Player Matchup

Baron Samedi
Baron Samedi
TjThaShoota
Baron Samedi
Level 36
God Stats
12W - 17L
1,550 SR
Queue Stats
91W - 126L
1,256 Elo+
Solo
Baba Yaga
Baba Yaga
X_BlackPhoenix
Baba Yaga
Level 87
God Stats
3W - 0L
1,804 SR
Queue Stats
19W - 18L
1,450 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xIxPONExUxsw
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,430 SR
Queue Stats
3W - 4L
1,372 Elo+
Party 1
Team Averages
Level 50
1,595 SR
1,360 Elo+

VS

Team Averages
Level 60
1,491 SR
1,325 Elo+
Morgan Le Fay
Morgan Le Fay
Sangonomiya-13
Morgan Le Fay
Level 88
God Stats
4W - 2L
1,524 SR
Queue Stats
44W - 39L
1,375 Elo+
Party 2
King Arthur
King Arthur
iceboy1309060
King Arthur
Level 45
God Stats
115W - 124L
1,450 SR
Queue Stats
185W - 198L
1,355 Elo+
Party 2
Lancelot
Lancelot
mdo50313
Lancelot
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TjThaShoota
Baron Samedi
16
2 / 5 / 10
12,985
721
8,909
18,012
15,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
X_BlackPhoenix
Baba Yaga
19
10 / 3 / 11
16,028
890
27,091
16,910
7,845
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
xIxPONExUxsw
Ah Muzen Cab
17
11 / 2 / 12
15,673
871
22,975
18,411
8,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Sangonomiya-13
Morgan Le Fay
15
4 / 10 / 3
13,143
730
21,771
22,214
7,332
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
iceboy1309060
King Arthur
15
4 / 4 / 4
13,097
728
12,984
26,281
26,077
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
mdo50313
Lancelot
14
2 / 9 / 4
12,340
686
10,064
20,171
6,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
23
Kills
10
10
Deaths
23
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Sangonomiya-13
Morgan Le Fay
4
10
3
0.55
W
Baron Samedi
TjThaShoota
Baron Samedi
2
5
10
1.4
W
Baba Yaga
X_BlackPhoenix
Baba Yaga
10
3
11
5.17
L
King Arthur
iceboy1309060
King Arthur
4
4
4
1.5
L
Lancelot
mdo50313
Lancelot
2
9
4
0.44
W
Ah Muzen Cab
xIxPONExUxsw
Ah Muzen Cab
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,975
Damage
44,819
53,333
Taken
68,666
31,664
Mitigated
40,384
11,824
Healing
13,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Sangonomiya-13
Morgan Le Fay
21,771
2,260
0
5,437
22,214
7,332
0
11,777
10,437
65,230
0
W
Baron Samedi
TjThaShoota
Baron Samedi
8,909
443
1,005
2,939
18,012
15,561
26
8,894
9,118
39,315
101
W
Baba Yaga
X_BlackPhoenix
Baba Yaga
27,091
731
0
6,033
16,910
7,845
524
5,802
11,108
86,778
0
L
King Arthur
iceboy1309060
King Arthur
12,984
529
0
4,514
26,281
26,077
0
13,588
12,693
1,611
43,632
L
Lancelot
mdo50313
Lancelot
10,064
1,948
0
3,191
20,171
6,975
0
11,150
9,021
0
30,985
W
Ah Muzen Cab
xIxPONExUxsw
Ah Muzen Cab
22,975
9,313
0
1,847
18,411
8,258
2,311
8,417
9,994
0
75,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,686
Gold Earned
38,580
217
Minions Killed
180
0
Camps Cleared
0
941,705
Distance Traveled
925,579
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,143
730
86
5
0
265,393
0
W
Baron Samedi
12,985
721
40
2
0
288,589
0
W
Baba Yaga
16,028
890
76
4
0
354,394
0
L
King Arthur
13,097
728
45
3
0
333,199
0
L
Lancelot
12,340
686
49
3
0
326,987
1
W
Ah Muzen Cab
15,673
871
101
6
0
298,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role