Player Matchup

Thor
Thor
Andorphin One
Thor
Level 129
God Stats
7W - 4L
1,762 SR
Queue Stats
229W - 123L
1,638 Elo+
Solo
Nu Wa
Nu Wa
Duc de Pucce
Nu Wa
Level 113
God Stats
484W - 466L
1,523 SR
Queue Stats
504W - 507L
1,440 Elo+
Solo
Olorun
Olorun
LivedHercules61
Olorun
Level 27
God Stats
6W - 9L
1,410 SR
Queue Stats
11W - 22L
1,281 Elo+
Solo
Geb
Geb
Lord-Givvles
Geb
Level 29
God Stats
2W - 1L
1,429 SR
Queue Stats
8W - 4L
1,538 Elo+
Solo
Surtr
Surtr
Xosongbird
Surtr
Level 129
God Stats
14W - 18L
1,439 SR
Queue Stats
79W - 94L
1,383 Elo+
Solo
Team Averages
Level 85
1,513 SR
1,456 Elo+

VS

Team Averages
Level 75
1,441 SR
1,379 Elo+
Cerberus
Cerberus
 
Cerberus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FifthOfChuck
Baron Samedi
Level 144
God Stats
39W - 31L
1,577 SR
Queue Stats
721W - 778L
1,442 Elo+
Solo
Neith
Neith
Joshblz
Neith
Level 5
God Stats
1W - 2L
1,130 SR
Queue Stats
1W - 3L
1,230 Elo+
Party 1
Odin
Odin
Kampfzwerg16368
Odin
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,301 Elo+
Solo
Merlin
Merlin
Kriegthepsycho0
Merlin
Level 105
God Stats
5W - 4L
1,500 SR
Queue Stats
201W - 196L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 6
8,525
853
8,933
6,272
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 0 / 0
5,309
531
0
0
0
16
2 / 0 / 3
8,685
869
4,668
2,606
1,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 1 / 6
8,585
859
4,353
9,290
6,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
16
4 / 0 / 2
8,653
865
5,186
6,167
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 1 / 0
8,064
806
3,837
9,228
7,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
FifthOfChuck
Baron Samedi
12
0 / 2 / 1
7,171
717
3,438
4,331
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Joshblz
Neith
13
0 / 1 / 1
7,493
749
950
4,027
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 1
6,744
674
516
6,608
2,816
14
0 / 0 / 1
8,024
802
5,728
3,490
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
7
Kills
1
1
Deaths
7
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
0
1
W
0
0
6
3
W
0
0
0
0
L
Baron Samedi
FifthOfChuck
Baron Samedi
0
2
1
0.25
L
Neith
Joshblz
Neith
0
1
1
0.5
L
0
3
1
0.17
L
0
0
1
0.5
W
2
0
3
3.5
W
1
1
6
4
W
Surtr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,140
Damage
14,469
24,335
Taken
27,684
14,122
Mitigated
15,158
6,610
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,837
105
358
3,547
9,228
7,540
0
2,731
6,497
14,452
0
W
8,933
1,214
0
2,172
6,272
2,829
1,936
3,249
3,023
0
38,089
W
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
FifthOfChuck
Baron Samedi
3,438
390
1,000
863
4,331
1,717
0
1,171
3,160
13,164
0
L
Neith
Joshblz
Neith
950
448
0
395
4,027
1,743
0
932
3,095
0
15,941
L
516
203
0
0
6,608
2,816
0
3,192
3,416
0
2,231
L
5,728
313
0
222
3,490
1,342
0
1,199
2,291
35,278
0
W
4,668
2,073
0
977
2,606
1,098
2,518
1,893
713
19,801
0
W
4,353
604
1,309
1,626
9,290
6,063
450
4,282
5,008
12,400
0
W
Surtr
5,186
1,486
0
526
6,167
4,132
556
3,579
2,588
545
26,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,757
Gold Earned
37,496
193
Minions Killed
168
0
Camps Cleared
0
848,632
Distance Traveled
740,358
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,064
806
22
2
0
197,917
3
W
Thor
8,525
853
73
7
0
195,108
0
W
Nu Wa
5,309
531
0
0
0
0
0
L
Baron Samedi
7,171
717
21
2
0
129,995
1
L
Neith
7,493
749
41
4
0
126,274
0
L
Odin
6,744
674
4
0
0
112,983
0
L
Merlin
8,024
802
80
8
0
173,189
0
W
Olorun
8,685
869
60
6
0
193,885
0
W
Geb
8,585
859
12
1
0
230,336
0
W
Surtr
8,653
865
48
5
0
229,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role