Player Matchup

Sobek
Sobek
Platinum II
DrGollic
Sobek
Platinum II
Level 171
God Stats
18W - 27L
1,500 SR
Queue Stats
691W - 680L
1,956 MMR
Solo
Neith
Neith
Gold I
Iil Jay
Neith
Gold I
Level 145
God Stats
0W - 1L
1,469 SR
Queue Stats
313W - 319L
1,747 MMR
Solo
Awilix
Awilix
Platinum IV
MangaMeist3r
Awilix
Platinum IV
Level 159
God Stats
2W - 1L
1,830 SR
Queue Stats
167W - 164L
1,714 MMR
Solo
Hercules
Hercules
Platinum V
Vortexed
Hercules
Platinum V
Level 129
God Stats
4W - 2L
1,647 SR
Queue Stats
137W - 131L
1,753 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
xDarkslime
Morgan Le Fay
Platinum V
Level 127
God Stats
2W - 1L
1,722 SR
Queue Stats
70W - 64L
1,734 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,633 SR
1,781 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 107
1,614 SR
1,784 MMR
Cerberus
Cerberus
Platinum V
Born6To9Reap
Cerberus
Platinum V
Level 165
God Stats
5W - 5L
1,520 SR
Queue Stats
253W - 253L
1,676 MMR
Solo
Kukulkan
Kukulkan
Gold I
Dutertesupot
Kukulkan
Gold I
Level 104
God Stats
6W - 1L
1,500 SR
Queue Stats
155W - 143L
1,713 MMR
Solo
Raijin
Raijin
Platinum I
GoingIntoDaJungl
Raijin
Platinum I
Level 51
God Stats
9W - 4L
1,706 SR
Queue Stats
164W - 156L
1,885 MMR
Solo
Pele
Pele
Platinum II
Sosasama
Pele
Platinum II
Level 65
God Stats
10W - 4L
1,750 SR
Queue Stats
133W - 137L
1,945 MMR
Solo
Heimdallr
Heimdallr
Platinum III
ThaChickenBandit
Heimdallr
Platinum III
Level 148
God Stats
213W - 204L
1,593 SR
Queue Stats
548W - 549L
1,700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DrGollic
Sobek
12
0 / 4 / 0
8,154
453
5,572
16,098
13,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Iil Jay
Neith
16
2 / 4 / 1
9,602
533
8,714
12,011
4,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
16
4 / 5 / 0
9,812
545
9,721
16,745
6,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
Vortexed
Hercules
15
4 / 6 / 1
9,792
544
14,802
25,547
28,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
xDarkslime
Morgan Le Fay
14
0 / 4 / 0
8,718
484
6,067
10,580
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachneSusanoThanatosThorMaman Brigitte

VS

Bans
Sun WukongKaliAthenaAo KuangPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Born6To9Reap
Cerberus
14
5 / 1 / 4
9,753
542
6,270
14,133
13,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Dutertesupot
Kukulkan
19
5 / 0 / 4
11,783
655
17,591
8,408
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 5 / 6
10,638
591
12,247
19,088
12,886
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
18
9 / 2 / 6
10,918
607
12,932
17,253
7,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
15
1 / 2 / 3
10,120
562
8,096
13,410
6,080
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
10
Kills
23
23
Deaths
10
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Born6To9Reap
Cerberus
5
1
4
7
L
Sobek
DrGollic
Sobek
0
4
0
0
W
Kukulkan
Dutertesupot
Kukulkan
5
0
4
7
W
3
5
6
1.2
L
Neith
Iil Jay
Neith
2
4
1
0.63
L
Awilix
4
5
0
0.8
W
Pele
9
2
6
6
W
Heimdallr
1
2
3
1.25
L
Hercules
Vortexed
Hercules
4
6
1
0.75
L
Morgan Le Fay
xDarkslime
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,876
Damage
57,136
80,981
Taken
72,292
58,224
Mitigated
43,520
25,645
Healing
28,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Born6To9Reap
Cerberus
6,270
624
0
4,838
14,133
13,722
32
3,868
10,153
31,755
181
L
Sobek
DrGollic
Sobek
5,572
561
0
4,078
16,098
13,945
0
9,372
6,726
27,380
0
W
Kukulkan
Dutertesupot
Kukulkan
17,591
1,747
0
2,875
8,408
3,817
0
2,984
5,252
123,231
0
W
12,247
1,522
0
8,099
19,088
12,886
73
1,395
17,669
81,117
0
L
Neith
Iil Jay
Neith
8,714
2,436
0
3,665
12,011
4,985
1,068
1,559
10,452
0
77,283
L
Awilix
9,721
3,964
0
6,087
16,745
6,570
0
6,162
10,583
0
91,290
W
Pele
12,932
3,670
0
5,354
17,253
7,015
0
2,854
14,254
0
94,286
W
Heimdallr
8,096
4,537
0
6,989
13,410
6,080
692
766
12,642
0
87,516
L
Hercules
Vortexed
Hercules
14,802
5,078
0
10,625
25,547
28,936
0
12,471
13,076
0
71,090
L
Morgan Le Fay
xDarkslime
Morgan Le Fay
6,067
609
0
1,190
10,580
3,788
0
6,363
4,217
71,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,078
Gold Earned
53,212
545
Minions Killed
644
0
Camps Cleared
0
1,840,465
Distance Traveled
1,766,382
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,753
542
35
2
0
348,561
2
L
Sobek
8,154
453
46
3
0
385,998
3
W
Kukulkan
11,783
655
206
11
0
393,653
5
W
Raijin
10,638
591
134
7
0
310,928
6
L
Neith
9,602
533
124
7
0
361,262
6
L
Awilix
9,812
545
131
7
0
409,881
5
W
Pele
10,918
607
108
6
0
416,031
1
W
Heimdallr
10,120
562
161
9
0
297,209
6
L
Hercules
9,792
544
109
6
0
338,228
1
L
Morgan Le Fay
8,718
484
135
8
0
345,096
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role