Player Matchup

Danzaburou
Danzaburou
Ace Of Blades V
Danzaburou
Level 101
God Stats
24W - 23L
1,589 SR
Queue Stats
245W - 220L
1,566 Elo+
Solo
Mercury
Mercury
BestFafnir
Mercury
Level 146
God Stats
2W - 1L
1,526 SR
Queue Stats
266W - 283L
1,513 Elo+
Solo
Discordia
Discordia
Qrow47
Discordia
Level 48
God Stats
6W - 3L
1,968 SR
Queue Stats
59W - 58L
1,589 Elo+
Solo
Chang'e
Chang'e
RadioRainz
Chang'e
Level 183
God Stats
69W - 43L
1,640 SR
Queue Stats
155W - 175L
1,470 Elo+
Solo
Osiris
Osiris
ReaperOfSheep
Osiris
Level 104
God Stats
6W - 7L
1,779 SR
Queue Stats
151W - 126L
1,542 Elo+
Solo
Team Averages
Level 116
1,700 SR
1,536 Elo+

VS

Team Averages
Level 147
1,567 SR
1,492 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aerochampion
Neith
Level 159
God Stats
190W - 183L
1,607 SR
Queue Stats
236W - 229L
1,581 Elo+
Solo
Sobek
Sobek
Fearless Tyrone
Sobek
Level 157
God Stats
2W - 0L
1,582 SR
Queue Stats
17W - 20L
1,511 Elo+
Solo
Thor
Thor
MedicSniperTTV
Thor
Level 123
God Stats
5W - 3L
1,559 SR
Queue Stats
49W - 76L
1,386 Elo+
Solo
Chang'e
Chang'e
RyanHunter007
Chang'e
Level 136
God Stats
7W - 5L
1,589 SR
Queue Stats
316W - 274L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ace Of Blades V
Danzaburou
13
2 / 2 / 0
6,952
869
6,876
8,113
3,931
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
BestFafnir
Mercury
12
1 / 5 / 1
6,694
837
2,000
7,556
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Qrow47
Discordia
12
0 / 1 / 3
6,395
799
8,253
2,828
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
RadioRainz
Chang'e
10
0 / 2 / 1
5,586
698
1,723
3,786
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 0
6,045
756
4,471
8,747
8,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 1 / 7
6,453
807
4,083
5,933
4,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 5
7,371
921
6,990
6,310
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 9
7,359
920
3,800
9,445
7,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 5
6,569
821
4,894
6,300
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
14
6 / 0 / 3
7,833
979
5,856
6,088
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
13
13
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
7
3.5
L
Danzaburou
Ace Of Blades V
Danzaburou
2
2
0
1
W
3
1
5
5.5
L
Mercury
BestFafnir
Mercury
1
5
1
0.3
W
2
0
9
6.5
W
2
1
5
4.5
L
Discordia
Qrow47
Discordia
0
1
3
1.5
L
Chang'e
RadioRainz
Chang'e
0
2
1
0.25
L
0
3
0
0
W
Chang'e
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,323
Damage
25,623
31,030
Taken
34,076
17,418
Mitigated
20,272
3,367
Healing
11,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,083
824
0
675
5,933
4,754
439
1,940
3,877
0
14,575
L
Danzaburou
Ace Of Blades V
Danzaburou
6,876
2,223
0
1,339
8,113
3,931
0
2,426
5,512
0
22,623
W
6,990
2,664
0
1,371
6,310
2,433
1,877
1,686
4,541
0
22,024
L
Mercury
BestFafnir
Mercury
2,000
761
0
0
7,556
2,961
0
2,058
5,284
0
16,853
W
3,800
237
1,038
2,563
9,445
7,827
0
2,872
6,347
13,078
0
W
4,894
799
0
205
6,300
2,782
0
1,437
4,777
0
12,921
L
Discordia
Qrow47
Discordia
8,253
241
0
490
2,828
1,021
0
789
2,021
22,005
0
L
Chang'e
RadioRainz
Chang'e
1,723
616
200
384
3,786
1,091
0
947
2,777
5,168
0
L
4,471
782
0
954
8,747
8,414
0
3,012
5,258
0
10,549
W
Chang'e
5,856
350
1,716
4,381
6,088
2,476
0
2,041
3,961
27,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
35,585
152
Minions Killed
174
0
Camps Cleared
0
767,677
Distance Traveled
859,528
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,453
807
25
3
0
169,319
0
L
Danzaburou
6,952
869
52
7
0
166,914
0
W
Neith
7,371
921
36
5
0
159,982
4
L
Mercury
6,694
837
41
5
0
181,790
1
W
Sobek
7,359
920
20
3
0
179,128
0
W
Thor
6,569
821
26
3
0
164,433
0
L
Discordia
6,395
799
26
3
0
168,724
0
L
Chang'e
5,586
698
12
2
0
76,769
0
L
Osiris
6,045
756
21
3
0
173,480
0
W
Chang'e
7,833
979
67
8
0
186,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role