Player Matchup

Chang'e
Chang'e
BDSMPriest
Chang'e
Level 138
God Stats
6W - 8L
1,532 SR
Queue Stats
35W - 30L
1,553 Elo+
Solo
Bakasura
Bakasura
GoatThatIsElite
Bakasura
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,616 Elo+
Party 1
Cthulhu
Cthulhu
MisterAFK
Cthulhu
Level 92
God Stats
1W - 1L
1,457 SR
Queue Stats
36W - 38L
1,535 Elo+
Party 1
Team Averages
Level 119
1,497 SR
1,568 Elo+

VS

Team Averages
Level 155
1,650 SR
1,547 Elo+
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BLACK DEMONIUS
Sun Wukong
Level 159
God Stats
5W - 2L
1,757 SR
Queue Stats
635W - 610L
1,533 Elo+
Solo
Neith
Neith
Bazey
Neith
Level 157
God Stats
187W - 147L
1,693 SR
Queue Stats
1,566W - 1,506L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BDSMPriest
Chang'e
12
1 / 4 / 3
9,842
703
15,392
17,178
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
13
4 / 4 / 3
10,395
743
11,602
16,195
8,789
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
MisterAFK
Cthulhu
14
2 / 0 / 5
10,610
758
18,299
15,486
16,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 3 / 4
9,948
711
11,978
12,685
5,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
BLACK DEMONIUS
Sun Wukong
14
2 / 1 / 6
10,469
748
15,050
21,423
17,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Neith
Bazey
Neith
13
3 / 3 / 3
10,656
761
15,663
19,523
7,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
7
Kills
7
8
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
3
4
1.33
L
Chang'e
BDSMPriest
Chang'e
1
4
3
0.63
W
Sun Wukong
BLACK DEMONIUS
Sun Wukong
2
1
6
5
W
Neith
Bazey
Neith
3
3
3
1.5
L
Bakasura
4
4
3
1.38
L
Cthulhu
MisterAFK
Cthulhu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,293
Damage
42,691
48,859
Taken
53,631
31,309
Mitigated
30,087
13,245
Healing
24,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,978
374
5,970
6,537
12,685
5,232
490
7,769
4,334
42,474
0
L
Chang'e
BDSMPriest
Chang'e
15,392
564
3,802
4,445
17,178
5,590
0
2,882
13,870
47,129
0
W
Sun Wukong
BLACK DEMONIUS
Sun Wukong
15,050
1,820
369
5,322
21,423
17,271
0
13,203
6,725
0
36,071
W
Neith
Bazey
Neith
15,663
4,319
0
6,085
19,523
7,584
200
11,102
6,969
0
70,979
L
Bakasura
11,602
7,336
0
2,294
16,195
8,789
0
5,190
10,462
0
30,426
L
Cthulhu
MisterAFK
Cthulhu
18,299
790
463
2,241
15,486
16,930
0
4,446
10,409
55,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,847
Gold Earned
31,073
173
Minions Killed
191
0
Camps Cleared
0
825,020
Distance Traveled
819,096
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,948
711
44
3
0
270,270
3
L
Chang'e
9,842
703
58
4
0
249,439
0
W
Sun Wukong
10,469
748
53
4
0
289,475
3
W
Neith
10,656
761
94
7
0
259,351
3
L
Bakasura
10,395
743
55
4
0
292,115
0
L
Cthulhu
10,610
758
60
4
0
283,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role