Player Matchup

Xbalanque
Xbalanque
Pemiszauberer
Xbalanque
Level 145
God Stats
5W - 4L
1,469 SR
Queue Stats
466W - 449L
1,548 Elo+
Solo
Horus
Horus
TwisterFresh
Horus
Level 70
God Stats
3W - 1L
1,462 SR
Queue Stats
181W - 200L
1,475 Elo+
Solo
Medusa
Medusa
Yrdnal
Medusa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
hottory
Kuzenbo
Level 74
God Stats
3W - 1L
1,554 SR
Queue Stats
193W - 168L
1,487 Elo+
Solo
Surtr
Surtr
nargarion
Surtr
Level 106
God Stats
10W - 4L
1,477 SR
Queue Stats
126W - 140L
1,474 Elo+
Solo
Team Averages
Level 105
1,492 SR
1,492 Elo+

VS

Team Averages
Level 137
1,423 SR
1,456 Elo+
Maui
Maui
EnGlorious
Maui
Level 125
God Stats
1W - 3L
1,499 SR
Queue Stats
185W - 215L
1,496 Elo+
Party 1
Thanatos
Thanatos
I3uszek
Thanatos
Level 108
God Stats
1W - 1L
1,383 SR
Queue Stats
8W - 17L
1,218 Elo+
Party 2
Ymir
Ymir
Men3os
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,560 Elo+
Party 2
Terra
Terra
chinski-_-zwiad
Terra
Level 176
God Stats
19W - 22L
1,500 SR
Queue Stats
662W - 677L
1,534 Elo+
Party 1
Merlin
Merlin
dlugy91
Merlin
Level 146
God Stats
1W - 5L
1,235 SR
Queue Stats
270W - 303L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Pemiszauberer
Xbalanque
17
8 / 3 / 9
10,374
943
28,830
11,295
6,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 13
8,585
780
4,504
12,073
12,049
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Medusa
Yrdnal
Medusa
18
5 / 2 / 12
10,673
970
17,563
11,896
6,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
hottory
Kuzenbo
16
4 / 2 / 12
10,191
926
8,958
12,962
18,361
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
nargarion
Surtr
14
1 / 5 / 14
8,721
793
12,169
14,443
14,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 9
8,766
797
8,157
17,617
26,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
I3uszek
Thanatos
14
3 / 4 / 6
8,688
790
6,508
12,241
9,528
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ymir
Men3os
Ymir
14
2 / 4 / 8
7,684
699
6,669
17,181
22,735
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 12
8,421
766
8,001
19,513
23,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Merlin
dlugy91
Merlin
14
5 / 4 / 6
8,606
782
16,186
10,800
7,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
56
19
Kills
15
15
Deaths
19
60
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
3
9
2.83
L
Thanatos
I3uszek
Thanatos
3
4
6
1.5
L
Ymir
Men3os
Ymir
2
4
8
1.5
W
Xbalanque
Pemiszauberer
Xbalanque
8
3
9
4.17
W
1
3
13
2.5
W
Medusa
Yrdnal
Medusa
5
2
12
5.5
L
1
4
12
1.75
L
Merlin
dlugy91
Merlin
5
4
6
2
W
Kuzenbo
hottory
Kuzenbo
4
2
12
5
W
Surtr
nargarion
Surtr
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,024
Damage
45,521
62,669
Taken
77,352
57,864
Mitigated
89,847
20,616
Healing
27,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,157
1,627
1,662
2,727
17,617
26,510
0
2,807
14,810
14,744
0
L
Thanatos
I3uszek
Thanatos
6,508
2,043
220
3,665
12,241
9,528
0
951
11,290
0
15,785
L
Ymir
Men3os
Ymir
6,669
2,005
977
1,208
17,181
22,735
0
2,150
15,031
17,564
0
W
Xbalanque
Pemiszauberer
Xbalanque
28,830
16,048
1,973
2,180
11,295
6,364
3,921
7,371
3,924
0
48,249
W
4,504
1,701
5,486
2,884
12,073
12,049
345
9,377
2,696
0
6,339
W
Medusa
Yrdnal
Medusa
17,563
7,293
601
2,234
11,896
6,596
2,129
9,335
2,561
0
48,895
L
8,001
1,116
8,796
5,395
19,513
23,135
0
2,810
16,703
14,927
0
L
Merlin
dlugy91
Merlin
16,186
823
1,530
961
10,800
7,939
0
686
10,114
37,234
0
W
Kuzenbo
hottory
Kuzenbo
8,958
3,480
908
2,619
12,962
18,361
517
7,293
5,669
11,821
0
W
Surtr
nargarion
Surtr
12,169
3,087
353
1,378
14,443
14,494
296
5,637
8,806
545
21,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,544
Gold Earned
42,165
139
Minions Killed
137
0
Camps Cleared
0
1,067,914
Distance Traveled
1,009,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,766
797
16
1
0
218,312
0
L
Thanatos
8,688
790
18
2
0
205,052
0
L
Ymir
7,684
699
24
2
0
184,118
0
W
Xbalanque
10,374
943
39
4
0
197,817
0
W
Horus
8,585
780
4
0
0
223,739
0
W
Medusa
10,673
970
71
6
0
188,182
0
L
Terra
8,421
766
13
1
0
209,340
0
L
Merlin
8,606
782
66
6
0
192,771
0
W
Kuzenbo
10,191
926
6
1
0
245,918
0
W
Surtr
8,721
793
19
2
0
212,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role