Player Matchup

Khepri
Khepri
BeastModeLvl9000
Khepri
Level 125
God Stats
4W - 3L
1,517 SR
Queue Stats
292W - 280L
1,451 Elo+
Solo
Jing Wei
Jing Wei
Murder Thy King
Jing Wei
Level 121
God Stats
1W - 1L
1,273 SR
Queue Stats
58W - 79L
1,452 Elo+
Solo
Izanami
Izanami
XxMaddMaxX187
Izanami
Level 121
God Stats
2W - 1L
1,763 SR
Queue Stats
127W - 132L
1,429 Elo+
Solo
Cernunnos
Cernunnos
eddyanz2721
Cernunnos
Level 127
God Stats
1W - 2L
1,182 SR
Queue Stats
88W - 83L
1,474 Elo+
Solo
Tyr
Tyr
xxSlyDevilxx
Tyr
Level 105
God Stats
4W - 3L
1,468 SR
Queue Stats
219W - 248L
1,379 Elo+
Solo
Team Averages
Level 120
1,440 SR
1,437 Elo+

VS

Team Averages
Level 55
1,550 SR
1,410 Elo+
Set
Set
Admiral Vityaz
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,274 Elo+
Solo
Artemis
Artemis
LillyMyLove
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,396 Elo+
Party 1
Zeus
Zeus
Lixeoscratch
Zeus
Level 78
God Stats
0W - 1L
1,458 SR
Queue Stats
42W - 43L
1,414 Elo+
Party 1
Lancelot
Lancelot
Zael777
Lancelot
Level 45
God Stats
1W - 1L
1,804 SR
Queue Stats
16W - 12L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
vacaloco89
Gilgamesh
Level 67
God Stats
1W - 2L
1,487 SR
Queue Stats
84W - 87L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
8,340
695
4,324
13,988
14,824
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
17
3 / 4 / 6
9,976
831
10,715
12,915
6,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
16
3 / 2 / 6
9,796
816
10,293
10,919
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
eddyanz2721
Cernunnos
18
3 / 3 / 7
10,381
865
8,367
9,814
5,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 7 / 6
9,450
788
8,394
24,270
25,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
6,170
514
1,690
2,481
1,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
LillyMyLove
Artemis
16
3 / 4 / 13
8,654
721
15,154
9,863
4,897
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 2 / 10
10,490
874
17,111
6,996
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Zael777
Lancelot
19
10 / 1 / 7
10,256
855
14,629
14,203
12,722
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
vacaloco89
Gilgamesh
16
2 / 4 / 14
8,979
748
9,586
17,124
19,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
13
Kills
20
20
Deaths
13
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
0
4
5
0.63
L
Artemis
LillyMyLove
Artemis
3
4
13
2.38
L
5
2
10
5
W
Jing Wei
3
4
6
1.5
W
Izanami
3
2
6
3
L
Lancelot
Zael777
Lancelot
10
1
7
13.5
W
Cernunnos
eddyanz2721
Cernunnos
3
3
7
2.17
L
Gilgamesh
vacaloco89
Gilgamesh
2
4
14
2.25
W
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,093
Damage
58,170
71,906
Taken
50,667
58,250
Mitigated
41,442
18,293
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,690
664
0
154
2,481
1,068
0
0
2,481
0
1,852
W
4,324
86
1,048
1,488
13,988
14,824
501
4,044
9,711
6,967
0
L
Artemis
LillyMyLove
Artemis
15,154
6,146
822
703
9,863
4,897
0
670
9,193
0
23,810
L
17,111
4,299
156
1,750
6,996
3,350
0
910
6,086
42,782
0
W
Jing Wei
10,715
5,907
773
1,948
12,915
6,683
1,781
3,088
9,659
0
28,775
W
Izanami
10,293
6,984
1,607
3,981
10,919
5,502
2,448
1,892
8,805
0
28,318
L
Lancelot
Zael777
Lancelot
14,629
1,740
1,318
2,588
14,203
12,722
0
1,316
12,887
0
25,307
W
Cernunnos
eddyanz2721
Cernunnos
8,367
2,751
180
1,763
9,814
5,555
475
2,278
7,393
0
27,917
L
Gilgamesh
vacaloco89
Gilgamesh
9,586
2,337
1,641
3,389
17,124
19,405
0
1,428
15,696
0
12,915
W
8,394
1,027
223
5,282
24,270
25,686
0
5,809
18,068
0
9,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,943
Gold Earned
44,549
137
Minions Killed
112
0
Camps Cleared
0
1,110,569
Distance Traveled
1,035,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,170
514
2
0
0
49,971
0
W
Khepri
8,340
695
3
0
0
226,136
0
L
Artemis
8,654
721
23
2
0
214,778
0
L
Zeus
10,490
874
64
5
0
208,969
0
W
Jing Wei
9,976
831
36
3
0
235,069
0
W
Izanami
9,796
816
54
5
0
222,048
0
L
Lancelot
10,256
855
13
1
0
301,528
0
W
Cernunnos
10,381
865
41
3
0
201,724
0
L
Gilgamesh
8,979
748
10
1
0
260,451
0
W
Tyr
9,450
788
3
0
0
225,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role