Player Matchup

Freya
Freya
 
Freya
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DonVandross
Hades
Level 127
God Stats
43W - 29L
1,670 SR
Queue Stats
207W - 235L
1,496 Elo+
Party 1
Cupid
Cupid
LongLiveRosco
Cupid
Level 39
God Stats
10W - 7L
1,544 SR
Queue Stats
68W - 80L
1,439 Elo+
Party 1
Izanami
Izanami
TanzB_
Izanami
Level 109
God Stats
2W - 4L
1,552 SR
Queue Stats
125W - 178L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
benzibradlee
Nu Wa
Level 158
God Stats
18W - 21L
1,477 SR
Queue Stats
95W - 108L
1,465 Elo+
Solo
Team Averages
Level 100
1,549 SR
1,453 Elo+

VS

Team Averages
Level 122
1,647 SR
1,457 Elo+
Cu Chulainn
Cu Chulainn
DaffyDuckamaru
Cu Chulainn
Level 124
God Stats
7W - 2L
1,713 SR
Queue Stats
31W - 36L
1,447 Elo+
Solo
Charon
Charon
Raven_Darkness_7
Charon
Level 121
God Stats
9W - 6L
1,565 SR
Queue Stats
420W - 416L
1,440 Elo+
Solo
Skadi
Skadi
YSinbad
Skadi
Level 108
God Stats
2W - 1L
1,724 SR
Queue Stats
55W - 63L
1,450 Elo+
Party 2
Nu Wa
Nu Wa
mouraddm
Nu Wa
Level 116
God Stats
2W - 3L
1,613 SR
Queue Stats
77W - 94L
1,459 Elo+
Party 2
Poseidon
Poseidon
theolimpian822
Poseidon
Level 141
God Stats
4W - 3L
1,621 SR
Queue Stats
67W - 75L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
1
0 / 0 / 0
4,521
301
0
688
196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 2
7,139
476
6,432
11,773
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 3 / 1
8,020
535
4,758
13,109
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
TanzB_
Izanami
14
1 / 0 / 1
8,496
566
2,899
6,923
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
6,707
447
8,035
8,769
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaffyDuckamaru
Cu Chulainn
17
5 / 0 / 3
10,508
701
9,181
9,953
5,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 0 / 5
7,538
503
2,803
11,047
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
YSinbad
Skadi
13
0 / 1 / 0
8,049
537
3,488
4,928
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
mouraddm
Nu Wa
13
1 / 0 / 7
8,314
554
9,010
6,760
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
16
4 / 2 / 2
9,504
634
7,573
10,724
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
10
10
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
0
0
0
W
Cu Chulainn
DaffyDuckamaru
Cu Chulainn
5
0
3
6.5
L
1
3
2
0.67
L
0
3
1
0.17
W
0
0
5
2.5
L
Izanami
TanzB_
Izanami
1
0
1
1.5
W
Skadi
YSinbad
Skadi
0
1
0
0
L
1
4
0
0.25
W
Nu Wa
mouraddm
Nu Wa
1
0
7
4.5
W
Poseidon
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,124
Damage
32,055
41,262
Taken
43,412
18,988
Mitigated
21,557
9,089
Healing
15,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
0
0
0
0
688
196
0
642
0
0
0
W
Cu Chulainn
DaffyDuckamaru
Cu Chulainn
9,181
2,398
0
2,478
9,953
5,954
608
2,087
7,866
0
88,735
L
6,432
766
150
4,135
11,773
8,342
0
5,231
6,424
32,719
0
L
4,758
2,026
0
2,530
13,109
5,017
944
4,005
9,016
0
76,968
W
2,803
197
0
3,958
11,047
7,795
536
4,569
6,478
25,928
0
L
Izanami
TanzB_
Izanami
2,899
1,974
0
1,537
6,923
2,923
944
2,982
3,895
0
70,150
W
Skadi
YSinbad
Skadi
3,488
1,400
0
1,733
4,928
1,572
2,065
1,765
3,163
0
57,731
L
8,035
2,407
0
737
8,769
2,510
0
5,804
2,541
49,880
0
W
Nu Wa
mouraddm
Nu Wa
9,010
2,545
0
750
6,760
2,274
674
3,593
3,167
55,421
0
W
Poseidon
7,573
1,478
0
6,266
10,724
3,962
198
2,894
7,830
103,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,883
Gold Earned
43,913
363
Minions Killed
526
0
Camps Cleared
0
1,102,460
Distance Traveled
1,537,176
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,521
301
0
0
0
17,582
0
W
Cu Chulainn
10,508
701
132
9
0
310,039
0
L
Hades
7,139
476
43
3
0
275,207
0
L
Cupid
8,020
535
116
8
0
281,536
0
W
Charon
7,538
503
35
2
0
297,701
1
L
Izanami
8,496
566
135
9
0
298,632
4
W
Skadi
8,049
537
108
7
0
275,871
4
L
Nu Wa
6,707
447
69
5
0
229,503
0
W
Nu Wa
8,314
554
98
7
0
301,338
3
W
Poseidon
9,504
634
153
10
0
352,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role