Player Matchup

Thanatos
Thanatos
EvilWookie1419
Thanatos
Level 82
God Stats
6W - 11L
1,363 SR
Queue Stats
549W - 532L
1,520 Elo+
Party 2
Ra
Ra
Nearsubzero5
Ra
Level 48
God Stats
8W - 6L
1,633 SR
Queue Stats
267W - 262L
1,516 Elo+
Party 2
Xing Tian
Xing Tian
TheWoods998
Xing Tian
Level 105
God Stats
11W - 8L
1,578 SR
Queue Stats
499W - 480L
1,506 Elo+
Party 2
Team Averages
Level 78
1,525 SR
1,514 Elo+

VS

Team Averages
Level 125
1,571 SR
1,515 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BigPilot
Cthulhu
Level 138
God Stats
3W - 4L
1,526 SR
Queue Stats
12W - 9L
1,643 Elo+
Party 1
Kukulkan
Kukulkan
MrAsianPapi
Kukulkan
Level 108
God Stats
1W - 1L
1,685 SR
Queue Stats
10W - 16L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
8 / 2 / 5
9,389
939
8,899
10,714
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 5 / 5
7,140
714
3,543
8,816
2,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
TheWoods998
Xing Tian
11
5 / 0 / 8
8,774
877
5,868
8,510
7,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
3 / 4 / 2
7,530
753
7,205
7,703
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
BigPilot
Cthulhu
10
2 / 5 / 5
7,652
765
10,050
10,452
6,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
MrAsianPapi
Kukulkan
10
2 / 4 / 5
7,660
766
5,979
6,852
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
13
Kills
7
7
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
4
2
1
W
Cthulhu
BigPilot
Cthulhu
2
5
5
0.9
L
Thanatos
8
2
5
5.25
W
Kukulkan
MrAsianPapi
Kukulkan
2
4
5
1.13
L
0
5
5
0.5
L
Xing Tian
TheWoods998
Xing Tian
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,310
Damage
23,234
28,040
Taken
25,007
13,574
Mitigated
11,345
8,858
Healing
3,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,205
3,531
0
1,788
7,703
2,307
292
3,016
4,417
0
24,732
W
Cthulhu
BigPilot
Cthulhu
10,050
654
134
971
10,452
6,845
0
2,724
7,102
16,893
0
L
Thanatos
8,899
3,170
0
6,429
10,714
3,697
768
5,353
4,963
0
27,728
W
Kukulkan
MrAsianPapi
Kukulkan
5,979
702
0
628
6,852
2,193
110
2,718
3,880
28,297
0
L
3,543
0
461
1,439
8,816
2,830
507
4,969
3,331
21,041
0
L
Xing Tian
TheWoods998
Xing Tian
5,868
641
0
529
8,510
7,047
260
4,518
3,529
13,421
58

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,303
Gold Earned
22,842
77
Minions Killed
109
0
Camps Cleared
0
547,057
Distance Traveled
498,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,530
753
31
3
0
154,685
0
W
Cthulhu
7,652
765
33
3
0
180,477
0
L
Thanatos
9,389
939
28
3
0
189,627
0
W
Kukulkan
7,660
766
45
5
0
163,362
0
L
Ra
7,140
714
38
4
0
169,110
0
L
Xing Tian
8,774
877
11
1
0
188,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role