Player Matchup

Hercules
Hercules
Platinum II
Bazilias
Hercules
Platinum II
Level 144
God Stats
7W - 6L
1,671 SR
Queue Stats
107W - 101L
2,027 MMR
Solo
He Bo
He Bo
Platinum IV
RnGmaster
He Bo
Platinum IV
Level 156
God Stats
5W - 5L
1,567 SR
Queue Stats
178W - 172L
2,064 MMR
Solo
Cliodhna
Cliodhna
Diamond V
SoulOfTusMuertos
Cliodhna
Diamond V
Level 104
God Stats
1W - 1L
1,780 SR
Queue Stats
64W - 44L
2,149 MMR
Solo
Xbalanque
Xbalanque
Diamond I
kamĩ
Xbalanque
Diamond I
Level 125
God Stats
3W - 1L
1,868 SR
Queue Stats
154W - 136L
2,504 MMR
Solo
Fafnir
Fafnir
Diamond V
ofcisme
Fafnir
Diamond V
Level 158
God Stats
22W - 17L
1,646 SR
Queue Stats
161W - 146L
2,094 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,706 SR
2,168 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 101
1,629 SR
1,852 MMR
Janus
Janus
Diamond I
 
Janus
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond IV
 
Mercury
Diamond IV
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
MoonOre
Sun Wukong
Diamond V
Level 85
God Stats
53W - 24L
1,743 SR
Queue Stats
192W - 180L
2,005 MMR
Solo
Charon
Charon
Diamond III
ViiVES
Charon
Diamond III
Level 117
God Stats
2W - 1L
1,713 SR
Queue Stats
206W - 191L
2,177 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
sqtr
Hou Yi
Diamond IV
Level 106
God Stats
51W - 41L
1,688 SR
Queue Stats
295W - 279L
2,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bazilias
Hercules
6
0 / 2 / 0
3,844
641
843
5,218
2,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
RnGmaster
He Bo
8
0 / 2 / 0
4,041
674
1,491
4,838
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
1 / 3 / 0
3,814
636
1,103
3,800
973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
kamĩ
Xbalanque
7
0 / 1 / 0
3,776
629
3,312
3,523
962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
ofcisme
Fafnir
7
0 / 1 / 0
4,115
686
2,273
6,954
4,585
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Ne ZhaAo KuangThothRaijin

VS

Bans
AnhurMaman BrigitteUllrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
4 / 1 / 2
5,077
846
3,139
3,062
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
 
Mercury
8
4 / 0 / 2
5,061
844
3,146
4,214
1,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
MoonOre
Sun Wukong
8
0 / 0 / 1
4,527
755
2,900
4,167
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
ViiVES
Charon
7
1 / 0 / 3
4,565
761
2,062
4,643
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
sqtr
Hou Yi
7
0 / 0 / 2
4,157
693
2,310
4,013
1,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
9
9
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
2
5
W
Mercury
 
Mercury
4
0
2
5
L
Hercules
Bazilias
Hercules
0
2
0
0
W
Sun Wukong
MoonOre
Sun Wukong
0
0
1
0.5
L
He Bo
RnGmaster
He Bo
0
2
0
0
L
1
3
0
0.33
W
Charon
ViiVES
Charon
1
0
3
2.5
L
Xbalanque
kamĩ
Xbalanque
0
1
0
0
L
Fafnir
ofcisme
Fafnir
0
1
0
0
W
Hou Yi
sqtr
Hou Yi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,022
Damage
13,557
24,333
Taken
20,099
10,688
Mitigated
8,328
8,860
Healing
6,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,139
380
0
479
3,062
1,032
20
696
2,366
33,808
0
W
Mercury
 
Mercury
3,146
1,782
0
1,536
4,214
1,304
0
555
3,659
0
25,137
L
Hercules
Bazilias
Hercules
843
311
0
1,296
5,218
2,826
0
2,119
3,037
0
9,829
W
Sun Wukong
MoonOre
Sun Wukong
2,900
773
0
869
4,167
1,936
0
2,273
1,894
0
28,225
L
He Bo
RnGmaster
He Bo
1,491
0
0
2,599
4,838
1,342
0
1,888
2,866
25,823
0
L
1,103
66
0
324
3,800
973
0
421
3,379
0
14,750
W
Charon
ViiVES
Charon
2,062
586
0
2,148
4,643
2,800
0
240
4,403
14,457
0
L
Xbalanque
kamĩ
Xbalanque
3,312
2,127
0
1,124
3,523
962
0
386
3,137
0
26,193
L
Fafnir
ofcisme
Fafnir
2,273
690
0
3,517
6,954
4,585
0
241
6,713
23,048
0
W
Hou Yi
sqtr
Hou Yi
2,310
1,456
0
1,150
4,013
1,256
0
0
4,013
0
24,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,590
Gold Earned
23,387
185
Minions Killed
237
0
Camps Cleared
0
600,449
Distance Traveled
696,084
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,077
846
76
13
0
137,840
0
W
Mercury
5,061
844
44
7
0
160,482
0
L
Hercules
3,844
641
14
2
0
139,583
1
W
Sun Wukong
4,527
755
54
9
0
124,993
0
L
He Bo
4,041
674
49
8
0
132,844
0
L
Cliodhna
3,814
636
38
6
0
89,430
0
W
Charon
4,565
761
12
2
0
145,348
2
L
Xbalanque
3,776
629
43
7
0
112,943
0
L
Fafnir
4,115
686
41
7
0
125,649
1
W
Hou Yi
4,157
693
51
9
0
127,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role