Player Matchup

Shiva
Shiva
 
Shiva
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Exotic_BBoy510
Cernunnos
Level 120
God Stats
6W - 6L
1,475 SR
Queue Stats
121W - 116L
1,455 Elo+
Party 1
Freya
Freya
Exotic_Cloud510
Freya
Level 55
God Stats
1W - 2L
1,379 SR
Queue Stats
9W - 17L
1,321 Elo+
Party 1
Bellona
Bellona
Legend-Nut
Bellona
Level 152
God Stats
19W - 17L
1,519 SR
Queue Stats
183W - 170L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
Reggie_217
Cthulhu
Level 22
God Stats
4W - 3L
1,477 SR
Queue Stats
11W - 22L
1,333 Elo+
Party 1
Team Averages
Level 93
1,470 SR
1,420 Elo+

VS

Team Averages
Level 68
1,533 SR
1,448 Elo+
Izanami
Izanami
Hop off ur life
Izanami
Level 70
God Stats
7W - 9L
1,549 SR
Queue Stats
158W - 155L
1,509 Elo+
Party 2
Poseidon
Poseidon
Poofy562
Poseidon
Level 43
God Stats
7W - 7L
1,464 SR
Queue Stats
34W - 39L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
ScornedPath
Cthulhu
Level 87
God Stats
5W - 6L
1,512 SR
Queue Stats
23W - 21L
1,535 Elo+
Party 2
Ao Kuang
Ao Kuang
StankDawg562
Ao Kuang
Level 16
God Stats
5W - 5L
1,566 SR
Queue Stats
7W - 13L
1,386 Elo+
Party 2
Mercury
Mercury
ZeUsThEmOoSe1324
Mercury
Level 123
God Stats
4W - 10L
1,574 SR
Queue Stats
304W - 268L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
3 / 0 / 0
10,237
682
7,348
9,829
8,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Exotic_BBoy510
Cernunnos
12
0 / 1 / 2
7,656
510
5,430
7,665
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 1 / 3
8,540
569
4,183
5,669
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Legend-Nut
Bellona
15
4 / 0 / 2
9,116
608
7,033
8,584
5,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Reggie_217
Cthulhu
12
2 / 1 / 3
7,774
518
3,142
7,306
5,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,172
478
5,947
8,731
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Poofy562
Poseidon
13
0 / 3 / 0
7,580
505
2,097
10,347
4,376
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
ScornedPath
Cthulhu
10
1 / 2 / 1
6,786
452
4,240
13,111
9,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
StankDawg562
Ao Kuang
12
1 / 2 / 0
6,965
464
2,617
9,506
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 0 / 1
7,734
516
2,826
8,790
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
3
3
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
0
3
W
Cernunnos
Exotic_BBoy510
Cernunnos
0
1
2
1
W
0
1
3
1.5
L
1
2
0
0.5
W
Bellona
Legend-Nut
Bellona
4
0
2
5
L
Poseidon
Poofy562
Poseidon
0
3
0
0
W
Cthulhu
Reggie_217
Cthulhu
2
1
3
3.5
L
Cthulhu
ScornedPath
Cthulhu
1
2
1
0.75
L
Ao Kuang
StankDawg562
Ao Kuang
1
2
0
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,136
Damage
17,727
39,053
Taken
50,485
24,119
Mitigated
24,705
11,121
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,348
606
0
1,781
9,829
8,251
191
2,467
7,362
339
84,054
W
Cernunnos
Exotic_BBoy510
Cernunnos
5,430
3,210
0
3,879
7,665
2,719
352
2,122
5,543
0
55,088
W
4,183
1,357
0
2,756
5,669
2,287
2,388
1,912
3,757
60,719
0
L
5,947
3,853
0
1,537
8,731
3,146
1,075
1,349
7,382
0
62,788
W
Bellona
Legend-Nut
Bellona
7,033
3,561
0
828
8,584
5,475
0
1,074
7,510
0
83,935
L
Poseidon
Poofy562
Poseidon
2,097
649
0
5,653
10,347
4,376
0
1,349
8,998
56,390
0
W
Cthulhu
Reggie_217
Cthulhu
3,142
168
164
1,713
7,306
5,387
212
1,379
5,927
25,345
0
L
Cthulhu
ScornedPath
Cthulhu
4,240
369
1,204
2,306
13,111
9,324
0
2,258
10,853
24,090
0
L
Ao Kuang
StankDawg562
Ao Kuang
2,617
666
0
800
9,506
3,975
224
2,555
6,951
44,628
0
L
2,826
926
0
386
8,790
3,884
0
153
8,637
0
82,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,323
Gold Earned
36,237
504
Minions Killed
479
0
Camps Cleared
0
1,603,345
Distance Traveled
1,605,103
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,237
682
146
10
0
319,734
0
W
Cernunnos
7,656
510
93
6
0
288,805
3
W
Freya
8,540
569
108
7
0
290,083
4
L
Izanami
7,172
478
122
8
0
276,475
0
W
Bellona
9,116
608
121
8
0
385,746
0
L
Poseidon
7,580
505
125
8
0
316,251
4
W
Cthulhu
7,774
518
36
2
0
318,977
0
L
Cthulhu
6,786
452
29
2
0
292,913
3
L
Ao Kuang
6,965
464
87
6
0
336,496
0
L
Mercury
7,734
516
116
8
0
382,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role