Player Matchup
VS
Match Stats
![Chronos' Pendant](https://static.smite.guru/i/items/7784.jpg)
Chronos' Pendant
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
![Obsidian Shard](https://static.smite.guru/i/items/18179.jpg)
Obsidian Shard
PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.
![Y10 Typhon's Fang](https://static.smite.guru/i/items/15579.jpg)
Y10 Typhon's Fang
PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.
![Calamitous Rod of Tahuti](https://static.smite.guru/i/items/21484.jpg)
Calamitous Rod of Tahuti
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.
![Spellbook](https://static.smite.guru/i/items/9858.jpg)
Spellbook
![Y10 Evolved Transcendence](https://static.smite.guru/i/items/15767.jpg)
Y10 Evolved Transcendence
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
![Qin's Sais](https://static.smite.guru/i/items/7593.jpg)
Qin's Sais
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
![Evolved Rage](https://static.smite.guru/i/items/14855.jpg)
Evolved Rage
![Demon Blade](https://static.smite.guru/i/items/12674.jpg)
Demon Blade
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
![Tainted Breastplate](https://static.smite.guru/i/items/19645.jpg)
Tainted Breastplate
PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.
![Y10 Evolved Book of Thoth](https://static.smite.guru/i/items/15725.jpg)
Y10 Evolved Book of Thoth
PASSIVE - You gain Magical Power equal to 7% of your Mana from items.
![Y10 Spear of the Magus](https://static.smite.guru/i/items/18180.jpg)
Y10 Spear of the Magus
PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.
![Calamitous Rod of Tahuti](https://static.smite.guru/i/items/21484.jpg)
Calamitous Rod of Tahuti
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.
![Obsidian Shard](https://static.smite.guru/i/items/18179.jpg)
Obsidian Shard
PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.
![Sorcerer's Staff](https://static.smite.guru/i/items/9856.jpg)
Sorcerer's Staff
PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.
![Bluestone Brooch](https://static.smite.guru/i/items/23859.jpg)
Bluestone Brooch
PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.
![Y10 Evolved Transcendence](https://static.smite.guru/i/items/15767.jpg)
Y10 Evolved Transcendence
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
![Y10 Evolved Soul Eater](https://static.smite.guru/i/items/15316.jpg)
Y10 Evolved Soul Eater
PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
![Fail-not](https://static.smite.guru/i/items/17357.jpg)
Fail-not
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
![Heartseeker](https://static.smite.guru/i/items/12680.jpg)
Heartseeker
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.
![Brawler's Beat Stick](https://static.smite.guru/i/items/24170.jpg)
Brawler's Beat Stick
PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.
![Protector of the Jungle](https://static.smite.guru/i/items/19697.jpg)
Protector of the Jungle
PASSIVE - While in the jungle you gain 15% Power and 7% Protections.
![Y10 Serrated Edge](https://static.smite.guru/i/items/19003.jpg)
Y10 Serrated Edge
PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.
![Qin's Sais](https://static.smite.guru/i/items/7593.jpg)
Qin's Sais
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
![Arondight](https://static.smite.guru/i/items/17356.jpg)
Arondight
PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.
![Heartseeker](https://static.smite.guru/i/items/12680.jpg)
Heartseeker
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.
VS
![Eye of the Jungle](https://static.smite.guru/i/items/19694.jpg)
Eye of the Jungle
PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.
![Jotunn's Wrath](https://static.smite.guru/i/items/7904.jpg)
Jotunn's Wrath
![Brawler's Beat Stick](https://static.smite.guru/i/items/24170.jpg)
Brawler's Beat Stick
PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.
![Hydra's Lament](https://static.smite.guru/i/items/8550.jpg)
Hydra's Lament
PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.
![The Crusher](https://static.smite.guru/i/items/23858.jpg)
The Crusher
PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
![Heartseeker](https://static.smite.guru/i/items/12680.jpg)
Heartseeker
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.
![Y10 Evolved Devourer's Gauntlet](https://static.smite.guru/i/items/15736.jpg)
Y10 Evolved Devourer's Gauntlet
![The Ferocious Executioner](https://static.smite.guru/i/items/23135.jpg)
The Ferocious Executioner
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.
![Qin's Sais](https://static.smite.guru/i/items/7593.jpg)
Qin's Sais
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
![Dominance](https://static.smite.guru/i/items/19924.jpg)
Dominance
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
![Fail-not](https://static.smite.guru/i/items/17357.jpg)
Fail-not
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
![Sentinel's Boon](https://static.smite.guru/i/items/19625.jpg)
Sentinel's Boon
PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.
![Gladiator's Shield](https://static.smite.guru/i/items/23853.jpg)
Gladiator's Shield
PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.
![Shogun's Kusari](https://static.smite.guru/i/items/14178.jpg)
Shogun's Kusari
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
![Breastplate of Determination](https://static.smite.guru/i/items/21483.jpg)
Breastplate of Determination
GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.
![Fae-Blessed Hoops](https://static.smite.guru/i/items/23009.jpg)
Fae-Blessed Hoops
PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.
![Spectral Armor](https://static.smite.guru/i/items/24187.jpg)
Spectral Armor
AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.
![Corrupted Bluestone](https://static.smite.guru/i/items/23860.jpg)
Corrupted Bluestone
PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.
![Gladiator's Shield](https://static.smite.guru/i/items/23853.jpg)
Gladiator's Shield
PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.
![Jotunn's Wrath](https://static.smite.guru/i/items/7904.jpg)
Jotunn's Wrath
![Amulet of the Stronghold](https://static.smite.guru/i/items/21505.jpg)
Amulet of the Stronghold
AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.
![Breastplate of Regrowth](https://static.smite.guru/i/items/24188.jpg)
Breastplate of Regrowth
PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.
![Spectral Armor](https://static.smite.guru/i/items/24187.jpg)
Spectral Armor
AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.
![Conduit Gem](https://static.smite.guru/i/items/19677.jpg)
Conduit Gem
PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.
![Chronos' Pendant](https://static.smite.guru/i/items/7784.jpg)
Chronos' Pendant
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
![Spear of Desolation](https://static.smite.guru/i/items/12670.jpg)
Spear of Desolation
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
![Y10 Evolved Book of Thoth](https://static.smite.guru/i/items/15725.jpg)
Y10 Evolved Book of Thoth
PASSIVE - You gain Magical Power equal to 7% of your Mana from items.
![Obsidian Shard](https://static.smite.guru/i/items/18179.jpg)
Obsidian Shard
PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.
![Book of Souls](https://static.smite.guru/i/items/9859.jpg)
Book of Souls
PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.