Player Matchup

Ix Chel
Ix Chel
DvineTrinity
Ix Chel
Level 165
God Stats
17W - 10L
1,603 SR
Queue Stats
323W - 301L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
Nielez
Baron Samedi
Level 158
God Stats
13W - 15L
1,388 SR
Queue Stats
255W - 266L
1,410 Elo+
Solo
Jing Wei
Jing Wei
OldMane
Jing Wei
Level 121
God Stats
5W - 2L
1,967 SR
Queue Stats
254W - 248L
1,477 Elo+
Solo
Pele
Pele
Rageingvenom109
Pele
Level 108
God Stats
2W - 0L
1,521 SR
Queue Stats
58W - 57L
1,435 Elo+
Solo
Anubis
Anubis
TraceBenetUz
Anubis
Level 147
God Stats
3W - 2L
1,496 SR
Queue Stats
42W - 43L
1,456 Elo+
Solo
Team Averages
Level 140
1,595 SR
1,448 Elo+

VS

Team Averages
Level 98
1,548 SR
1,369 Elo+
Kuzenbo
Kuzenbo
WrathOfTheElder
Kuzenbo
Level 60
God Stats
3W - 4L
1,520 SR
Queue Stats
55W - 69L
1,407 Elo+
Solo
Cernunnos
Cernunnos
Zack1427
Cernunnos
Level 105
God Stats
8W - 11L
1,600 SR
Queue Stats
325W - 318L
1,447 Elo+
Party 1
Aphrodite
Aphrodite
Zenosin
Aphrodite
Level 109
God Stats
0W - 1L
1,554 SR
Queue Stats
14W - 28L
1,242 Elo+
Party 2
Guan Yu
Guan Yu
lexiangel12
Guan Yu
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 28L
1,242 Elo+
Party 2
Thanatos
Thanatos
xnartutx
Thanatos
Level 108
God Stats
21W - 20L
1,567 SR
Queue Stats
961W - 925L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DvineTrinity
Ix Chel
16
2 / 1 / 2
9,703
882
10,797
5,254
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Nielez
Baron Samedi
16
2 / 2 / 3
9,513
865
7,576
8,197
5,570
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
OldMane
Jing Wei
15
1 / 0 / 6
9,432
857
5,676
6,015
2,535
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 2 / 6
9,540
867
6,628
8,903
3,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
15
3 / 1 / 4
9,543
868
6,182
5,072
2,325
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
8,462
769
6,775
12,570
14,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Cernunnos
Zack1427
Cernunnos
10
0 / 1 / 0
6,892
627
0
3,022
913
Aphrodite
Zenosin
Aphrodite
13
0 / 3 / 1
7,631
694
2,515
9,859
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
lexiangel12
Guan Yu
14
2 / 3 / 1
8,457
769
3,847
15,472
16,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
xnartutx
Thanatos
10
0 / 1 / 0
5,410
492
0
3,020
787

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
9
Kills
6
6
Deaths
9
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
DvineTrinity
Ix Chel
2
1
2
3
W
Baron Samedi
Nielez
Baron Samedi
2
2
3
1.75
W
Jing Wei
OldMane
Jing Wei
1
0
6
4
W
1
2
6
2
W
Anubis
3
1
4
5
L
4
1
1
4.5
L
Cernunnos
Zack1427
Cernunnos
0
1
0
0
L
Aphrodite
Zenosin
Aphrodite
0
3
1
0.17
L
Guan Yu
lexiangel12
Guan Yu
2
3
1
0.83
L
Thanatos
xnartutx
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,859
Damage
13,137
33,441
Taken
43,943
16,154
Mitigated
36,948
9,516
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
DvineTrinity
Ix Chel
10,797
1,612
497
1,660
5,254
2,214
929
883
4,236
33,768
0
W
Baron Samedi
Nielez
Baron Samedi
7,576
344
182
781
8,197
5,570
3,111
2,664
5,324
36,327
0
W
Jing Wei
OldMane
Jing Wei
5,676
4,776
0
2,111
6,015
2,535
4,506
1,150
4,731
0
28,127
W
6,628
1,311
0
1,713
8,903
3,510
1,919
1,726
6,978
0
35,157
W
Anubis
6,182
359
0
2,572
5,072
2,325
2,488
1,728
3,128
29,637
0
L
6,775
2,384
0
1,060
12,570
14,603
0
7,967
4,489
18,073
246
L
Cernunnos
Zack1427
Cernunnos
0
0
0
0
3,022
913
0
1,582
1,412
0
0
L
Aphrodite
Zenosin
Aphrodite
2,515
0
2,787
3,538
9,859
4,152
0
4,982
4,739
17,799
0
L
Guan Yu
lexiangel12
Guan Yu
3,847
269
1,396
3,042
15,472
16,493
0
7,092
8,009
0
15,040
L
Thanatos
xnartutx
Thanatos
0
0
0
0
3,020
787
0
2,251
739
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,731
Gold Earned
36,852
291
Minions Killed
66
0
Camps Cleared
0
1,125,082
Distance Traveled
647,970
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,703
882
62
6
0
228,065
0
W
Baron Samedi
9,513
865
65
6
0
225,050
0
W
Jing Wei
9,432
857
48
4
0
217,559
0
W
Pele
9,540
867
61
6
0
262,897
1
W
Anubis
9,543
868
55
5
0
191,511
2
L
Kuzenbo
8,462
769
19
2
0
217,329
0
L
Cernunnos
6,892
627
0
0
0
810
0
L
Aphrodite
7,631
694
29
3
0
215,719
0
L
Guan Yu
8,457
769
18
2
0
213,228
6
L
Thanatos
5,410
492
0
0
0
884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role