Player Matchup

Chaac
Chaac
Diamond IV
Legalo
Chaac
Diamond IV
Level 128
God Stats
13W - 8L
1,631 SR
Queue Stats
132W - 89L
2,083 MMR
Party 1
Xbalanque
Xbalanque
Diamond IV
Noroi
Xbalanque
Diamond IV
Level 128
God Stats
45W - 28L
1,713 SR
Queue Stats
132W - 89L
2,083 MMR
Party 1
Thoth
Thoth
Diamond IV
Rakunnot
Thoth
Diamond IV
Level 142
God Stats
11W - 7L
1,588 SR
Queue Stats
132W - 89L
2,083 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,644 SR
2,083 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 102
1,530 SR
1,796 MMR
Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond V
JBuck22-
Geb
Diamond V
Level 101
God Stats
5W - 11L
1,509 SR
Queue Stats
240W - 282L
2,058 MMR
Solo
Vulcan
Vulcan
Platinum II
Th3Prodigy5
Vulcan
Platinum II
Level 120
God Stats
64W - 60L
1,580 SR
Queue Stats
120W - 143L
1,832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Legalo
Chaac
15
4 / 0 / 5
11,957
797
7,609
16,888
20,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
Noroi
Xbalanque
13
0 / 3 / 10
11,309
754
11,108
13,365
5,631
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Rakunnot
Thoth
16
9 / 2 / 4
13,296
886
20,803
11,768
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Hou YiNe ZhaAh PuchKuzenboCharon

VS

Bans
AchillesDiscordiaMorgan Le FayBaba YagaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 8 / 3
10,917
728
6,927
17,168
5,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 4
10,510
701
8,739
17,674
18,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Vulcan
14
4 / 3 / 1
11,575
772
19,132
11,585
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
5
5
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
8
3
0.19
L
1
2
4
1.5
W
Chaac
Legalo
Chaac
4
0
5
6.5
W
Xbalanque
Noroi
Xbalanque
0
3
10
1.67
W
Thoth
Rakunnot
Thoth
9
2
4
5.5
L
Vulcan
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,520
Damage
34,798
42,021
Taken
46,427
31,422
Mitigated
28,126
13,094
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,927
2,674
0
2,785
17,168
5,712
734
8,597
8,319
0
61,415
L
8,739
617
0
5,362
17,674
18,619
50
5,563
11,583
22,424
0
W
Chaac
Legalo
Chaac
7,609
324
0
4,751
16,888
20,776
378
11,590
4,695
0
22,268
W
Xbalanque
Noroi
Xbalanque
11,108
5,139
0
4,007
13,365
5,631
1,761
7,463
5,438
0
65,330
W
Thoth
Rakunnot
Thoth
20,803
347
0
4,336
11,768
5,015
1,323
7,701
3,819
76,784
0
L
Vulcan
19,132
9,288
0
1,973
11,585
3,795
296
6,974
4,564
58,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,562
Gold Earned
33,002
199
Minions Killed
184
0
Camps Cleared
0
897,646
Distance Traveled
857,330
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,917
728
104
7
0
226,939
6
L
Geb
10,510
701
16
1
0
298,720
2
W
Chaac
11,957
797
25
2
0
314,335
6
W
Xbalanque
11,309
754
85
6
0
268,059
2
W
Thoth
13,296
886
89
6
0
315,252
2
L
Vulcan
11,575
772
64
4
0
331,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role