Player Matchup

Chaac
Chaac
Platinum I
ChaBoiTrump
Chaac
Platinum I
Level 89
God Stats
7W - 7L
1,560 SR
Queue Stats
37W - 31L
1,995 MMR
Party 1
Discordia
Discordia
Diamond IV
ThrobbinHood420
Discordia
Diamond IV
Level 78
God Stats
1W - 0L
1,270 SR
Queue Stats
30W - 22L
2,208 MMR
Party 1
Achilles
Achilles
Platinum IV
xxhulkxbuslerxx
Achilles
Platinum IV
Level 106
God Stats
7W - 6L
1,637 SR
Queue Stats
36W - 34L
1,831 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 91
1,489 SR
2,012 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,545 SR
1,683 MMR
Ishtar
Ishtar
Gold I
Mitsey
Ishtar
Gold I
Level 129
God Stats
5W - 5L
1,572 SR
Queue Stats
86W - 88L
1,646 MMR
Party 2
Shiva
Shiva
Bronze III
Proxie2020X
Shiva
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,541 MMR
Solo
Hera
Hera
Platinum II
x Strangr x
Hera
Platinum II
Level 156
God Stats
0W - 4L
1,564 SR
Queue Stats
107W - 109L
1,861 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 6
11,232
864
13,104
16,706
17,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
ThrobbinHood420
Discordia
14
4 / 1 / 12
10,658
820
14,527
8,008
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
14
5 / 1 / 14
10,785
830
7,994
14,280
17,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothKuzenboMorgan Le FayNe ZhaBacchus

VS

Bans
CharonCabrakanAnubisCerberusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Mitsey
Ishtar
10
0 / 9 / 2
8,486
653
6,902
15,261
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 6 / 3
8,506
654
5,527
14,620
11,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 0
10,069
775
11,650
9,325
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
19
Kills
3
3
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
L
Ishtar
Mitsey
Ishtar
0
9
2
0.11
L
0
6
3
0.25
W
Discordia
ThrobbinHood420
Discordia
4
1
12
10
L
3
4
0
0.75
W
Achilles
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,625
Damage
24,079
38,994
Taken
39,206
38,292
Mitigated
19,033
9,435
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,104
1,717
0
4,843
16,706
17,135
473
3,795
12,911
0
44,372
L
Ishtar
Mitsey
Ishtar
6,902
4,613
0
1,461
15,261
4,630
0
5,974
8,783
0
31,183
L
5,527
853
527
829
14,620
11,346
0
5,727
8,088
0
18,302
W
Discordia
ThrobbinHood420
Discordia
14,527
862
0
2,090
8,008
3,269
920
2,875
5,129
55,002
0
L
11,650
1,755
0
679
9,325
3,057
0
3,803
5,087
37,183
0
W
Achilles
7,994
1,843
0
2,502
14,280
17,888
243
5,962
8,294
1,702
20,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,675
Gold Earned
27,061
125
Minions Killed
110
0
Camps Cleared
0
765,894
Distance Traveled
681,657
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,232
864
33
3
0
268,585
3
L
Ishtar
8,486
653
47
4
0
203,850
1
L
Shiva
8,506
654
24
2
0
239,459
0
W
Discordia
10,658
820
79
6
0
234,694
0
L
Hera
10,069
775
39
3
0
238,348
8
W
Achilles
10,785
830
13
1
0
262,615
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role