Player Matchup

Chaac
Chaac
BamBi-TrasH
Chaac
Level 11
God Stats
3W - 3L
1,285 SR
Queue Stats
4W - 5L
1,340 Elo+
Party 1
Poseidon
Poseidon
Ragsta
Poseidon
Level 173
God Stats
19W - 21L
1,513 SR
Queue Stats
586W - 598L
1,442 Elo+
Solo
Fenrir
Fenrir
im-rank21
Fenrir
Level 119
God Stats
1W - 0L
1,177 SR
Queue Stats
42W - 46L
1,474 Elo+
Party 1
Team Averages
Level 101
1,325 SR
1,419 Elo+

VS

Team Averages
Level 133
1,401 SR
1,415 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ArsAres
Kukulkan
Level 167
God Stats
30W - 41L
1,393 SR
Queue Stats
232W - 255L
1,439 Elo+
Solo
Fenrir
Fenrir
bvb00009
Fenrir
Level 116
God Stats
3W - 12L
1,310 SR
Queue Stats
306W - 290L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
10,522
752
10,714
10,328
9,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Ragsta
Poseidon
14
2 / 1 / 9
11,001
786
12,085
10,397
3,910
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
im-rank21
Fenrir
14
8 / 0 / 5
11,266
805
12,566
9,873
9,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 5 / 0
8,768
626
7,180
14,695
13,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
ArsAres
Kukulkan
13
0 / 4 / 1
9,532
681
9,441
9,900
4,226
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
bvb00009
Fenrir
10
0 / 5 / 1
8,294
592
3,566
16,208
13,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
1
1
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
0
0.2
L
Kukulkan
ArsAres
Kukulkan
0
4
1
0.13
W
4
0
8
8
W
Poseidon
Ragsta
Poseidon
2
1
9
6.5
L
Fenrir
bvb00009
Fenrir
0
5
1
0.1
W
Fenrir
im-rank21
Fenrir
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,365
Damage
20,187
30,598
Taken
40,803
22,269
Mitigated
32,037
9,639
Healing
1,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,180
523
174
330
14,695
13,887
0
4,969
9,223
17,180
0
L
Kukulkan
ArsAres
Kukulkan
9,441
293
199
389
9,900
4,226
0
1,899
7,766
63,997
0
W
10,714
524
0
2,282
10,328
9,275
0
5,784
4,544
0
29,079
W
Poseidon
Ragsta
Poseidon
12,085
2,632
0
5,653
10,397
3,910
337
6,316
4,081
79,362
0
L
Fenrir
bvb00009
Fenrir
3,566
227
0
229
16,208
13,924
0
5,581
10,405
0
10,448
W
Fenrir
im-rank21
Fenrir
12,566
2,357
0
1,704
9,873
9,084
0
5,125
4,748
0
27,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,789
Gold Earned
26,594
174
Minions Killed
111
0
Camps Cleared
0
771,951
Distance Traveled
725,473
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,768
626
9
1
0
243,333
2
L
Kukulkan
9,532
681
96
7
0
241,401
6
W
Chaac
10,522
752
31
2
0
257,488
0
W
Poseidon
11,001
786
107
8
0
244,695
0
L
Fenrir
8,294
592
6
0
0
240,739
0
W
Fenrir
11,266
805
36
3
0
269,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role