Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Gatewaysmoke
Kuzenbo
Level 123
God Stats
0W - 1L
1,576 SR
Queue Stats
2W - 10L
1,224 Elo+
Party 2
Ra
Ra
Grimey Wr1d
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chiron
Chiron
HeRsHeYsQiRt643
Chiron
Level 66
God Stats
6W - 10L
1,245 SR
Queue Stats
156W - 180L
1,371 Elo+
Solo
Serqet
Serqet
shwiftywick
Serqet
Level 89
God Stats
135W - 153L
1,388 SR
Queue Stats
761W - 813L
1,369 Elo+
Solo
Team Averages
Level 79
1,442 SR
1,393 Elo+

VS

Team Averages
Level 83
1,472 SR
1,438 Elo+
Medusa
Medusa
 
Medusa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
NSG-Outlaw1
Fenrir
Level 76
God Stats
17W - 29L
1,394 SR
Queue Stats
168W - 183L
1,421 Elo+
Solo
Chaac
Chaac
lMelodic
Chaac
Level 48
God Stats
30W - 17L
1,549 SR
Queue Stats
115W - 138L
1,406 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
养驴滴123
Morgan Le Fay
Level 86
God Stats
130W - 146L
1,415 SR
Queue Stats
213W - 261L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 1 / 4
9,761
1,085
9,015
5,585
2,284
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Gatewaysmoke
Kuzenbo
13
0 / 2 / 1
7,996
888
1,825
5,803
7,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 5 / 3
8,483
943
9,422
8,488
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 0
9,641
1,071
7,179
14,762
6,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
14
0 / 8 / 4
8,777
975
10,811
18,066
11,114
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

180

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 1 / 11
11,004
1,223
16,837
9,962
4,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Maman Brigitte
 
Maman Brigitte
15
0 / 3 / 11
9,167
1,019
5,779
9,917
4,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
15
6 / 0 / 5
9,865
1,096
7,434
6,757
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
lMelodic
Chaac
16
2 / 0 / 12
9,804
1,089
7,272
9,067
9,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
养驴滴123
Morgan Le Fay
16
5 / 1 / 12
10,778
1,198
10,882
7,592
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
5
Kills
21
21
Deaths
5
12
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
4
3
W
Medusa
 
Medusa
8
1
11
13.5
W
Maman Brigitte
 
Maman Brigitte
0
3
11
1.83
L
Kuzenbo
Gatewaysmoke
Kuzenbo
0
2
1
0.25
L
0
5
3
0.3
L
4
5
0
0.8
W
Fenrir
6
0
5
8.5
W
Chaac
lMelodic
Chaac
2
0
12
8
L
Serqet
0
8
4
0.25
W
Morgan Le Fay
养驴滴123
Morgan Le Fay
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,252
Damage
48,204
52,704
Taken
43,295
30,676
Mitigated
25,442
2,634
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,015
2,456
0
0
5,585
2,284
0
1,843
3,641
47,537
0
W
Medusa
 
Medusa
16,837
9,150
0
1,297
9,962
4,397
0
5,370
4,080
0
32,708
W
Maman Brigitte
 
Maman Brigitte
5,779
633
0
1,372
9,917
4,457
0
3,722
5,845
28,316
0
L
Kuzenbo
Gatewaysmoke
Kuzenbo
1,825
494
0
236
5,803
7,434
0
2,118
3,566
2,352
0
L
9,422
1,191
290
821
8,488
3,582
0
2,639
5,727
23,208
0
L
7,179
3,843
247
667
14,762
6,262
0
5,940
8,603
0
18,701
W
Fenrir
7,434
1,312
0
181
6,757
3,392
0
3,599
2,944
0
15,392
W
Chaac
lMelodic
Chaac
7,272
1,283
90
2,455
9,067
9,728
0
3,198
5,264
0
24,750
L
Serqet
10,811
3,552
0
373
18,066
11,114
0
4,121
13,682
0
15,442
W
Morgan Le Fay
养驴滴123
Morgan Le Fay
10,882
959
0
287
7,592
3,468
0
3,745
3,737
31,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,658
Gold Earned
50,618
147
Minions Killed
204
7
Camps Cleared
6
690,115
Distance Traveled
884,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,761
1,085
78
9
1
151,576
0
W
Medusa
11,004
1,223
30
3
0
163,239
0
W
Maman Brigitte
9,167
1,019
41
5
2
169,815
0
L
Kuzenbo
7,996
888
2
0
0
53,952
0
L
Ra
8,483
943
28
3
0
116,169
0
L
Chiron
9,641
1,071
23
3
4
182,553
0
W
Fenrir
9,865
1,096
15
2
2
180,477
0
W
Chaac
9,804
1,089
52
6
1
184,696
0
L
Serqet
8,777
975
16
2
2
185,865
0
W
Morgan Le Fay
10,778
1,198
66
7
1
186,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role