Player Matchup

Jing Wei
Jing Wei
Loxtys
Jing Wei
Level 28
God Stats
2W - 1L
1,259 SR
Queue Stats
58W - 79L
1,278 Elo+
Party 1
Cerberus
Cerberus
ManLikeBerry
Cerberus
Level 88
God Stats
3W - 3L
1,503 SR
Queue Stats
94W - 107L
1,405 Elo+
Party 1
Mercury
Mercury
Morzhin
Mercury
Level 133
God Stats
2W - 0L
1,705 SR
Queue Stats
38W - 40L
1,474 Elo+
Party 3
Jormungandr
Jormungandr
SilteX
Jormungandr
Level 28
God Stats
7W - 3L
1,861 SR
Queue Stats
48W - 46L
1,526 Elo+
Party 3
Anubis
Anubis
adripein03
Anubis
Level 54
God Stats
4W - 4L
1,504 SR
Queue Stats
135W - 144L
1,391 Elo+
Solo
Team Averages
Level 66
1,566 SR
1,415 Elo+

VS

Team Averages
Level 47
1,579 SR
1,383 Elo+
Thor
Thor
KraSatik
Thor
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,341 Elo+
Solo
Cliodhna
Cliodhna
MR-0_0-3MAR
Cliodhna
Level 124
God Stats
4W - 4L
1,727 SR
Queue Stats
711W - 685L
1,490 Elo+
Party 2
Zhong Kui
Zhong Kui
WhyMacBig
Zhong Kui
Level 42
God Stats
6W - 6L
1,667 SR
Queue Stats
73W - 65L
1,544 Elo+
Solo
Mercury
Mercury
rakan-r10
Mercury
Level 9
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 14L
1,367 Elo+
Party 2
Anubis
Anubis
uno_iamlose
Anubis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Loxtys
Jing Wei
12
1 / 3 / 5
6,758
483
5,434
8,138
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ManLikeBerry
Cerberus
12
2 / 2 / 4
7,637
546
4,991
9,908
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Morzhin
Mercury
15
9 / 1 / 3
9,117
651
10,951
11,137
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
SilteX
Jormungandr
14
1 / 0 / 3
7,703
550
6,313
9,037
7,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
adripein03
Anubis
15
2 / 1 / 3
8,672
619
5,072
6,309
2,961
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
0 / 4 / 0
6,261
447
3,132
10,920
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
MR-0_0-3MAR
Cliodhna
11
1 / 3 / 5
7,410
529
5,790
11,805
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
WhyMacBig
Zhong Kui
12
0 / 3 / 0
7,617
544
5,285
12,722
12,391
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
rakan-r10
Mercury
11
2 / 2 / 0
6,556
468
2,366
7,941
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
13
4 / 3 / 3
8,222
587
10,334
9,620
4,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
7
7
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
0
4
0
0
W
Jing Wei
Loxtys
Jing Wei
1
3
5
1.17
L
Cliodhna
MR-0_0-3MAR
Cliodhna
1
3
5
1.17
W
Cerberus
ManLikeBerry
Cerberus
2
2
4
2
W
Mercury
Morzhin
Mercury
9
1
3
10.5
W
Jormungandr
SilteX
Jormungandr
1
0
3
2.5
L
Zhong Kui
WhyMacBig
Zhong Kui
0
3
0
0
W
Anubis
adripein03
Anubis
2
1
3
3.5
L
Mercury
rakan-r10
Mercury
2
2
0
1
L
Anubis
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,761
Damage
26,907
44,529
Taken
53,008
22,986
Mitigated
31,305
10,982
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,132
471
0
860
10,920
4,069
0
2,833
8,087
0
38,723
W
Jing Wei
Loxtys
Jing Wei
5,434
3,322
0
2,359
8,138
2,190
582
3,943
4,195
0
38,691
L
Cliodhna
MR-0_0-3MAR
Cliodhna
5,790
430
227
3,397
11,805
8,031
242
3,842
7,963
779
26,926
W
Cerberus
ManLikeBerry
Cerberus
4,991
353
331
3,344
9,908
6,815
264
4,201
5,707
30,976
0
W
Mercury
Morzhin
Mercury
10,951
6,962
0
500
11,137
4,015
893
1,881
9,256
0
63,433
W
Jormungandr
SilteX
Jormungandr
6,313
1,383
13
1,501
9,037
7,005
136
5,091
3,946
54,094
0
L
Zhong Kui
WhyMacBig
Zhong Kui
5,285
960
0
5,367
12,722
12,391
0
5,435
7,287
53,332
0
W
Anubis
adripein03
Anubis
5,072
294
0
2,934
6,309
2,961
96
1,054
5,255
79,711
0
L
Mercury
rakan-r10
Mercury
2,366
1,034
75
1,131
7,941
2,389
0
1,561
6,380
0
26,976
L
Anubis
10,334
273
0
5,135
9,620
4,425
570
2,705
6,915
68,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,887
Gold Earned
36,066
430
Minions Killed
339
0
Camps Cleared
0
1,466,431
Distance Traveled
1,404,000
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,261
447
67
5
0
290,448
0
W
Jing Wei
6,758
483
69
5
0
250,179
0
L
Cliodhna
7,410
529
37
3
0
304,045
6
W
Cerberus
7,637
546
64
5
0
275,194
0
W
Mercury
9,117
651
79
6
0
384,732
3
W
Jormungandr
7,703
550
84
6
0
283,709
0
L
Zhong Kui
7,617
544
85
6
0
220,776
0
W
Anubis
8,672
619
134
10
0
272,617
0
L
Mercury
6,556
468
38
3
0
339,893
6
L
Anubis
8,222
587
112
8
0
248,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role