Player Matchup

Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 54
God Stats
212W - 237L
1,432 SR
Queue Stats
224W - 256L
1,399 Elo+
Party 1
Horus
Horus
Hungusatron
Horus
Level 61
God Stats
49W - 24L
1,455 SR
Queue Stats
151W - 147L
1,336 Elo+
Solo
Tiamat
Tiamat
Super_Sonic_13
Tiamat
Level 78
God Stats
82W - 85L
1,505 SR
Queue Stats
195W - 202L
1,419 Elo+
Party 1
Mercury
Mercury
bears rowwer
Mercury
Level 38
God Stats
19W - 14L
1,425 SR
Queue Stats
87W - 99L
1,351 Elo+
Solo
Sol
Sol
weaselking3
Sol
Level 69
God Stats
211W - 189L
1,511 SR
Queue Stats
283W - 287L
1,421 Elo+
Solo
Team Averages
Level 60
1,466 SR
1,385 Elo+

VS

Team Averages
Level 51
1,460 SR
1,331 Elo+
Lancelot
Lancelot
Azn_Shane
Lancelot
Level 47
God Stats
2W - 2L
1,820 SR
Queue Stats
59W - 66L
1,447 Elo+
Solo
Artemis
Artemis
ExquisiteDeadGuy
Artemis
Level 60
God Stats
9W - 10L
1,238 SR
Queue Stats
150W - 164L
1,381 Elo+
Solo
Chang'e
Chang'e
Karoline Any
Chang'e
Level 45
God Stats
0W - 2L
1,212 SR
Queue Stats
25W - 39L
1,057 Elo+
Solo
Kuzenbo
Kuzenbo
LAGGYLogan
Kuzenbo
Level 64
God Stats
19W - 19L
1,532 SR
Queue Stats
187W - 202L
1,425 Elo+
Solo
Ao Kuang
Ao Kuang
SPANENBER
Ao Kuang
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
11
4 / 0 / 0
6,976
698
8,422
7,721
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8
0 / 2 / 3
5,536
554
2,971
9,446
5,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 0 / 2
6,657
666
4,461
6,399
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
bears rowwer
Mercury
10
2 / 2 / 1
6,110
611
3,779
7,485
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 1 / 0
6,901
690
4,639
6,497
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Azn_Shane
Lancelot
8
0 / 3 / 0
4,513
451
1,402
7,314
3,069
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 3 / 1
4,731
473
5,091
7,739
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Karoline Any
Chang'e
10
1 / 2 / 2
5,711
571
3,528
7,926
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
LAGGYLogan
Kuzenbo
7
3 / 0 / 1
5,533
553
5,044
7,318
8,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
SPANENBER
Ao Kuang
8
1 / 2 / 2
4,843
484
2,360
7,926
2,419
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
10
Kills
5
5
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AchillesSamaras
Danzaburou
4
0
0
4
L
Lancelot
Azn_Shane
Lancelot
0
3
0
0
L
0
3
1
0.17
W
0
2
3
0.75
L
Chang'e
Karoline Any
Chang'e
1
2
2
1
L
Kuzenbo
LAGGYLogan
Kuzenbo
3
0
1
3.5
L
Ao Kuang
SPANENBER
Ao Kuang
1
2
2
1
W
0
0
2
1
W
Mercury
bears rowwer
Mercury
2
2
1
1.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,272
Damage
17,425
37,548
Taken
38,223
17,908
Mitigated
18,909
16,303
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AchillesSamaras
Danzaburou
8,422
4,493
0
5,568
7,721
3,189
728
1,474
6,247
0
57,253
L
Lancelot
Azn_Shane
Lancelot
1,402
445
0
0
7,314
3,069
0
3,107
4,207
0
13,987
L
5,091
1,335
0
1,954
7,739
2,474
0
0
7,739
0
28,261
W
2,971
1,325
601
2,617
9,446
5,567
58
3,996
5,450
0
12,507
L
Chang'e
Karoline Any
Chang'e
3,528
282
287
3,984
7,926
2,844
0
3,356
4,354
34,751
0
L
Kuzenbo
LAGGYLogan
Kuzenbo
5,044
2,105
0
1,844
7,318
8,103
0
1,137
6,092
14,891
0
L
Ao Kuang
SPANENBER
Ao Kuang
2,360
776
0
2,460
7,926
2,419
0
1,195
6,731
22,482
0
W
4,461
455
0
2,593
6,399
4,435
50
2,657
3,742
46,274
0
W
Mercury
bears rowwer
Mercury
3,779
1,142
0
480
7,485
2,567
0
1,771
5,714
0
37,456
W
4,639
2,379
0
4,444
6,497
2,150
3,191
1,034
5,463
48,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,180
Gold Earned
25,331
362
Minions Killed
162
0
Camps Cleared
0
1,005,926
Distance Traveled
951,727
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,976
698
109
11
0
165,973
2
L
Lancelot
4,513
451
22
2
0
169,083
0
L
Artemis
4,731
473
35
4
0
173,568
2
W
Horus
5,536
554
17
2
0
208,305
3
L
Chang'e
5,711
571
55
6
0
189,663
5
L
Kuzenbo
5,533
553
15
2
0
194,056
2
L
Ao Kuang
4,843
484
35
4
0
225,357
0
W
Tiamat
6,657
666
106
11
0
214,370
6
W
Mercury
6,110
611
58
6
0
254,791
0
W
Sol
6,901
690
72
7
0
162,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role