Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DarkDiablo11
Merlin
Level 90
God Stats
0W - 4L
1,209 SR
Queue Stats
37W - 105L
1,207 Elo+
Party 1
King Arthur
King Arthur
Doinkulus
King Arthur
Level 184
God Stats
11W - 8L
1,739 SR
Queue Stats
1,034W - 454L
1,770 Elo+
Solo
Ao Kuang
Ao Kuang
giancarlos10
Ao Kuang
Level 64
God Stats
2W - 16L
1,321 SR
Queue Stats
31W - 110L
1,248 Elo+
Party 1
Neith
Neith
temp-273460
Neith
Level 12
God Stats
4W - 35L
1,058 SR
Queue Stats
4W - 39L
1,084 Elo+
Party 1
Team Averages
Level 84
1,365 SR
1,362 Elo+

VS

Team Averages
Level 85
1,613 SR
1,524 Elo+
Anhur
Anhur
ElephantJerker
Anhur
Level 49
God Stats
5W - 4L
1,647 SR
Queue Stats
53W - 56L
1,484 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KingXxVi
Tsukuyomi
Level 118
God Stats
19W - 12L
1,688 SR
Queue Stats
105W - 98L
1,545 Elo+
Solo
Achilles
Achilles
OoogiBoogi
Achilles
Level 66
God Stats
7W - 7L
1,465 SR
Queue Stats
60W - 68L
1,492 Elo+
Party 2
Ares
Ares
Schurke
Ares
Level 67
God Stats
6W - 2L
1,655 SR
Queue Stats
39W - 44L
1,505 Elo+
Party 2
Scylla
Scylla
ssmurphy17
Scylla
Level 127
God Stats
4W - 3L
1,613 SR
Queue Stats
91W - 65L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 3 / 1
6,747
675
1,808
6,990
2,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
14
0 / 4 / 1
7,592
759
7,794
6,978
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Doinkulus
King Arthur
13
1 / 3 / 0
7,420
742
5,964
14,824
11,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
giancarlos10
Ao Kuang
13
0 / 2 / 0
7,188
719
2,579
7,626
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 1 / 0
7,189
719
2,150
5,034
1,649
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 3
9,131
913
9,890
4,888
2,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
KingXxVi
Tsukuyomi
15
2 / 0 / 7
8,182
818
10,281
7,271
3,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
OoogiBoogi
Achilles
14
4 / 0 / 0
8,202
820
3,210
8,344
8,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ares
Schurke
Ares
14
1 / 0 / 7
8,276
828
3,628
7,788
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
ssmurphy17
Scylla
15
0 / 1 / 6
8,538
854
8,501
5,945
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
1
0.17
L
Merlin
0
4
1
0.13
L
King Arthur
Doinkulus
King Arthur
1
3
0
0.33
W
6
0
3
7.5
W
Tsukuyomi
KingXxVi
Tsukuyomi
2
0
7
5.5
W
Achilles
OoogiBoogi
Achilles
4
0
0
4
W
Ares
Schurke
Ares
1
0
7
4.5
L
Ao Kuang
giancarlos10
Ao Kuang
0
2
0
0
W
Scylla
ssmurphy17
Scylla
0
1
6
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,295
Damage
35,510
41,452
Taken
34,236
20,987
Mitigated
24,108
6,099
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,808
612
0
203
6,990
2,252
0
1,774
5,138
22
6,164
L
Merlin
7,794
99
0
970
6,978
2,396
0
1,012
5,872
34,114
0
L
King Arthur
Doinkulus
King Arthur
5,964
487
0
4,469
14,824
11,680
0
4,927
9,736
91
19,421
W
9,890
6,254
0
2,490
4,888
2,491
1,165
1,658
3,230
0
36,737
W
Tsukuyomi
KingXxVi
Tsukuyomi
10,281
2,531
0
597
7,271
3,185
0
2,620
4,651
0
28,156
W
Achilles
OoogiBoogi
Achilles
3,210
515
0
959
8,344
8,621
217
2,811
5,533
0
10,353
W
Ares
Schurke
Ares
3,628
300
0
1,703
7,788
7,485
255
1,800
5,988
10,176
0
L
Ao Kuang
giancarlos10
Ao Kuang
2,579
784
0
242
7,626
3,010
52
3,522
3,962
15,534
0
W
Scylla
ssmurphy17
Scylla
8,501
1,239
0
1,800
5,945
2,326
1,376
1,597
4,348
38,515
0
L
2,150
545
0
215
5,034
1,649
0
413
4,615
0
14,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,136
Gold Earned
42,329
162
Minions Killed
215
0
Camps Cleared
0
942,065
Distance Traveled
1,066,831
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,747
675
12
1
0
174,784
0
L
Merlin
7,592
759
68
7
0
174,413
0
L
King Arthur
7,420
742
22
2
0
194,048
0
W
Anhur
9,131
913
64
6
0
204,022
0
W
Tsukuyomi
8,182
818
44
4
0
247,130
0
W
Achilles
8,202
820
15
2
0
195,058
1
W
Ares
8,276
828
13
1
0
221,102
0
L
Ao Kuang
7,188
719
28
3
0
197,900
0
W
Scylla
8,538
854
79
8
0
199,519
0
L
Neith
7,189
719
32
3
0
200,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role