Player Matchup

Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BrokeRodWave
Tyr
Level 127
God Stats
11W - 12L
1,425 SR
Queue Stats
422W - 431L
1,475 Elo+
Party 1
Atlas
Atlas
MachoMan-XCVIII
Atlas
Level 110
God Stats
62W - 49L
1,592 SR
Queue Stats
357W - 344L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
aurakole
Baron Samedi
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 81L
1,460 Elo+
Solo
Fenrir
Fenrir
sniper_dcb
Fenrir
Level 153
God Stats
5W - 7L
1,507 SR
Queue Stats
268W - 266L
1,486 Elo+
Solo
Team Averages
Level 116
1,505 SR
1,479 Elo+

VS

Team Averages
Level 164
1,529 SR
1,453 Elo+
Charon
Charon
Cloud_Flexinn
Charon
Level 109
God Stats
30W - 26L
1,585 SR
Queue Stats
211W - 206L
1,461 Elo+
Solo
Anubis
Anubis
KeN Da SaMuRaii
Anubis
Level 167
God Stats
84W - 86L
1,524 SR
Queue Stats
211W - 248L
1,468 Elo+
Party 2
Discordia
Discordia
Prowla99
Discordia
Level 158
God Stats
1W - 6L
1,413 SR
Queue Stats
80W - 109L
1,421 Elo+
Party 2
Apollo
Apollo
Tictastik
Apollo
Level 228
God Stats
3W - 3L
1,584 SR
Queue Stats
314W - 362L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
silent jessie
Nu Wa
Level 159
God Stats
7W - 5L
1,540 SR
Queue Stats
245W - 289L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
1 / 0 / 2
4,357
622
3,047
3,033
917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
3,866
552
992
6,576
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 0 / 2
4,391
627
1,678
4,098
2,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
aurakole
Baron Samedi
8
0 / 0 / 0
4,374
625
1,159
2,633
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
sniper_dcb
Fenrir
7
1 / 0 / 1
4,097
585
1,663
5,340
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,183
598
1,692
6,502
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

2
0 / 0 / 0
2,990
427
0
603
145
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Prowla99
Discordia
7
0 / 0 / 0
3,980
569
1,266
2,234
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Tictastik
Apollo
7
0 / 1 / 0
3,868
553
2,667
3,466
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
2 / 0 / 0
5,144
735
4,481
3,638
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
2
2
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
2
2
W
0
2
0
0
L
0
2
0
0
L
0
0
0
0
W
1
0
2
2
L
Discordia
Prowla99
Discordia
0
0
0
0
L
Apollo
Tictastik
Apollo
0
1
0
0
W
Baron Samedi
aurakole
Baron Samedi
0
0
0
0
L
2
0
0
2
W
Fenrir
sniper_dcb
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,539
Damage
10,106
21,680
Taken
16,443
8,887
Mitigated
5,886
9,983
Healing
5,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,047
2,555
0
1,051
3,033
917
0
867
2,166
0
27,979
W
992
122
0
2,578
6,576
3,076
0
3,193
3,117
0
19,879
L
1,692
190
120
1,983
6,502
3,161
0
1,111
5,391
14,349
0
L
0
0
0
46
603
145
0
0
603
1,347
0
W
1,678
676
178
2,117
4,098
2,167
0
804
3,272
11,278
0
L
Discordia
Prowla99
Discordia
1,266
0
0
500
2,234
620
0
968
1,266
21,210
0
L
Apollo
Tictastik
Apollo
2,667
1,821
0
718
3,466
1,065
259
758
2,708
0
20,780
W
Baron Samedi
aurakole
Baron Samedi
1,159
0
0
1,063
2,633
985
105
1,101
1,510
25,449
0
L
4,481
2,165
0
1,660
3,638
895
0
0
3,638
27,544
0
W
Fenrir
sniper_dcb
Fenrir
1,663
546
0
2,996
5,340
1,742
0
1,124
4,176
0
22,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,085
Gold Earned
20,165
170
Minions Killed
134
0
Camps Cleared
0
661,887
Distance Traveled
564,425
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,357
622
57
8
0
112,936
1
W
Tyr
3,866
552
26
4
0
142,116
1
L
Charon
4,183
598
14
2
0
128,023
0
L
Anubis
2,990
427
4
1
0
43,905
0
W
Atlas
4,391
627
8
1
0
137,736
4
L
Discordia
3,980
569
31
4
0
136,240
4
L
Apollo
3,868
553
38
5
0
122,772
2
W
Baron Samedi
4,374
625
41
6
0
123,631
6
L
Nu Wa
5,144
735
47
7
0
133,485
2
W
Fenrir
4,097
585
38
5
0
145,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role