Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kiddie19
Neith
Level 46
God Stats
2W - 3L
1,086 SR
Queue Stats
12W - 17L
1,349 Elo+
Solo
Chang'e
Chang'e
Zz-AlphA_Hush
Chang'e
Level 60
God Stats
2W - 3L
1,699 SR
Queue Stats
28W - 27L
1,441 Elo+
Solo
Arachne
Arachne
mildera
Arachne
Level 140
God Stats
463W - 372L
1,549 SR
Queue Stats
1,553W - 1,563L
1,496 Elo+
Solo
Chronos
Chronos
vmfbhfmjf
Chronos
Level 124
God Stats
8W - 1L
1,722 SR
Queue Stats
215W - 57L
1,704 Elo+
Solo
Team Averages
Level 121
1,511 SR
1,498 Elo+

VS

Team Averages
Level 79
1,438 SR
1,418 Elo+
Sol
Sol
 
Sol
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Marti44
Medusa
Level 63
God Stats
1W - 2L
1,225 SR
Queue Stats
46W - 42L
1,435 Elo+
Solo
Olorun
Olorun
Slw_galactik
Olorun
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,455 Elo+
Solo
King Arthur
King Arthur
Uuuunchiç
King Arthur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,278 Elo+
Solo
Izanami
Izanami
karolek2444
Izanami
Level 57
God Stats
8W - 7L
1,464 SR
Queue Stats
33W - 30L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 0 / 12
6,946
1,389
4,281
6,425
6,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Kiddie19
Neith
12
5 / 0 / 9
7,238
1,448
5,751
2,590
1,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
12
0 / 0 / 16
6,797
1,359
6,367
4,680
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
mildera
Arachne
12
6 / 0 / 8
7,468
1,494
6,655
5,530
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
vmfbhfmjf
Chronos
12
8 / 1 / 7
7,955
1,591
10,932
5,579
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

425

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 3 / 0
5,816
1,163
2,687
6,953
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Marti44
Medusa
10
0 / 5 / 1
5,614
1,123
4,722
10,512
4,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
10
1 / 3 / 0
5,981
1,196
2,222
7,879
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Uuuunchiç
King Arthur
10
0 / 8 / 0
6,078
1,216
7,691
12,679
6,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
karolek2444
Izanami
10
0 / 0 / 0
5,390
1,078
0
0
0

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
2
19
Kills
1
1
Deaths
19
52
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
12
6
L
Sol
 
Sol
0
3
0
0
W
Neith
Kiddie19
Neith
5
0
9
9.5
L
Medusa
Marti44
Medusa
0
5
1
0.1
L
Olorun
1
3
0
0.33
L
King Arthur
Uuuunchiç
King Arthur
0
8
0
0
W
Chang'e
0
0
16
8
L
Izanami
karolek2444
Izanami
0
0
0
0
W
Arachne
mildera
Arachne
6
0
8
10
W
Chronos
vmfbhfmjf
Chronos
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,986
Damage
17,322
24,804
Taken
38,023
14,913
Mitigated
16,701
7,246
Healing
1,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,281
1,783
0
323
6,425
6,878
0
941
4,770
10,375
0
L
Sol
 
Sol
2,687
494
0
377
6,953
2,631
0
4,019
2,934
9,784
0
W
Neith
Kiddie19
Neith
5,751
1,790
0
816
2,590
1,091
0
1,052
1,538
0
21,313
L
Medusa
Marti44
Medusa
4,722
2,682
0
424
10,512
4,087
0
5,242
5,270
0
14,078
L
Olorun
2,222
434
0
46
7,879
3,110
0
3,423
4,456
8,517
0
L
King Arthur
Uuuunchiç
King Arthur
7,691
1,307
0
591
12,679
6,873
0
8,896
3,783
0
23,228
W
Chang'e
6,367
741
1,789
2,154
4,680
1,624
0
764
3,916
16,089
0
L
Izanami
karolek2444
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
mildera
Arachne
6,655
5,133
0
1,000
5,530
3,244
0
1,304
4,226
0
15,836
W
Chronos
vmfbhfmjf
Chronos
10,932
6,272
0
1,164
5,579
2,076
0
848
4,731
18,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,404
Gold Earned
28,879
115
Minions Killed
93
9
Camps Cleared
2
594,505
Distance Traveled
338,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,946
1,389
14
3
0
134,926
0
L
Sol
5,816
1,163
11
2
1
72,102
0
W
Neith
7,238
1,448
40
8
1
102,034
0
L
Medusa
5,614
1,123
23
5
1
102,983
0
L
Olorun
5,981
1,196
14
3
0
66,131
0
L
King Arthur
6,078
1,216
45
9
0
97,531
0
W
Chang'e
6,797
1,359
19
4
4
115,735
0
L
Izanami
5,390
1,078
0
0
0
0
0
W
Arachne
7,468
1,494
22
4
3
138,923
0
W
Chronos
7,955
1,591
20
4
1
102,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role