Player Matchup

Medusa
Medusa
Alzabar
Medusa
Level 163
God Stats
21W - 17L
1,538 SR
Queue Stats
678W - 708L
1,492 Elo+
Solo
Shiva
Shiva
Moaningbonez
Shiva
Level 157
God Stats
2W - 0L
1,834 SR
Queue Stats
41W - 33L
1,608 Elo+
Party 1
Chang'e
Chang'e
UsedLemon
Chang'e
Level 162
God Stats
4W - 1L
1,842 SR
Queue Stats
113W - 106L
1,559 Elo+
Party 1
Raijin
Raijin
WetMule
Raijin
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,536 Elo+
Party 1
Bellona
Bellona
eliminates
Bellona
Level 148
God Stats
2W - 1L
1,489 SR
Queue Stats
250W - 232L
1,504 Elo+
Solo
Team Averages
Level 136
1,640 SR
1,540 Elo+

VS

Team Averages
Level 142
1,547 SR
1,502 Elo+
Thoth
Thoth
 
Thoth
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AceBandito
Artemis
Level 148
God Stats
1W - 3L
1,573 SR
Queue Stats
126W - 148L
1,503 Elo+
Solo
Ah Puch
Ah Puch
Kimo11
Ah Puch
Level 119
God Stats
0W - 1L
1,661 SR
Queue Stats
12W - 19L
1,506 Elo+
Solo
Neith
Neith
TheSphenwolf09
Neith
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 90L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alzabar
Medusa
15
5 / 1 / 8
9,079
908
9,964
6,549
2,705
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 15
8,784
878
11,476
12,091
12,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
UsedLemon
Chang'e
16
7 / 2 / 8
9,611
961
8,570
11,638
5,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
WetMule
Raijin
15
4 / 3 / 14
8,920
892
12,324
10,218
4,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
eliminates
Bellona
13
1 / 4 / 13
7,967
797
7,126
14,572
10,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 3 / 4
8,619
862
9,092
8,869
3,479
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
 
Chang'e
14
4 / 3 / 6
7,911
791
7,704
10,317
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
AceBandito
Artemis
11
1 / 6 / 6
6,852
685
7,640
12,711
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Kimo11
Ah Puch
13
0 / 6 / 9
7,329
733
9,227
12,358
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 5
8,191
819
9,879
7,660
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
21
Kills
12
13
Deaths
21
58
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
3
4
1.67
L
Chang'e
 
Chang'e
4
3
6
2.33
L
Artemis
AceBandito
Artemis
1
6
6
0.67
W
Medusa
Alzabar
Medusa
5
1
8
9
L
Ah Puch
Kimo11
Ah Puch
0
6
9
0.75
W
4
3
15
3.83
L
4
3
5
2.17
W
Chang'e
UsedLemon
Chang'e
7
2
8
5.5
W
Raijin
WetMule
Raijin
4
3
14
3.67
W
Bellona
eliminates
Bellona
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,460
Damage
43,542
55,068
Taken
51,915
35,844
Mitigated
18,447
22,813
Healing
18,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,092
150
258
1,326
8,869
3,479
0
2,584
5,976
24,752
0
L
Chang'e
 
Chang'e
7,704
917
7,098
4,979
10,317
3,563
345
3,700
6,194
8,920
0
L
Artemis
AceBandito
Artemis
7,640
2,188
723
1,169
12,711
4,245
374
5,571
6,805
0
13,310
W
Medusa
Alzabar
Medusa
9,964
2,547
926
2,024
6,549
2,705
2,090
2,868
3,635
0
30,527
L
Ah Puch
Kimo11
Ah Puch
9,227
336
235
1,645
12,358
4,374
45
5,314
6,600
16,016
0
W
11,476
802
744
1,668
12,091
12,490
0
5,334
6,476
0
16,401
L
9,879
4,104
167
682
7,660
2,786
243
2,698
4,595
0
20,370
W
Chang'e
UsedLemon
Chang'e
8,570
47
7,208
6,795
11,638
5,166
120
5,422
6,003
19,056
0
W
Raijin
WetMule
Raijin
12,324
647
0
304
10,218
4,615
959
5,222
4,876
20,231
0
W
Bellona
eliminates
Bellona
7,126
941
860
2,284
14,572
10,868
641
6,301
8,055
0
11,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,361
Gold Earned
38,902
120
Minions Killed
100
0
Camps Cleared
0
940,921
Distance Traveled
854,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,619
862
33
3
0
184,769
0
L
Chang'e
7,911
791
3
0
0
181,466
0
L
Artemis
6,852
685
20
2
0
160,408
0
W
Medusa
9,079
908
31
3
0
206,726
0
L
Ah Puch
7,329
733
16
2
0
171,224
0
W
Shiva
8,784
878
10
1
0
198,226
0
L
Neith
8,191
819
28
3
0
156,933
0
W
Chang'e
9,611
961
29
3
0
193,167
0
W
Raijin
8,920
892
35
4
0
151,986
0
W
Bellona
7,967
797
15
2
0
190,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role