Player Matchup

Bastet
Bastet
 
Bastet
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ChibiVashSama
Ra
Level 182
God Stats
2W - 4L
1,463 SR
Queue Stats
264W - 240L
1,601 Elo+
Solo
Anhur
Anhur
Dantes Crux
Anhur
Level 158
God Stats
12W - 6L
1,550 SR
Queue Stats
392W - 313L
1,593 Elo+
Solo
Amaterasu
Amaterasu
GenCola
Amaterasu
Level 103
God Stats
6W - 7L
1,441 SR
Queue Stats
257W - 267L
1,442 Elo+
Solo
Xing Tian
Xing Tian
Gutterfiend88
Xing Tian
Level 106
God Stats
26W - 24L
1,594 SR
Queue Stats
315W - 298L
1,509 Elo+
Solo
Team Averages
Level 132
1,510 SR
1,529 Elo+

VS

Team Averages
Level 142
1,550 SR
1,513 Elo+
Sylvanus
Sylvanus
AirborneArrow
Sylvanus
Level 275
God Stats
5W - 7L
1,552 SR
Queue Stats
395W - 397L
1,481 Elo+
Solo
Vulcan
Vulcan
ChiefDirtyBottom
Vulcan
Level 91
God Stats
2W - 0L
1,747 SR
Queue Stats
114W - 92L
1,508 Elo+
Solo
Nu Wa
Nu Wa
DJ EsPaRtAnO
Nu Wa
Level 128
God Stats
5W - 3L
1,632 SR
Queue Stats
124W - 130L
1,518 Elo+
Party 1
Susano
Susano
IQAxxel
Susano
Level 123
God Stats
5W - 7L
1,438 SR
Queue Stats
168W - 162L
1,546 Elo+
Party 1
Ullr
Ullr
xxbubbakushxx
Ullr
Level 93
God Stats
2W - 1L
1,382 SR
Queue Stats
117W - 98L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 2 / 3
5,173
517
2,838
7,497
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 0 / 0
5,596
560
3,112
4,056
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 0
5,980
598
6,921
8,303
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
GenCola
Amaterasu
9
0 / 2 / 0
4,846
485
2,065
9,768
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
Gutterfiend88
Xing Tian
7
0 / 1 / 1
4,825
483
3,234
7,921
4,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AirborneArrow
Sylvanus
8
0 / 0 / 2
5,368
537
3,106
4,799
2,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 0
6,638
664
6,586
4,958
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 2 / 0
5,812
581
3,420
4,846
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
IQAxxel
Susano
10
1 / 1 / 4
5,866
587
5,662
8,645
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 2 / 1
5,550
555
3,365
7,980
2,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
7
7
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
3
0.75
W
Sylvanus
AirborneArrow
Sylvanus
0
0
2
1
L
3
0
0
3
W
2
0
0
2
W
2
2
0
1
L
2
2
0
1
L
Amaterasu
GenCola
Amaterasu
0
2
0
0
L
Xing Tian
Gutterfiend88
Xing Tian
0
1
1
0.5
W
Susano
IQAxxel
Susano
1
1
4
3
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,170
Damage
22,139
37,545
Taken
31,228
16,127
Mitigated
11,646
11,931
Healing
12,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,838
629
0
1,396
7,497
2,285
0
1,329
6,146
0
31,327
W
Sylvanus
AirborneArrow
Sylvanus
3,106
1,574
1,648
2,765
4,799
2,209
0
1,068
3,731
17,008
0
L
3,112
47
144
2,141
4,056
1,282
0
1,722
2,334
37,328
0
W
6,586
2,191
0
2,228
4,958
2,389
248
246
4,712
44,285
0
W
3,420
1,515
0
625
4,846
1,639
0
2,432
2,218
41,129
0
L
6,921
5,027
0
2,565
8,303
2,517
0
1,493
6,810
0
47,033
L
Amaterasu
GenCola
Amaterasu
2,065
500
0
2,866
9,768
5,831
0
5,719
3,710
0
24,372
L
Xing Tian
Gutterfiend88
Xing Tian
3,234
214
895
1,924
7,921
4,212
0
2,488
5,433
15,028
0
W
Susano
IQAxxel
Susano
5,662
1,682
0
4,232
8,645
3,111
0
910
7,635
0
44,885
W
3,365
1,642
0
1,327
7,980
2,298
0
1,394
6,586
0
30,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,420
Gold Earned
29,234
259
Minions Killed
294
0
Camps Cleared
0
959,160
Distance Traveled
971,063
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,173
517
52
5
0
244,542
0
W
Sylvanus
5,368
537
21
2
0
187,926
2
L
Ra
5,596
560
77
8
0
158,751
2
W
Vulcan
6,638
664
74
7
0
175,154
0
W
Nu Wa
5,812
581
69
7
0
181,316
0
L
Anhur
5,980
598
66
7
0
165,116
0
L
Amaterasu
4,846
485
46
5
0
185,560
0
L
Xing Tian
4,825
483
18
2
0
205,191
3
W
Susano
5,866
587
66
7
0
243,896
2
W
Ullr
5,550
555
64
6
0
182,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role