
Loki
Level 114
God Stats
43W - 34L
1,626 SR
Queue Stats
77W - 89L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Moneymike275
Baron Samedi
13
5 / 1 / 8
7,467
574
6,091
8,160
6,306
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Perikoss
Vulcan
14
5 / 1 / 7
8,582
660
11,595
6,732
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
RYOKU_
Nemesis
13
5 / 0 / 10
8,109
624
7,224
9,448
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
XfriesX
Bellona
15
3 / 0 / 0
9,223
709
7,380
8,606
8,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 0 / 6
8,478
652
7,505
5,948
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlphaHM
Anhur
11
0 / 6 / 0
6,726
517
4,146
10,868
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
12
1 / 5 / 0
6,813
524
4,730
11,742
4,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
9
0 / 7 / 1
5,917
455
3,825
11,396
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 1
5,874
452
3,231
9,276
5,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 0
7,251
558
1,653
10,494
4,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
21
Kills
2
2
Deaths
21
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
AlphaHM
Anhur
0
6
0
0
L
Ravana
1
5
0
0.2
L
Aphrodite
0
7
1
0.07
L
0
1
1
0.5
W
Baron Samedi
Moneymike275
Baron Samedi
5
1
8
9
W
Vulcan
Perikoss
Vulcan
5
1
7
8.5
W
Nemesis
RYOKU_
Nemesis
5
0
10
10
W
Bellona
XfriesX
Bellona
3
0
0
3
W
3
0
6
6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,795
Damage
17,585
38,894
Taken
53,776
23,610
Mitigated
21,717
14,612
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AlphaHM
Anhur
4,146
2,349
0
1,601
10,868
3,049
931
1,543
9,325
0
52,127
L
Ravana
4,730
870
0
1,779
11,742
4,815
0
4,133
7,609
0
60,409
L
Aphrodite
3,825
416
1,779
3,481
11,396
4,371
0
6,702
4,694
35,295
0
L
3,231
202
242
1,402
9,276
5,421
0
5,111
4,165
18,008
0
W
Baron Samedi
Moneymike275
Baron Samedi
6,091
1,062
696
2,984
8,160
6,306
184
2,277
5,883
29,876
0
W
Vulcan
Perikoss
Vulcan
11,595
5,997
0
1,453
6,732
2,834
304
2,748
3,984
67,024
0
W
Nemesis
RYOKU_
Nemesis
7,224
2,871
0
2,113
9,448
3,456
1,023
1,027
8,421
0
47,877
W
Bellona
XfriesX
Bellona
7,380
1,020
0
4,542
8,606
8,293
440
353
8,253
0
78,696
W
7,505
4,754
320
2,504
5,948
2,721
885
651
5,297
0
63,892
L
1,653
106
0
2,078
10,494
4,061
0
197
10,297
0
52,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,859
Gold Earned
32,581
438
Minions Killed
383
0
Camps Cleared
0
1,386,728
Distance Traveled
1,284,546
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,726
517
93
7
0
242,457
0
L
Ravana
6,813
524
91
7
0
253,184
0
L
Aphrodite
5,917
455
73
6
0
235,195
0
L
Charon
5,874
452
24
2
0
256,029
2
W
Baron Samedi
7,467
574
34
3
0
242,055
6
W
Vulcan
8,582
660
109
8
0
276,131
1
W
Nemesis
8,109
624
70
5
0
313,497
0
W
Bellona
9,223
709
128
10
0
278,666
0
W
Horus
8,478
652
97
7
0
276,379
0
L
Loki
7,251
558
102
8
0
297,681
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role