Player Matchup

Hercules
Hercules
DemonìcWolf
Hercules
Level 136
God Stats
4W - 0L
1,810 SR
Queue Stats
134W - 128L
1,493 Elo+
Party 2
Camazotz
Camazotz
Homunculus0
Camazotz
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,521 Elo+
Party 2
Chang'e
Chang'e
Kubbee
Chang'e
Level 140
God Stats
2W - 0L
1,743 SR
Queue Stats
238W - 246L
1,514 Elo+
Solo
Xing Tian
Xing Tian
Monkey_D_Lucy_
Xing Tian
Level 162
God Stats
6W - 9L
1,275 SR
Queue Stats
683W - 707L
1,454 Elo+
Party 1
Zeus
Zeus
Sunrise_Elleth
Zeus
Level 127
God Stats
6W - 3L
1,680 SR
Queue Stats
662W - 675L
1,457 Elo+
Party 1
Team Averages
Level 125
1,602 SR
1,488 Elo+

VS

Team Averages
Level 124
1,412 SR
1,472 Elo+
Hercules
Hercules
BUTTEREDMONSTER
Hercules
Level 146
God Stats
1W - 6L
1,243 SR
Queue Stats
486W - 464L
1,430 Elo+
Solo
Ra
Ra
Chywiss11
Ra
Level 129
God Stats
0W - 2L
1,297 SR
Queue Stats
407W - 407L
1,482 Elo+
Solo
Charybdis
Charybdis
LaMermeMx
Charybdis
Level 129
God Stats
1W - 3L
1,535 SR
Queue Stats
39W - 41L
1,460 Elo+
Party 3
Loki
Loki
SpectrumArray
Loki
Level 129
God Stats
1W - 1L
1,707 SR
Queue Stats
220W - 219L
1,552 Elo+
Solo
Amaterasu
Amaterasu
heyatomicwolfmx
Amaterasu
Level 86
God Stats
0W - 1L
1,277 SR
Queue Stats
55W - 68L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DemonìcWolf
Hercules
14
2 / 1 / 13
8,208
746
14,140
20,802
12,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Camazotz
Homunculus0
Camazotz
16
13 / 1 / 2
9,795
890
13,967
11,009
4,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
Kubbee
Chang'e
15
1 / 1 / 14
8,089
735
8,318
10,808
7,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
Monkey_D_Lucy_
Xing Tian
12
0 / 4 / 15
7,885
717
7,874
17,599
17,720
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 4 / 12
8,788
799
8,155
9,309
3,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
4 / 3 / 6
9,422
857
11,895
18,063
20,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 0 / 8
9,025
820
18,487
9,101
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Charybdis
LaMermeMx
Charybdis
13
0 / 5 / 6
8,176
743
10,608
9,894
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
3 / 2 / 4
8,906
810
12,248
8,566
4,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
heyatomicwolfmx
Amaterasu
13
2 / 8 / 5
8,170
743
7,261
14,760
10,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
40
18
Kills
11
11
Deaths
18
56
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
3
6
2.33
L
2
0
8
6
W
Hercules
DemonìcWolf
Hercules
2
1
13
8.5
W
Camazotz
Homunculus0
Camazotz
13
1
2
14
W
Chang'e
Kubbee
Chang'e
1
1
14
8
L
Charybdis
LaMermeMx
Charybdis
0
5
6
0.6
W
Xing Tian
Monkey_D_Lucy_
Xing Tian
0
4
15
1.88
L
3
2
4
2.5
W
2
4
12
2
L
Amaterasu
heyatomicwolfmx
Amaterasu
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,454
Damage
60,499
69,527
Taken
60,384
46,244
Mitigated
44,257
37,681
Healing
28,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
11,895
2,285
1,120
7,664
18,063
20,441
159
6,973
11,090
0
19,020
L
18,487
2,094
7,274
6,235
9,101
4,664
609
3,912
5,189
41,908
0
W
Hercules
DemonìcWolf
Hercules
14,140
2,727
1,096
9,148
20,802
12,255
0
5,261
15,541
0
19,017
W
Camazotz
Homunculus0
Camazotz
13,967
2,891
887
3,672
11,009
4,859
0
2,522
8,423
0
17,894
W
Chang'e
Kubbee
Chang'e
8,318
962
10,419
7,063
10,808
7,912
0
3,772
6,823
16,856
0
L
Charybdis
LaMermeMx
Charybdis
10,608
3,846
978
1,026
9,894
4,422
1,007
2,893
7,001
0
19,207
W
Xing Tian
Monkey_D_Lucy_
Xing Tian
7,874
568
2,513
1,890
17,599
17,720
0
5,249
12,350
15,073
1,150
L
12,248
1,045
571
1,842
8,566
4,123
0
2,730
5,836
0
24,974
W
8,155
1,304
700
293
9,309
3,498
0
1,327
7,903
32,555
0
L
Amaterasu
heyatomicwolfmx
Amaterasu
7,261
4,176
279
1,344
14,760
10,607
45
6,689
8,071
0
9,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,765
Gold Earned
43,699
111
Minions Killed
113
0
Camps Cleared
0
1,128,396
Distance Traveled
995,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,422
857
13
1
0
210,856
0
L
Ra
9,025
820
49
4
0
224,047
0
W
Hercules
8,208
746
11
1
0
258,846
0
W
Camazotz
9,795
890
17
2
0
252,565
0
W
Chang'e
8,089
735
20
2
0
229,539
0
L
Charybdis
8,176
743
26
2
0
186,609
0
W
Xing Tian
7,885
717
11
1
0
212,355
0
L
Loki
8,906
810
21
2
0
199,171
0
W
Zeus
8,788
799
52
5
0
175,091
0
L
Amaterasu
8,170
743
4
0
0
174,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role