Player Matchup

Morgan Le Fay
Morgan Le Fay
Anadrol8347834
Morgan Le Fay
Level 40
God Stats
1W - 8L
1,363 SR
Queue Stats
2W - 11L
1,102 Elo+
Party 2
Cthulhu
Cthulhu
ItsBrazy
Cthulhu
Level 48
God Stats
2W - 4L
1,230 SR
Queue Stats
32W - 34L
1,323 Elo+
Party 2
Sun Wukong
Sun Wukong
WlNSTROL
Sun Wukong
Level 101
God Stats
11W - 10L
1,364 SR
Queue Stats
50W - 66L
1,273 Elo+
Party 2
Pele
Pele
iCrispyCai
Pele
Level 81
God Stats
0W - 3L
1,207 SR
Queue Stats
20W - 20L
1,500 Elo+
Party 2
Izanami
Izanami
superdrol
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 58
1,333 SR
1,339 Elo+

VS

Team Averages
Level 101
1,557 SR
1,478 Elo+
Danzaburou
Danzaburou
Anti_Sober_
Danzaburou
Level 107
God Stats
42W - 32L
1,620 SR
Queue Stats
737W - 683L
1,466 Elo+
Solo
Freya
Freya
CelestialOrigin
Freya
Level 108
God Stats
20W - 20L
1,562 SR
Queue Stats
79W - 69L
1,515 Elo+
Solo
Ymir
Ymir
Pelonp792
Ymir
Level 99
God Stats
2W - 2L
1,571 SR
Queue Stats
46W - 51L
1,437 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Spectro-57
Ah Muzen Cab
Level 88
God Stats
2W - 0L
1,448 SR
Queue Stats
57W - 55L
1,488 Elo+
Party 1
Bakasura
Bakasura
noobd00d
Bakasura
Level 104
God Stats
2W - 1L
1,586 SR
Queue Stats
156W - 150L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anadrol8347834
Morgan Le Fay
11
0 / 5 / 2
6,581
439
4,650
11,285
4,748
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
ItsBrazy
Cthulhu
10
0 / 3 / 6
6,869
458
6,770
11,996
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
WlNSTROL
Sun Wukong
13
2 / 2 / 0
7,378
492
8,567
13,475
11,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
7 / 5 / 2
8,593
573
10,841
18,798
7,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
superdrol
Izanami
11
1 / 9 / 3
6,816
454
5,819
12,430
4,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anti_Sober_
Danzaburou
16
9 / 0 / 4
10,382
692
12,348
7,802
3,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 2
9,306
620
13,248
13,225
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
11
2 / 4 / 7
7,610
507
4,226
12,460
11,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Spectro-57
Ah Muzen Cab
13
6 / 4 / 4
8,333
556
12,395
11,236
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
noobd00d
Bakasura
16
5 / 1 / 6
9,659
644
10,858
14,526
6,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
10
Kills
24
24
Deaths
12
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Anadrol8347834
Morgan Le Fay
0
5
2
0.2
W
Danzaburou
Anti_Sober_
Danzaburou
9
0
4
11
W
2
3
2
1
L
Cthulhu
ItsBrazy
Cthulhu
0
3
6
1
W
Ymir
2
4
7
1.38
W
Ah Muzen Cab
Spectro-57
Ah Muzen Cab
6
4
4
2
L
Sun Wukong
WlNSTROL
Sun Wukong
2
2
0
1
L
7
5
2
1.6
W
Bakasura
noobd00d
Bakasura
5
1
6
8
L
Izanami
superdrol
Izanami
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,647
Damage
53,075
67,984
Taken
59,249
36,478
Mitigated
32,301
11,969
Healing
16,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Anadrol8347834
Morgan Le Fay
4,650
402
65
1,048
11,285
4,748
0
630
10,165
37,687
0
W
Danzaburou
Anti_Sober_
Danzaburou
12,348
3,667
0
2,131
7,802
3,350
684
2,199
5,603
0
76,991
W
13,248
4,045
0
5,750
13,225
6,746
300
312
12,913
65,250
11,341
L
Cthulhu
ItsBrazy
Cthulhu
6,770
639
245
1,676
11,996
9,181
0
1,628
9,934
24,690
0
W
Ymir
4,226
847
84
1,511
12,460
11,752
538
3,576
8,884
27,818
0
W
Ah Muzen Cab
Spectro-57
Ah Muzen Cab
12,395
6,953
460
2,493
11,236
3,904
2,730
1,987
9,249
0
55,290
L
Sun Wukong
WlNSTROL
Sun Wukong
8,567
2,455
0
4,213
13,475
11,317
162
8,652
4,499
0
50,366
L
10,841
3,027
0
3,316
18,798
7,144
138
3,646
14,346
0
60,847
W
Bakasura
noobd00d
Bakasura
10,858
6,931
0
3,921
14,526
6,549
843
3,346
11,180
0
82,478
L
Izanami
superdrol
Izanami
5,819
4,243
0
1,406
12,430
4,088
0
1,938
10,417
0
40,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,237
Gold Earned
45,290
319
Minions Killed
480
0
Camps Cleared
0
1,389,948
Distance Traveled
1,456,569
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,581
439
44
3
0
244,440
0
W
Danzaburou
10,382
692
116
8
0
295,447
1
W
Freya
9,306
620
119
8
0
255,197
4
L
Cthulhu
6,869
458
39
3
0
287,733
0
W
Ymir
7,610
507
40
3
0
285,484
0
W
Ah Muzen Cab
8,333
556
72
5
0
283,621
0
L
Sun Wukong
7,378
492
75
5
0
279,621
0
L
Pele
8,593
573
83
6
0
336,470
0
W
Bakasura
9,659
644
133
9
0
336,820
2
L
Izanami
6,816
454
78
5
0
241,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role