Player Matchup

Bacchus
Bacchus
Gold IV
DadeBosche112
Bacchus
Gold IV
Level 99
God Stats
7W - 5L
1,646 SR
Queue Stats
12W - 5L
1,793 MMR
Party 1
Anubis
Anubis
Gold V
FrigoBar39
Anubis
Gold V
Level 140
God Stats
1W - 0L
1,665 SR
Queue Stats
12W - 6L
1,721 MMR
Party 1
Xbalanque
Xbalanque
Gold V
ThirstyCanine
Xbalanque
Gold V
Level 129
God Stats
6W - 1L
1,808 SR
Queue Stats
12W - 6L
1,721 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,706 SR
1,745 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,653 SR
1,693 MMR
Achilles
Achilles
Gold I
KoziriBezi
Achilles
Gold I
Level 152
God Stats
16W - 8L
1,707 SR
Queue Stats
200W - 186L
1,668 MMR
Party 2
Nemesis
Nemesis
Gold II
NikoMastaKilla
Nemesis
Gold II
Level 117
God Stats
12W - 20L
1,537 SR
Queue Stats
433W - 499L
1,627 MMR
Solo
Kukulkan
Kukulkan
Platinum V
Svansk1
Kukulkan
Platinum V
Level 111
God Stats
5W - 4L
1,715 SR
Queue Stats
99W - 89L
1,783 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 5 / 13
11,893
743
5,831
19,107
22,143
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
FrigoBar39
Anubis
17
7 / 2 / 7
14,655
916
15,747
14,565
8,066
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
ThirstyCanine
Xbalanque
16
6 / 3 / 8
13,494
843
18,544
15,588
6,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
DiscordiaPersephoneThothKuzenboVulcan

VS

Bans
Ne ZhaHou YiMorgan Le FayHachimanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KoziriBezi
Achilles
16
5 / 9 / 3
13,102
819
10,434
25,740
28,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 2 / 2
9,334
583
2,354
4,489
2,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Svansk1
Kukulkan
17
5 / 3 / 4
14,022
876
23,621
14,913
7,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
14
Kills
10
10
Deaths
14
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
5
13
1.5
W
Anubis
FrigoBar39
Anubis
7
2
7
5.25
L
Achilles
KoziriBezi
Achilles
5
9
3
0.72
L
0
2
2
0.5
L
Kukulkan
Svansk1
Kukulkan
5
3
4
2.33
W
Xbalanque
ThirstyCanine
Xbalanque
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,122
Damage
36,409
49,260
Taken
45,142
37,180
Mitigated
37,539
19,098
Healing
3,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
5,831
666
0
3,778
19,107
22,143
77
8,058
9,951
12,734
0
W
Anubis
FrigoBar39
Anubis
15,747
473
0
9,178
14,565
8,066
180
9,541
4,329
76,204
0
L
Achilles
KoziriBezi
Achilles
10,434
1,035
0
1,825
25,740
28,204
0
12,829
12,911
0
26,625
L
2,354
88
0
858
4,489
2,264
0
1,824
2,665
0
5,094
L
Kukulkan
Svansk1
Kukulkan
23,621
842
0
708
14,913
7,071
0
7,410
7,503
98,771
0
W
Xbalanque
ThirstyCanine
Xbalanque
18,544
9,971
0
6,142
15,588
6,971
3,178
5,420
9,621
0
90,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,042
Gold Earned
36,458
206
Minions Killed
174
0
Camps Cleared
0
875,023
Distance Traveled
771,506
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,893
743
11
1
0
286,546
0
W
Anubis
14,655
916
106
7
0
305,152
0
L
Achilles
13,102
819
23
1
0
283,003
3
L
Nemesis
9,334
583
3
0
0
188,790
0
L
Kukulkan
14,022
876
148
9
0
299,713
6
W
Xbalanque
13,494
843
89
6
0
283,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role