Player Matchup

Morgan Le Fay
Morgan Le Fay
PouyaFlamez
Morgan Le Fay
Level 34
God Stats
18W - 14L
1,450 SR
Queue Stats
71W - 59L
1,452 Elo+
Party 1
Amaterasu
Amaterasu
XRhyth
Amaterasu
Level 119
God Stats
4W - 1L
1,628 SR
Queue Stats
83W - 84L
1,496 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cal48
Ah Muzen Cab
Level 127
God Stats
5W - 3L
1,438 SR
Queue Stats
66W - 56L
1,526 Elo+
Party 1
Team Averages
Level 93
1,506 SR
1,491 Elo+

VS

Team Averages
Level 64
1,407 SR
1,434 Elo+
Nemesis
Nemesis
Jacksman26
Nemesis
Level 28
God Stats
0W - 3L
1,216 SR
Queue Stats
34W - 46L
1,367 Elo+
Party 2
Thoth
Thoth
cheifnavajo
Thoth
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,444 Elo+
Party 2
Hachiman
Hachiman
zazaogre
Hachiman
Level 52
God Stats
6W - 10L
1,504 SR
Queue Stats
159W - 159L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PouyaFlamez
Morgan Le Fay
14
5 / 2 / 11
11,335
872
16,493
10,375
4,500
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
XRhyth
Amaterasu
13
2 / 4 / 12
10,499
808
6,685
15,701
12,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
cal48
Ah Muzen Cab
15
11 / 1 / 7
12,295
946
14,146
10,732
4,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jacksman26
Nemesis
12
1 / 6 / 5
10,265
790
8,572
16,488
8,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 7 / 1
9,350
719
7,693
12,819
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
zazaogre
Hachiman
12
4 / 5 / 3
9,475
729
6,678
12,523
4,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
18
Kills
7
7
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Jacksman26
Nemesis
1
6
5
0.58
W
Morgan Le Fay
PouyaFlamez
Morgan Le Fay
5
2
11
5.25
W
Amaterasu
XRhyth
Amaterasu
2
4
12
2
W
Ah Muzen Cab
cal48
Ah Muzen Cab
11
1
7
14.5
L
2
7
1
0.36
L
Hachiman
zazaogre
Hachiman
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,324
Damage
22,943
36,808
Taken
41,830
21,507
Mitigated
16,104
7,806
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Jacksman26
Nemesis
8,572
3,489
0
3,459
16,488
8,506
229
5,942
10,546
0
28,446
W
Morgan Le Fay
PouyaFlamez
Morgan Le Fay
16,493
2,260
243
2,930
10,375
4,500
510
3,230
7,145
41,883
0
W
Amaterasu
XRhyth
Amaterasu
6,685
2,079
0
1,314
15,701
12,720
220
2,534
13,167
0
17,823
W
Ah Muzen Cab
cal48
Ah Muzen Cab
14,146
2,844
0
3,319
10,732
4,287
2,031
2,492
8,240
0
66,819
L
7,693
1,173
0
932
12,819
3,563
0
5,407
7,412
28,515
0
L
Hachiman
zazaogre
Hachiman
6,678
5,070
0
2,765
12,523
4,035
0
5,315
7,208
0
22,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,129
Gold Earned
29,090
152
Minions Killed
113
0
Camps Cleared
0
801,088
Distance Traveled
655,105
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,265
790
41
3
0
239,661
0
W
Morgan Le Fay
11,335
872
34
3
0
265,687
0
W
Amaterasu
10,499
808
15
1
0
260,985
1
W
Ah Muzen Cab
12,295
946
103
8
0
274,416
0
L
Thoth
9,350
719
48
4
0
207,648
2
L
Hachiman
9,475
729
24
2
0
207,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role