Player Matchup

Charon
Charon
DDekuSpk
Charon
Level 143
God Stats
1W - 0L
1,682 SR
Queue Stats
39W - 32L
1,547 Elo+
Solo
Merlin
Merlin
FilthyDespot
Merlin
Level 144
God Stats
2W - 1L
1,642 SR
Queue Stats
134W - 142L
1,540 Elo+
Solo
Hachiman
Hachiman
HailKingJohnson
Hachiman
Level 144
God Stats
2W - 0L
1,744 SR
Queue Stats
124W - 124L
1,475 Elo+
Solo
Shiva
Shiva
MrSHIFUHU
Shiva
Level 144
God Stats
10W - 14L
1,365 SR
Queue Stats
1,463W - 1,504L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
alejandro0219
Baron Samedi
Level 133
God Stats
1W - 3L
1,464 SR
Queue Stats
193W - 187L
1,590 Elo+
Solo
Team Averages
Level 142
1,579 SR
1,529 Elo+

VS

Team Averages
Level 104
1,576 SR
1,500 Elo+
Bacchus
Bacchus
Boricuas69
Bacchus
Level 129
God Stats
7W - 1L
1,781 SR
Queue Stats
283W - 305L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
Fifty2Weeks
Baron Samedi
Level 119
God Stats
7W - 8L
1,551 SR
Queue Stats
728W - 733L
1,475 Elo+
Solo
Artemis
Artemis
Monkeyoli75
Artemis
Level 107
God Stats
1W - 1L
1,546 SR
Queue Stats
28W - 32L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZOOMVICIOUS
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,498 Elo+
Solo
Ne Zha
Ne Zha
betiux15
Ne Zha
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
314W - 312L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DDekuSpk
Charon
18
4 / 2 / 21
11,220
801
10,789
11,704
10,176
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
18
6 / 2 / 15
11,147
796
16,308
12,414
7,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
18
10 / 4 / 13
11,900
850
17,757
13,725
7,148
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
MrSHIFUHU
Shiva
19
8 / 4 / 19
11,921
852
17,327
18,407
22,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
alejandro0219
Baron Samedi
18
6 / 3 / 17
11,372
812
14,195
17,427
14,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boricuas69
Bacchus
15
1 / 5 / 9
9,299
664
7,638
20,697
27,081
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Fifty2Weeks
Baron Samedi
17
4 / 6 / 3
10,305
736
13,301
15,001
9,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
Monkeyoli75
Artemis
17
3 / 7 / 7
10,234
731
16,403
15,382
8,337
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
ZOOMVICIOUS
Morgan Le Fay
17
7 / 8 / 4
10,799
771
15,220
15,588
8,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
betiux15
Ne Zha
12
0 / 8 / 7
8,048
575
8,744
15,015
6,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
45
34
Kills
15
15
Deaths
34
85
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Boricuas69
Bacchus
1
5
9
1.1
W
Charon
DDekuSpk
Charon
4
2
21
7.25
L
Baron Samedi
Fifty2Weeks
Baron Samedi
4
6
3
0.92
W
Merlin
6
2
15
6.75
W
Hachiman
10
4
13
4.13
L
Artemis
Monkeyoli75
Artemis
3
7
7
0.93
W
Shiva
MrSHIFUHU
Shiva
8
4
19
4.38
L
Morgan Le Fay
ZOOMVICIOUS
Morgan Le Fay
7
8
4
1.13
W
Baron Samedi
alejandro0219
Baron Samedi
6
3
17
4.83
L
Ne Zha
betiux15
Ne Zha
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,376
Damage
61,306
73,677
Taken
81,683
62,615
Mitigated
60,306
30,087
Healing
19,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Boricuas69
Bacchus
7,638
476
273
6,085
20,697
27,081
0
8,010
12,432
13,651
0
W
Charon
DDekuSpk
Charon
10,789
510
2,235
2,524
11,704
10,176
1,021
5,692
6,012
20,254
0
L
Baron Samedi
Fifty2Weeks
Baron Samedi
13,301
511
3,702
2,616
15,001
9,856
0
9,145
5,727
30,490
0
W
Merlin
16,308
444
1,155
1,814
12,414
7,993
2,451
6,368
6,046
40,472
0
W
Hachiman
17,757
11,485
576
2,312
13,725
7,148
3,175
7,618
6,107
0
38,274
L
Artemis
Monkeyoli75
Artemis
16,403
6,700
458
2,133
15,382
8,337
0
6,855
8,479
0
35,452
W
Shiva
MrSHIFUHU
Shiva
17,327
676
2,884
2,321
18,407
22,766
163
10,221
8,186
0
27,280
L
Morgan Le Fay
ZOOMVICIOUS
Morgan Le Fay
15,220
1,030
387
1,678
15,588
8,157
0
8,791
6,694
26,241
0
W
Baron Samedi
alejandro0219
Baron Samedi
14,195
631
7,309
6,957
17,427
14,532
708
6,260
11,167
27,078
0
L
Ne Zha
betiux15
Ne Zha
8,744
1,459
137
2,169
15,015
6,875
0
7,782
7,059
0
14,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,560
Gold Earned
48,685
166
Minions Killed
141
0
Camps Cleared
0
1,166,162
Distance Traveled
1,079,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,299
664
11
1
0
252,200
0
W
Charon
11,220
801
13
1
0
240,409
0
L
Baron Samedi
10,305
736
42
3
0
203,053
0
W
Merlin
11,147
796
50
4
0
213,363
0
W
Hachiman
11,900
850
34
2
0
223,999
0
L
Artemis
10,234
731
63
5
0
190,236
0
W
Shiva
11,921
852
28
2
0
236,928
0
L
Morgan Le Fay
10,799
771
19
1
0
206,436
0
W
Baron Samedi
11,372
812
41
3
0
251,463
0
L
Ne Zha
8,048
575
6
0
0
227,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role