Player Matchup

Danzaburou
Danzaburou
Cheek__Buster
Danzaburou
Level 132
God Stats
5W - 0L
1,708 SR
Queue Stats
203W - 207L
1,432 Elo+
Solo
Scylla
Scylla
DevonThaDon
Scylla
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 73L
1,461 Elo+
Solo
Chang'e
Chang'e
HeikoXI
Chang'e
Level 121
God Stats
1W - 0L
1,534 SR
Queue Stats
159W - 145L
1,540 Elo+
Solo
Tiamat
Tiamat
No Reversion
Tiamat
Level 101
God Stats
2W - 3L
1,628 SR
Queue Stats
161W - 154L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
ima_beast_175
Zhong Kui
Level 127
God Stats
2W - 0L
1,802 SR
Queue Stats
30W - 28L
1,421 Elo+
Solo
Team Averages
Level 110
1,634 SR
1,471 Elo+

VS

Team Averages
Level 103
1,579 SR
1,458 Elo+
Jormungandr
Jormungandr
BeyoncePadThai7
Jormungandr
Level 122
God Stats
3W - 1L
1,896 SR
Queue Stats
123W - 115L
1,496 Elo+
Solo
Sylvanus
Sylvanus
Fern-geil
Sylvanus
Level 64
God Stats
10W - 8L
1,499 SR
Queue Stats
323W - 345L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
Loopytunes
Erlang Shen
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 86L
1,472 Elo+
Solo
Thor
Thor
Star-Wars-0
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,327 Elo+
Solo
Anhur
Anhur
daygua
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 94L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cheek__Buster
Danzaburou
18
6 / 3 / 18
10,440
803
18,707
14,389
6,810
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
16
6 / 5 / 8
10,151
781
12,911
15,815
5,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
HeikoXI
Chang'e
19
6 / 3 / 21
10,830
833
14,207
23,583
9,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
18
6 / 3 / 14
10,522
809
12,365
14,038
10,058
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
ima_beast_175
Zhong Kui
19
6 / 2 / 20
10,802
831
15,262
14,744
13,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeyoncePadThai7
Jormungandr
18
2 / 5 / 9
9,394
723
14,748
20,192
28,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Fern-geil
Sylvanus
16
0 / 4 / 8
8,306
639
11,940
16,822
19,532
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Loopytunes
Erlang Shen
18
6 / 6 / 4
10,049
773
13,383
19,017
19,621
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 8 / 1
7,915
609
8,000
16,171
6,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
daygua
Anhur
16
7 / 7 / 7
10,239
788
20,567
16,102
7,464
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
45
30
Kills
16
16
Deaths
30
81
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BeyoncePadThai7
Jormungandr
2
5
9
1.3
W
Danzaburou
Cheek__Buster
Danzaburou
6
3
18
5
W
Scylla
6
5
8
2
L
Sylvanus
Fern-geil
Sylvanus
0
4
8
1
W
Chang'e
HeikoXI
Chang'e
6
3
21
5.5
L
Erlang Shen
Loopytunes
Erlang Shen
6
6
4
1.33
W
Tiamat
6
3
14
4.33
L
1
8
1
0.19
L
Anhur
daygua
Anhur
7
7
7
1.5
W
Zhong Kui
ima_beast_175
Zhong Kui
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,452
Damage
68,638
82,569
Taken
88,304
45,248
Mitigated
82,270
46,146
Healing
24,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BeyoncePadThai7
Jormungandr
14,748
2,850
1,118
3,446
20,192
28,804
39
11,529
8,663
37,318
0
W
Danzaburou
Cheek__Buster
Danzaburou
18,707
11,435
805
1,453
14,389
6,810
1,531
3,822
10,017
0
30,909
W
Scylla
12,911
1,981
1,361
2,538
15,815
5,570
109
5,330
9,938
24,264
0
L
Sylvanus
Fern-geil
Sylvanus
11,940
1,197
8,156
5,486
16,822
19,532
0
11,223
5,599
21,266
0
W
Chang'e
HeikoXI
Chang'e
14,207
2,156
17,555
13,627
23,583
9,335
1,249
7,924
15,158
27,145
0
L
Erlang Shen
Loopytunes
Erlang Shen
13,383
4,723
439
4,253
19,017
19,621
0
10,221
8,796
0
18,833
W
Tiamat
12,365
701
1,223
2,252
14,038
10,058
188
3,766
9,789
26,335
0
L
8,000
1,471
281
192
16,171
6,849
319
11,055
5,116
0
19,283
L
Anhur
daygua
Anhur
20,567
11,844
545
660
16,102
7,464
0
10,717
5,385
0
31,921
W
Zhong Kui
ima_beast_175
Zhong Kui
15,262
1,946
1,194
4,138
14,744
13,475
2,158
4,283
10,244
25,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,745
Gold Earned
45,903
155
Minions Killed
119
0
Camps Cleared
0
1,119,111
Distance Traveled
1,044,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,394
723
38
3
0
212,637
0
W
Danzaburou
10,440
803
26
2
0
196,519
0
W
Scylla
10,151
781
33
3
0
207,090
0
L
Sylvanus
8,306
639
23
2
0
205,243
0
W
Chang'e
10,830
833
31
2
0
233,068
0
L
Erlang Shen
10,049
773
11
1
0
234,077
0
W
Tiamat
10,522
809
35
3
0
245,034
0
L
Thor
7,915
609
16
1
0
200,728
0
L
Anhur
10,239
788
31
2
0
191,606
0
W
Zhong Kui
10,802
831
30
2
0
237,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role