Player Matchup

Hachiman
Hachiman
Black Death 167
Hachiman
Level 138
God Stats
2W - 3L
1,384 SR
Queue Stats
103W - 136L
1,430 Elo+
Party 2
Merlin
Merlin
DivineTruthAllah
Merlin
Level 149
God Stats
16W - 27L
1,447 SR
Queue Stats
245W - 256L
1,461 Elo+
Solo
Loki
Loki
KisikeUrahara
Loki
Level 118
God Stats
9W - 12L
1,502 SR
Queue Stats
113W - 116L
1,494 Elo+
Solo
Ymir
Ymir
Trey2820
Ymir
Level 47
God Stats
1W - 8L
1,051 SR
Queue Stats
158W - 149L
1,435 Elo+
Solo
Olorun
Olorun
cody11655
Olorun
Level 68
God Stats
1W - 5L
1,412 SR
Queue Stats
64W - 116L
1,342 Elo+
Party 2
Team Averages
Level 104
1,359 SR
1,433 Elo+

VS

Team Averages
Level 106
1,552 SR
1,481 Elo+
Danzaburou
Danzaburou
BrokeRodWave
Danzaburou
Level 127
God Stats
37W - 27L
1,630 SR
Queue Stats
422W - 431L
1,485 Elo+
Party 1
Pele
Pele
FantasticMistake
Pele
Level 86
God Stats
3W - 1L
1,828 SR
Queue Stats
46W - 29L
1,448 Elo+
Solo
Atlas
Atlas
MachoMan-XCVIII
Atlas
Level 110
God Stats
62W - 49L
1,603 SR
Queue Stats
357W - 344L
1,486 Elo+
Party 1
Vulcan
Vulcan
Oretsnom
Vulcan
Level 119
God Stats
2W - 1L
1,510 SR
Queue Stats
221W - 219L
1,478 Elo+
Solo
Thanatos
Thanatos
xXchillxd
Thanatos
Level 89
God Stats
2W - 4L
1,189 SR
Queue Stats
61W - 60L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
2 / 1 / 1
7,597
475
8,877
9,303
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 1
7,658
479
5,876
8,307
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 2 / 1
7,951
497
7,233
11,938
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
10
0 / 4 / 2
6,440
403
3,110
14,451
9,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
cody11655
Olorun
10
0 / 7 / 2
6,511
407
5,269
13,473
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrokeRodWave
Danzaburou
13
0 / 2 / 1
8,038
502
5,671
9,844
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 1
10,230
639
7,651
10,595
6,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 0 / 8
7,676
480
3,238
9,199
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
Oretsnom
Vulcan
16
13 / 1 / 0
10,374
648
23,458
7,328
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
xXchillxd
Thanatos
14
1 / 2 / 7
8,050
503
2,709
12,675
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
18
18
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
1
1
2.5
W
Danzaburou
BrokeRodWave
Danzaburou
0
2
1
0.25
L
0
4
1
0.13
W
4
1
1
4.5
L
4
2
1
2.25
W
0
0
8
4
W
Vulcan
Oretsnom
Vulcan
13
1
0
13
L
Ymir
0
4
2
0.25
L
Olorun
cody11655
Olorun
0
7
2
0.14
W
Thanatos
xXchillxd
Thanatos
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,365
Damage
42,727
57,472
Taken
49,641
21,017
Mitigated
25,471
16,040
Healing
21,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
8,877
4,663
0
2,880
9,303
2,891
0
2,637
6,666
0
59,090
W
Danzaburou
BrokeRodWave
Danzaburou
5,671
3,549
0
4,015
9,844
3,811
964
623
9,221
0
62,162
L
5,876
660
0
1,768
8,307
1,983
0
724
7,583
50,143
0
W
7,651
1,310
0
5,680
10,595
6,260
524
6,071
4,524
0
78,086
L
7,233
1,899
0
5,129
11,938
3,631
0
4,973
6,965
0
57,783
W
3,238
1,311
252
3,853
9,199
7,219
306
3,664
5,535
16,784
0
W
Vulcan
Oretsnom
Vulcan
23,458
9,722
0
1,091
7,328
3,119
1,698
2,112
5,216
89,187
0
L
Ymir
3,110
477
0
3,751
14,451
9,078
0
7,605
6,846
21,450
0
L
Olorun
cody11655
Olorun
5,269
2,921
159
2,353
13,473
3,434
0
10,757
2,716
39,343
0
W
Thanatos
xXchillxd
Thanatos
2,709
297
0
7,024
12,675
5,062
134
1,785
10,890
0
44,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,157
Gold Earned
44,368
377
Minions Killed
451
0
Camps Cleared
0
1,395,375
Distance Traveled
1,599,613
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,597
475
99
6
0
265,738
2
W
Danzaburou
8,038
502
103
6
0
267,426
0
L
Merlin
7,658
479
101
6
0
286,093
2
W
Pele
10,230
639
131
8
0
330,863
0
L
Loki
7,951
497
83
5
0
304,106
0
W
Atlas
7,676
480
18
1
0
317,889
8
W
Vulcan
10,374
648
129
8
0
337,414
0
L
Ymir
6,440
403
27
2
0
293,566
4
L
Olorun
6,511
407
67
4
0
245,872
0
W
Thanatos
8,050
503
70
4
0
346,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role