Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond II
 
Eset
Diamond II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Diamond III
HallowedUniform
Ishtar
Diamond III
Level 153
God Stats
0W - 2L
1,480 SR
Queue Stats
200W - 186L
2,370 MMR
Solo
King Arthur
King Arthur
Diamond II
KINGMuFasa23
King Arthur
Diamond II
Level 158
God Stats
15W - 14L
1,759 SR
Queue Stats
267W - 233L
2,427 MMR
Solo
Thor
Thor
Masters
wockhardtt
Thor
Masters
Level 129
God Stats
32W - 23L
1,711 SR
Queue Stats
365W - 333L
2,551 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,590 SR
2,070 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,617 SR
2,229 MMR
Cernunnos
Cernunnos
Masters
 
Cernunnos
Masters
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze III
BEASTYMODE157
Vulcan
Bronze III
Level 98
God Stats
1W - 0L
1,655 SR
Queue Stats
2W - 3L
1,410 MMR
Solo
Kuzenbo
Kuzenbo
Masters
JaguarXC
Kuzenbo
Masters
Level 198
God Stats
3W - 2L
1,525 SR
Queue Stats
370W - 378L
2,477 MMR
Solo
Thoth
Thoth
Masters
slamminsalmon324
Thoth
Masters
Level 66
God Stats
11W - 10L
1,713 SR
Queue Stats
99W - 100L
2,783 MMR
Solo
Nemesis
Nemesis
Masters
іrene
Nemesis
Masters
Level 163
God Stats
4W - 1L
1,692 SR
Queue Stats
130W - 78L
2,973 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 5 / 2
5,870
587
3,450
7,843
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
 
Eset
7
1 / 4 / 2
5,129
513
2,953
8,369
5,224
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,284
528
2,197
6,118
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
KINGMuFasa23
King Arthur
10
3 / 1 / 3
6,063
606
6,316
9,130
6,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 4 / 2
6,205
621
3,627
10,275
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Maman BrigitteAnubisAo Kuang

VS

Bans
AthenaJanusHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
5 / 0 / 0
6,958
696
5,112
4,081
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 4 / 0
4,754
475
5,549
5,442
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
JaguarXC
Kuzenbo
9
1 / 0 / 6
5,873
587
3,058
6,914
6,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
6 / 2 / 2
6,461
646
4,796
4,646
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
іrene
Nemesis
12
4 / 2 / 5
6,790
679
10,230
9,945
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
16
16
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
2
0.4
L
Eset
 
Eset
1
4
2
0.5
W
Cernunnos
 
Cernunnos
5
0
0
5
W
0
4
0
0
L
0
2
0
0
W
Kuzenbo
JaguarXC
Kuzenbo
1
0
6
4
L
King Arthur
KINGMuFasa23
King Arthur
3
1
3
4.5
W
6
2
2
3.5
L
3
4
2
1
W
Nemesis
іrene
Nemesis
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,543
Damage
28,745
41,735
Taken
31,028
19,463
Mitigated
15,522
6,912
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,450
559
0
337
7,843
2,838
0
2,650
5,174
38,263
0
L
Eset
 
Eset
2,953
753
0
1,334
8,369
5,224
0
3,726
4,600
14,764
0
W
Cernunnos
 
Cernunnos
5,112
2,461
0
2,255
4,081
1,672
290
375
3,706
0
53,616
W
5,549
2,902
0
500
5,442
1,750
0
281
5,161
25,563
0
L
2,197
1,080
0
2,554
6,118
2,078
0
951
5,167
0
37,309
W
Kuzenbo
JaguarXC
Kuzenbo
3,058
1,587
0
1,681
6,914
6,747
0
1,527
5,387
19,395
0
L
King Arthur
KINGMuFasa23
King Arthur
6,316
695
0
1,642
9,130
6,266
0
3,783
5,161
0
31,121
W
4,796
141
0
410
4,646
1,622
0
1,414
3,232
40,977
0
L
3,627
1,109
0
1,045
10,275
3,057
0
2,021
8,230
0
29,336
W
Nemesis
іrene
Nemesis
10,230
4,305
0
1,308
9,945
3,731
0
2,806
7,139
0
57,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,551
Gold Earned
30,836
278
Minions Killed
333
0
Camps Cleared
0
1,026,544
Distance Traveled
1,068,619
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,870
587
71
7
0
207,923
0
L
Eset
5,129
513
28
3
0
202,252
1
W
Cernunnos
6,958
696
104
10
0
193,078
1
W
Vulcan
4,754
475
39
4
0
191,014
0
L
Ishtar
5,284
528
78
8
0
197,949
0
W
Kuzenbo
5,873
587
25
3
0
238,106
2
L
King Arthur
6,063
606
50
5
0
217,552
0
W
Thoth
6,461
646
84
8
0
202,027
0
L
Thor
6,205
621
51
5
0
200,868
0
W
Nemesis
6,790
679
81
8
0
244,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role