Player Matchup

Medusa
Medusa
BearableEnd
Medusa
Level 115
God Stats
4W - 4L
1,526 SR
Queue Stats
191W - 167L
1,518 Elo+
Party 3
Vulcan
Vulcan
Faynyy
Vulcan
Level 63
God Stats
1W - 0L
1,631 SR
Queue Stats
56W - 72L
1,446 Elo+
Party 2
Hercules
Hercules
Jenksss
Hercules
Level 148
God Stats
5W - 3L
1,437 SR
Queue Stats
126W - 97L
1,577 Elo+
Party 3
Ullr
Ullr
Razda4a
Ullr
Level 105
God Stats
3W - 5L
1,318 SR
Queue Stats
129W - 135L
1,515 Elo+
Party 2
Ganesha
Ganesha
bajou
Ganesha
Level 128
God Stats
7W - 6L
1,690 SR
Queue Stats
271W - 255L
1,542 Elo+
Solo
Team Averages
Level 112
1,521 SR
1,519 Elo+

VS

Team Averages
Level 121
1,586 SR
1,518 Elo+
Hera
Hera
 
Hera
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AHugeBattleship
Thoth
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 23L
1,627 Elo+
Solo
Izanami
Izanami
JipeYflinSs-
Izanami
Level 102
God Stats
4W - 5L
1,637 SR
Queue Stats
217W - 208L
1,528 Elo+
Party 1
Surtr
Surtr
Saaaf-
Surtr
Level 120
God Stats
2W - 1L
1,792 SR
Queue Stats
349W - 347L
1,499 Elo+
Party 1
King Arthur
King Arthur
Solfernos
King Arthur
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 135L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
7 / 0 / 10
9,479
948
9,832
6,525
3,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Faynyy
Vulcan
14
1 / 1 / 12
7,978
798
9,731
8,507
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Jenksss
Hercules
15
5 / 2 / 13
8,521
852
9,245
16,211
21,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
Razda4a
Ullr
14
6 / 2 / 9
8,594
859
10,966
9,791
4,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
bajou
Ganesha
15
0 / 3 / 15
7,991
799
7,047
10,688
9,424
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 2 / 4
8,082
808
16,218
6,217
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 3 / 2
8,311
831
13,435
8,436
3,651
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
JipeYflinSs-
Izanami
13
2 / 5 / 2
7,484
748
5,210
12,017
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Saaaf-
Surtr
14
1 / 5 / 5
8,178
818
4,676
14,919
14,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Solfernos
King Arthur
12
0 / 4 / 4
7,020
702
5,126
12,580
11,426
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
19
Kills
8
8
Deaths
19
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
2
4
2
L
3
3
2
1.33
W
Medusa
7
0
10
12
W
Vulcan
Faynyy
Vulcan
1
1
12
7
W
Hercules
Jenksss
Hercules
5
2
13
5.75
L
Izanami
JipeYflinSs-
Izanami
2
5
2
0.6
W
Ullr
Razda4a
Ullr
6
2
9
5.25
L
Surtr
Saaaf-
Surtr
1
5
5
0.7
L
King Arthur
Solfernos
King Arthur
0
4
4
0.5
W
Ganesha
bajou
Ganesha
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,821
Damage
44,665
51,722
Taken
54,169
41,481
Mitigated
39,120
21,659
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
16,218
4,334
1,101
1,046
6,217
3,199
327
1,527
4,690
30,992
0
L
13,435
53
175
1,154
8,436
3,651
0
2,202
6,234
23,543
0
W
Medusa
9,832
2,922
1,472
820
6,525
3,011
800
4,333
2,192
0
28,845
W
Vulcan
Faynyy
Vulcan
9,731
2,477
524
1,165
8,507
3,520
220
5,631
2,876
32,110
0
W
Hercules
Jenksss
Hercules
9,245
1,447
2,659
9,997
16,211
21,182
22
7,560
8,651
0
12,959
L
Izanami
JipeYflinSs-
Izanami
5,210
2,399
1,614
1,365
12,017
5,892
142
2,937
9,080
0
17,088
W
Ullr
Razda4a
Ullr
10,966
3,884
2,110
1,841
9,791
4,344
531
5,812
3,979
0
20,953
L
Surtr
Saaaf-
Surtr
4,676
789
301
2,204
14,919
14,952
68
5,261
9,658
222
11,194
L
King Arthur
Solfernos
King Arthur
5,126
581
546
550
12,580
11,426
0
4,536
8,044
0
10,057
W
Ganesha
bajou
Ganesha
7,047
296
650
421
10,688
9,424
159
6,468
4,220
15,824
315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,563
Gold Earned
39,075
138
Minions Killed
128
0
Camps Cleared
0
1,110,045
Distance Traveled
977,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,082
808
52
5
0
184,613
0
L
Thoth
8,311
831
31
3
0
222,491
0
W
Medusa
9,479
948
36
4
0
247,953
0
W
Vulcan
7,978
798
66
7
0
231,319
0
W
Hercules
8,521
852
13
1
0
224,902
0
L
Izanami
7,484
748
25
3
0
176,578
0
W
Ullr
8,594
859
23
2
0
207,094
0
L
Surtr
8,178
818
11
1
0
202,221
0
L
King Arthur
7,020
702
9
1
0
191,547
0
W
Ganesha
7,991
799
0
0
0
198,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role