Player Matchup

Thor
Thor
 
Thor
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
ElderMain22
Ares
Level 146
God Stats
1W - 4L
1,165 SR
Queue Stats
91W - 94L
1,532 Elo+
Solo
Hou Yi
Hou Yi
R11P
Hou Yi
Level 69
God Stats
10W - 12L
1,470 SR
Queue Stats
144W - 146L
1,398 Elo+
Party 3
Zeus
Zeus
azmal_ad
Zeus
Level 109
God Stats
101W - 81L
1,680 SR
Queue Stats
400W - 391L
1,578 Elo+
Solo
Surtr
Surtr
lllRaulylll3994
Surtr
Level 12
God Stats
4W - 3L
1,498 SR
Queue Stats
15W - 21L
1,264 Elo+
Party 3
Team Averages
Level 81
1,463 SR
1,455 Elo+

VS

Team Averages
Level 122
1,645 SR
1,476 Elo+
Khepri
Khepri
CrocGod
Khepri
Level 169
God Stats
8W - 1L
1,984 SR
Queue Stats
198W - 164L
1,502 Elo+
Party 2
Freya
Freya
MagicianBread
Freya
Level 34
God Stats
4W - 7L
1,397 SR
Queue Stats
197W - 164L
1,502 Elo+
Party 2
King Arthur
King Arthur
Thereal2k_sgh1
King Arthur
Level 159
God Stats
78W - 64L
1,576 SR
Queue Stats
403W - 395L
1,479 Elo+
Solo
Hou Yi
Hou Yi
TrumpetGod42
Hou Yi
Level 106
God Stats
2W - 0L
1,767 SR
Queue Stats
58W - 68L
1,443 Elo+
Party 1
Ymir
Ymir
mylilpony5eva
Ymir
Level 141
God Stats
6W - 6L
1,499 SR
Queue Stats
88W - 91L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 0 / 1
5,388
599
1,803
7,262
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,784
420
95
3,117
1,414
Hou Yi
R11P
Hou Yi
1
0 / 0 / 0
3,413
379
0
647
123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
10
1 / 1 / 0
5,939
660
4,682
3,976
1,235
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,795
533
2,129
6,649
2,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CrocGod
Khepri
8
0 / 0 / 0
5,188
576
818
1,171
994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 0
4,694
522
603
3,904
1,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Thereal2k_sgh1
King Arthur
10
3 / 1 / 1
6,090
677
6,033
7,351
6,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
8
0 / 0 / 0
4,733
526
745
2,165
786
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
4,295
477
1,148
6,182
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
4
5
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
1
0.5
W
Khepri
CrocGod
Khepri
0
0
0
0
L
0
1
0
0
W
1
0
0
1
L
Hou Yi
R11P
Hou Yi
0
0
0
0
W
King Arthur
Thereal2k_sgh1
King Arthur
3
1
1
3.5
W
Hou Yi
0
0
0
0
L
Zeus
1
1
0
1
L
0
3
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,709
Damage
9,347
21,651
Taken
20,773
8,380
Mitigated
12,755
6,336
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,803
872
0
3,475
7,262
2,683
304
1,545
5,613
0
38,906
W
Khepri
CrocGod
Khepri
818
114
0
361
1,171
994
568
8
1,163
18,286
0
L
95
0
0
995
3,117
1,414
0
560
2,557
9,415
0
W
603
138
0
2,203
3,904
1,354
0
1,539
2,365
14,955
0
L
Hou Yi
R11P
Hou Yi
0
0
0
18
647
123
0
0
647
0
2,106
W
King Arthur
Thereal2k_sgh1
King Arthur
6,033
977
0
1,379
7,351
6,804
0
872
6,479
1,781
39,407
W
Hou Yi
745
480
0
1,433
2,165
786
1,699
87
2,078
0
31,273
L
Zeus
4,682
495
0
1,084
3,976
1,235
301
533
3,427
47,359
0
L
2,129
1,069
0
764
6,649
2,925
0
323
6,326
55
23,344
W
1,148
477
0
1,290
6,182
2,817
0
2,271
3,911
22,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,319
Gold Earned
25,000
200
Minions Killed
220
0
Camps Cleared
0
673,223
Distance Traveled
768,432
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,388
599
75
8
0
196,921
0
W
Khepri
5,188
576
20
2
0
159,647
0
L
Ares
3,784
420
6
1
0
122,041
0
W
Freya
4,694
522
27
3
0
128,823
0
L
Hou Yi
3,413
379
3
0
0
21,291
0
W
King Arthur
6,090
677
68
8
0
173,008
1
W
Hou Yi
4,733
526
67
7
0
142,319
3
L
Zeus
5,939
660
88
10
0
167,608
0
L
Surtr
4,795
533
28
3
0
165,362
0
W
Ymir
4,295
477
38
4
0
164,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role