Player Matchup

Apollo
Apollo
BongSZN
Apollo
Level 121
God Stats
4W - 2L
1,911 SR
Queue Stats
191W - 200L
1,460 Elo+
Party 2
Chronos
Chronos
CthyllasDream
Chronos
Level 129
God Stats
0W - 2L
1,721 SR
Queue Stats
96W - 79L
1,474 Elo+
Party 3
Horus
Horus
LegendEvolved
Horus
Level 113
God Stats
15W - 12L
1,512 SR
Queue Stats
55W - 47L
1,486 Elo+
Party 3
Nu Wa
Nu Wa
ResidentTrack
Nu Wa
Level 125
God Stats
3W - 2L
1,445 SR
Queue Stats
163W - 165L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
Whiddey_
Zhong Kui
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 129L
1,445 Elo+
Party 2
Team Averages
Level 123
1,618 SR
1,467 Elo+

VS

Team Averages
Level 57
1,562 SR
1,415 Elo+
Sylvanus
Sylvanus
Frenchfryman44
Sylvanus
Level 25
God Stats
17W - 12L
1,355 SR
Queue Stats
28W - 19L
1,485 Elo+
Party 1
Olorun
Olorun
HollywoodHaynie
Olorun
Level 118
God Stats
4W - 0L
1,719 SR
Queue Stats
32W - 34L
1,396 Elo+
Party 1
Arachne
Arachne
ImJaceeee
Arachne
Level 13
God Stats
5W - 0L
1,715 SR
Queue Stats
7W - 11L
1,318 Elo+
Party 1
Sun Wukong
Sun Wukong
OKT8N
Sun Wukong
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 14L
1,434 Elo+
Party 1
Anubis
Anubis
soto305
Anubis
Level 71
God Stats
3W - 4L
1,519 SR
Queue Stats
37W - 39L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BongSZN
Apollo
15
1 / 5 / 1
8,700
483
4,723
16,124
6,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
14
1 / 6 / 1
8,894
494
10,980
12,286
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 2 / 3
8,004
445
7,340
19,701
22,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 5 / 1
8,039
447
12,650
10,336
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
Whiddey_
Zhong Kui
17
3 / 4 / 0
11,021
612
11,302
15,762
17,568
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 1 / 9
9,625
535
3,454
16,576
12,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

17
9 / 0 / 3
10,732
596
17,381
12,864
6,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
ImJaceeee
Arachne
16
2 / 0 / 4
9,611
534
5,979
17,628
8,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
OKT8N
Sun Wukong
14
2 / 3 / 6
8,873
493
5,236
15,062
11,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
soto305
Anubis
18
7 / 1 / 4
11,012
612
19,108
16,168
8,833
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
22
22
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
BongSZN
Apollo
1
5
1
0.3
L
Chronos
1
6
1
0.25
W
Sylvanus
2
1
9
6.5
W
9
0
3
10.5
W
Arachne
ImJaceeee
Arachne
2
0
4
4
L
0
2
3
0.75
W
Sun Wukong
OKT8N
Sun Wukong
2
3
6
1.67
L
0
5
1
0.1
L
Zhong Kui
Whiddey_
Zhong Kui
3
4
0
0.75
W
Anubis
soto305
Anubis
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,995
Damage
51,158
74,209
Taken
78,298
54,283
Mitigated
47,342
15,297
Healing
35,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BongSZN
Apollo
4,723
2,022
0
572
16,124
6,230
0
7,905
8,219
0
79,518
L
Chronos
10,980
3,578
0
1,106
12,286
5,132
1,057
7,561
4,725
76,403
0
W
Sylvanus
3,454
927
4,382
4,457
16,576
12,332
200
8,450
8,126
25,124
0
W
17,381
10,780
796
4,485
12,864
6,095
489
5,729
7,135
100,133
0
W
Arachne
ImJaceeee
Arachne
5,979
4,357
0
7,385
17,628
8,899
0
7,630
9,998
0
89,979
L
7,340
3,371
435
5,463
19,701
22,671
0
13,351
6,350
0
21,421
W
Sun Wukong
OKT8N
Sun Wukong
5,236
1,317
0
3,567
15,062
11,183
513
6,975
8,087
0
49,226
L
12,650
2,859
0
786
10,336
2,682
0
7,118
3,218
64,280
0
L
Zhong Kui
Whiddey_
Zhong Kui
11,302
896
0
6,935
15,762
17,568
644
4,008
11,754
87,043
0
W
Anubis
soto305
Anubis
19,108
652
0
10,466
16,168
8,833
310
6,352
9,816
126,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,658
Gold Earned
49,853
561
Minions Killed
568
0
Camps Cleared
0
1,646,908
Distance Traveled
1,706,097
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,700
483
133
7
0
343,851
2
L
Chronos
8,894
494
136
8
0
347,174
3
W
Sylvanus
9,625
535
29
2
0
348,620
0
W
Olorun
10,732
596
147
8
0
332,028
1
W
Arachne
9,611
534
113
6
0
404,136
0
L
Horus
8,004
445
24
1
0
377,175
2
W
Sun Wukong
8,873
493
92
5
0
315,382
2
L
Nu Wa
8,039
447
109
6
0
306,080
2
L
Zhong Kui
11,021
612
159
9
0
272,628
4
W
Anubis
11,012
612
187
10
0
305,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role