Player Matchup

Freya
Freya
Ashton1219
Freya
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
484W - 415L
1,544 Elo+
Party 1
Jing Wei
Jing Wei
CrUsTy_S0cKz-
Jing Wei
Level 76
God Stats
5W - 5L
1,500 SR
Queue Stats
9W - 10L
1,479 Elo+
Solo
Horus
Horus
OVAxBRICKS
Horus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 203L
1,549 Elo+
Party 1
Hun Batz
Hun Batz
Predator732
Hun Batz
Level 125
God Stats
4W - 1L
1,780 SR
Queue Stats
316W - 296L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
UniversalEnemy7
Kukulkan
Level 127
God Stats
1W - 8L
1,307 SR
Queue Stats
401W - 331L
1,571 Elo+
Solo
Team Averages
Level 102
1,518 SR
1,533 Elo+

VS

Team Averages
Level 144
1,583 SR
1,503 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Dabuttler
Freya
Level 173
God Stats
1W - 0L
1,279 SR
Queue Stats
9W - 10L
1,444 Elo+
Party 2
Thanatos
Thanatos
EarthMoose
Thanatos
Level 122
God Stats
19W - 5L
1,928 SR
Queue Stats
48W - 42L
1,501 Elo+
Solo
Zeus
Zeus
FocusBA
Zeus
Level 121
God Stats
2W - 1L
1,482 SR
Queue Stats
37W - 24L
1,588 Elo+
Party 2
Ganesha
Ganesha
Ronkiyo
Ganesha
Level 145
God Stats
1W - 0L
1,729 SR
Queue Stats
71W - 69L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
0 / 4 / 1
7,442
532
3,448
12,236
7,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
CrUsTy_S0cKz-
Jing Wei
11
0 / 5 / 0
6,550
468
8,748
14,345
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
8
0 / 3 / 3
6,383
456
4,867
13,220
10,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Predator732
Hun Batz
11
2 / 6 / 0
6,825
488
7,799
12,990
5,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
12
1 / 3 / 0
7,427
531
8,020
7,762
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
5 / 0 / 0
10,461
747
7,734
10,672
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Freya
Dabuttler
Freya
14
6 / 0 / 2
8,734
624
10,734
7,307
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
EarthMoose
Thanatos
13
6 / 1 / 3
7,878
563
10,219
13,644
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
FocusBA
Zeus
12
4 / 1 / 1
7,747
553
8,615
5,695
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Ronkiyo
Ganesha
11
0 / 1 / 12
7,948
568
3,955
11,601
10,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
21
21
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
0
5
L
Freya
0
4
1
0.13
L
Jing Wei
CrUsTy_S0cKz-
Jing Wei
0
5
0
0
W
Freya
Dabuttler
Freya
6
0
2
7
W
Thanatos
EarthMoose
Thanatos
6
1
3
7.5
W
Zeus
FocusBA
Zeus
4
1
1
4.5
L
Horus
0
3
3
0.5
L
Hun Batz
Predator732
Hun Batz
2
6
0
0.33
W
Ganesha
Ronkiyo
Ganesha
0
1
12
6
L
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,882
Damage
41,257
60,553
Taken
48,919
31,805
Mitigated
26,225
14,579
Healing
21,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,734
367
0
4,556
10,672
4,400
0
3,362
7,030
100,517
0
L
Freya
3,448
1,120
0
4,337
12,236
7,855
0
5,699
6,537
51,229
0
L
Jing Wei
CrUsTy_S0cKz-
Jing Wei
8,748
7,194
0
3,260
14,345
5,322
0
8,104
6,010
0
47,487
W
Freya
Dabuttler
Freya
10,734
3,254
0
3,490
7,307
3,410
206
284
7,023
55,743
2,494
W
Thanatos
EarthMoose
Thanatos
10,219
3,514
0
9,050
13,644
5,916
0
2,040
11,604
0
49,296
W
Zeus
FocusBA
Zeus
8,615
974
0
980
5,695
2,068
672
2,638
3,057
52,729
0
L
Horus
4,867
2,384
692
4,099
13,220
10,356
0
7,533
5,390
0
14,454
L
Hun Batz
Predator732
Hun Batz
7,799
2,933
0
460
12,990
5,104
0
5,138
7,752
0
50,965
W
Ganesha
Ronkiyo
Ganesha
3,955
773
371
2,610
11,601
10,431
0
2,864
8,737
14,799
0
L
Kukulkan
8,020
517
0
1,731
7,762
3,168
316
3,936
3,826
62,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,627
Gold Earned
42,768
362
Minions Killed
435
0
Camps Cleared
0
1,445,895
Distance Traveled
1,520,285
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,461
747
174
12
0
300,880
6
L
Freya
7,442
532
98
7
0
264,170
0
L
Jing Wei
6,550
468
73
5
0
266,002
4
W
Freya
8,734
624
106
8
0
294,992
4
W
Thanatos
7,878
563
59
4
0
334,214
3
W
Zeus
7,747
553
94
7
0
293,067
2
L
Horus
6,383
456
16
1
0
333,400
1
L
Hun Batz
6,825
488
66
5
0
296,113
0
W
Ganesha
7,948
568
2
0
0
297,132
0
L
Kukulkan
7,427
531
109
8
0
286,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role