Player Matchup

Medusa
Medusa
 
Medusa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
SIeepster
Janus
Level 143
God Stats
0W - 2L
1,608 SR
Queue Stats
37W - 22L
1,637 Elo+
Party 2
Sun Wukong
Sun Wukong
lethalonfire
Sun Wukong
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,497 Elo+
Party 2
Team Averages
Level 82
1,536 SR
1,544 Elo+

VS

Team Averages
Level 102
1,546 SR
1,484 Elo+
Danzaburou
Danzaburou
DogOfScylla
Danzaburou
Level 28
God Stats
6W - 4L
1,670 SR
Queue Stats
43W - 34L
1,507 Elo+
Party 1
Cerberus
Cerberus
Nothagain
Cerberus
Level 153
God Stats
8W - 11L
1,432 SR
Queue Stats
196W - 190L
1,473 Elo+
Party 1
Anubis
Anubis
ShiniBot
Anubis
Level 125
God Stats
52W - 33L
1,536 SR
Queue Stats
134W - 134L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 4 / 4
10,158
781
8,788
11,626
2,790
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
SIeepster
Janus
12
3 / 6 / 4
9,840
757
7,908
9,831
2,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
lethalonfire
Sun Wukong
13
3 / 3 / 6
9,819
755
7,939
13,411
7,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DogOfScylla
Danzaburou
13
3 / 1 / 7
10,375
798
5,122
8,777
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Nothagain
Cerberus
12
1 / 3 / 10
9,793
753
9,859
12,162
7,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
ShiniBot
Anubis
14
9 / 7 / 3
11,749
904
15,494
13,877
6,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
11
Kills
13
13
Deaths
11
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
4
4
1.75
W
Danzaburou
DogOfScylla
Danzaburou
3
1
7
6.5
W
Cerberus
Nothagain
Cerberus
1
3
10
2
L
Janus
SIeepster
Janus
3
6
4
0.83
W
Anubis
ShiniBot
Anubis
9
7
3
1.5
L
Sun Wukong
lethalonfire
Sun Wukong
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,635
Damage
30,475
34,868
Taken
34,816
13,041
Mitigated
17,124
3,622
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,788
4,642
0
2,348
11,626
2,790
228
8,473
2,847
0
25,436
W
Danzaburou
DogOfScylla
Danzaburou
5,122
1,328
0
3,911
8,777
3,355
2,128
1,556
7,221
0
53,197
W
Cerberus
Nothagain
Cerberus
9,859
353
0
2,301
12,162
7,464
146
2,202
9,960
20,957
274
L
Janus
SIeepster
Janus
7,908
194
0
190
9,831
2,624
0
7,057
2,590
42,673
0
W
Anubis
ShiniBot
Anubis
15,494
153
0
4,992
13,877
6,305
526
4,521
9,356
39,219
0
L
Sun Wukong
lethalonfire
Sun Wukong
7,939
1,165
0
1,084
13,411
7,627
0
8,806
4,219
0
24,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,817
Gold Earned
31,917
126
Minions Killed
144
0
Camps Cleared
0
711,271
Distance Traveled
651,792
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,158
781
23
2
0
221,875
0
W
Danzaburou
10,375
798
61
5
0
227,854
0
W
Cerberus
9,793
753
33
3
0
235,816
4
L
Janus
9,840
757
78
6
0
223,563
1
W
Anubis
11,749
904
50
4
0
188,122
0
L
Sun Wukong
9,819
755
25
2
0
265,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role