Player Matchup

Atlas
Atlas
NoleUprising
Atlas
Level 108
God Stats
2W - 2L
1,464 SR
Queue Stats
283W - 258L
1,477 Elo+
Party 1
Discordia
Discordia
ShadowTheKing21
Discordia
Level 121
God Stats
4W - 1L
1,824 SR
Queue Stats
290W - 262L
1,477 Elo+
Party 1
Olorun
Olorun
SmiteMatilda
Olorun
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,402 Elo+
Solo
Scylla
Scylla
andrezao09
Scylla
Level 157
God Stats
3W - 5L
1,425 SR
Queue Stats
462W - 448L
1,513 Elo+
Solo
Hera
Hera
mrawkatapowers
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,197 Elo+
Solo
Team Averages
Level 89
1,543 SR
1,413 Elo+

VS

Team Averages
Level 106
1,389 SR
1,521 Elo+
Set
Set
 
Set
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Kaisaro
Eset
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,635 Elo+
Solo
Hun Batz
Hun Batz
KingElvisF520
Hun Batz
Level 127
God Stats
8W - 6L
1,554 SR
Queue Stats
1,167W - 1,236L
1,451 Elo+
Solo
Serqet
Serqet
TRILLA99
Serqet
Level 127
God Stats
1W - 6L
1,148 SR
Queue Stats
696W - 661L
1,586 Elo+
Solo
Nu Wa
Nu Wa
阴暗的想法
Nu Wa
Level 85
God Stats
3W - 2L
1,242 SR
Queue Stats
179W - 189L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
8,829
736
7,762
16,042
18,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
ShadowTheKing21
Discordia
14
2 / 6 / 3
8,425
702
17,147
10,247
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
13
0 / 6 / 4
7,682
640
7,721
10,945
5,272
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
andrezao09
Scylla
15
3 / 9 / 1
8,579
715
11,944
13,733
4,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 10 / 3
7,964
664
2,542
12,226
4,377

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
8 / 5 / 15
10,015
835
14,599
14,294
9,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
Kaisaro
Eset
19
19 / 1 / 8
11,794
983
13,557
14,784
7,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
KingElvisF520
Hun Batz
17
2 / 0 / 27
9,833
819
11,682
20,651
10,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Serqet
TRILLA99
Serqet
16
2 / 1 / 22
10,199
850
5,309
11,041
14,540
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 3 / 18
9,992
833
11,395
7,420
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
127
9
Kills
37
37
Deaths
10
12
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
5
15
3.1
W
Eset
Kaisaro
Eset
19
1
8
23
W
Hun Batz
KingElvisF520
Hun Batz
2
0
27
15.5
L
3
6
1
0.58
L
Discordia
ShadowTheKing21
Discordia
2
6
3
0.58
L
Olorun
0
6
4
0.33
W
Serqet
TRILLA99
Serqet
2
1
22
13
L
Scylla
andrezao09
Scylla
3
9
1
0.39
L
1
10
3
0.25
W
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,116
Damage
56,542
63,193
Taken
68,190
37,503
Mitigated
45,849
7,725
Healing
31,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
14,599
5,485
1,676
3,159
14,294
9,779
1,067
7,390
6,904
0
22,986
W
Eset
Kaisaro
Eset
13,557
710
2,399
5,698
14,784
7,228
1,633
11,243
3,541
36,437
0
W
Hun Batz
KingElvisF520
Hun Batz
11,682
1,276
1,608
9,721
20,651
10,730
1,309
14,854
5,797
0
27,638
L
7,762
2,498
214
1,887
16,042
18,401
0
6,881
9,161
21,400
0
L
Discordia
ShadowTheKing21
Discordia
17,147
1,319
368
149
10,247
4,704
0
3,788
5,813
35,519
0
L
Olorun
7,721
2,825
1,410
1,930
10,945
5,272
0
3,133
7,332
28,637
0
W
Serqet
TRILLA99
Serqet
5,309
552
1,815
2,873
11,041
14,540
67
6,799
4,242
924
8,159
L
Scylla
andrezao09
Scylla
11,944
181
383
1,384
13,733
4,749
0
7,880
5,853
27,019
0
L
2,542
1,173
0
0
12,226
4,377
0
4,040
8,138
10,182
0
W
11,395
5,531
1,465
1,005
7,420
3,572
4,218
6,830
590
26,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,479
Gold Earned
51,833
146
Minions Killed
130
0
Camps Cleared
0
913,240
Distance Traveled
1,213,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,015
835
24
2
0
206,062
0
W
Eset
11,794
983
50
4
0
230,455
0
W
Hun Batz
9,833
819
31
3
0
282,620
0
L
Atlas
8,829
736
19
2
0
210,802
0
L
Discordia
8,425
702
42
4
0
194,279
0
L
Olorun
7,682
640
34
3
0
174,731
0
W
Serqet
10,199
850
12
1
0
247,606
0
L
Scylla
8,579
715
40
3
0
182,965
0
L
Hera
7,964
664
11
1
0
150,463
0
W
Nu Wa
9,992
833
13
1
0
247,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role