Player Matchup

Da Ji
Da Ji
CubicSpore20838
Da Ji
Level 172
God Stats
32W - 63L
1,453 SR
Queue Stats
54W - 94L
1,372 Elo+
Party 1
Terra
Terra
JoeKennedyFTW
Terra
Level 240
God Stats
5W - 3L
1,563 SR
Queue Stats
15W - 31L
1,367 Elo+
Party 1
Neith
Neith
MDn1ghtFR05T
Neith
Level 158
God Stats
2W - 3L
1,449 SR
Queue Stats
17W - 36L
1,324 Elo+
Party 1
Kuzenbo
Kuzenbo
SacredGibbs24
Kuzenbo
Level 116
God Stats
33W - 62L
1,417 SR
Queue Stats
33W - 66L
1,339 Elo+
Party 1
Discordia
Discordia
TemperingList8
Discordia
Level 124
God Stats
3W - 1L
1,595 SR
Queue Stats
8W - 16L
1,268 Elo+
Party 1
Team Averages
Level 162
1,495 SR
1,334 Elo+

VS

Team Averages
Level 36
1,510 SR
1,408 Elo+
Ah Muzen Cab
Ah Muzen Cab
Chuyitomadridd
Ah Muzen Cab
Level 27
God Stats
2W - 3L
1,600 SR
Queue Stats
72W - 99L
1,306 Elo+
Solo
Scylla
Scylla
JustBetz
Scylla
Level 26
God Stats
0W - 3L
1,267 SR
Queue Stats
18W - 32L
1,368 Elo+
Solo
Cerberus
Cerberus
MisterTwistr894
Cerberus
Level 38
God Stats
11W - 11L
1,551 SR
Queue Stats
93W - 91L
1,443 Elo+
Solo
Bellona
Bellona
bigdaddymunch21
Bellona
Level 84
God Stats
8W - 6L
1,630 SR
Queue Stats
155W - 176L
1,424 Elo+
Solo
Hachiman
Hachiman
kingkobra0434
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 7
8,157
906
11,240
7,721
4,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 0 / 6
7,890
877
6,715
7,075
5,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 1 / 2
8,126
903
2,740
4,266
1,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
13
1 / 1 / 5
7,400
822
2,223
7,151
6,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
TemperingList8
Discordia
14
2 / 0 / 6
7,871
875
5,600
3,089
1,200
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chuyitomadridd
Ah Muzen Cab
8
0 / 0 / 0
4,392
488
0
0
0
Scylla
JustBetz
Scylla
12
0 / 6 / 0
6,482
720
5,763
8,446
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
13
0 / 0 / 1
7,232
804
4,046
7,196
4,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 3 / 0
6,914
768
5,771
10,541
7,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
kingkobra0434
Hachiman
12
0 / 5 / 0
6,523
725
2,414
8,496
2,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
14
Kills
1
2
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Chuyitomadridd
Ah Muzen Cab
0
0
0
0
W
7
0
7
10.5
W
4
0
6
7
L
Scylla
JustBetz
Scylla
0
6
0
0
W
0
1
2
1
L
Cerberus
0
0
1
0.5
W
Kuzenbo
1
1
5
3.5
W
Discordia
TemperingList8
Discordia
2
0
6
5
L
1
3
0
0.33
L
Hachiman
kingkobra0434
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,518
Damage
17,994
29,302
Taken
34,679
19,406
Mitigated
17,531
3,783
Healing
5,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Chuyitomadridd
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
11,240
3,139
0
562
7,721
4,224
0
2,664
4,960
0
17,447
W
6,715
951
388
971
7,075
5,891
62
2,347
4,538
20,400
539
L
Scylla
JustBetz
Scylla
5,763
189
0
0
8,446
2,439
0
2,888
5,463
16,015
0
W
2,740
1,089
0
895
4,266
1,749
2,083
428
3,675
0
38,036
L
Cerberus
4,046
84
841
2,540
7,196
4,940
0
3,351
3,643
18,478
0
W
Kuzenbo
2,223
877
281
686
7,151
6,342
409
3,347
3,536
9,756
0
W
Discordia
TemperingList8
Discordia
5,600
261
0
0
3,089
1,200
358
1,023
2,021
22,958
0
L
5,771
628
0
1,712
10,541
7,232
0
3,726
6,525
0
21,439
L
Hachiman
kingkobra0434
Hachiman
2,414
1,107
0
463
8,496
2,920
0
3,315
5,049
0
11,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,444
Gold Earned
31,543
194
Minions Killed
122
0
Camps Cleared
0
919,946
Distance Traveled
669,758
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,392
488
0
0
0
0
0
W
Da Ji
8,157
906
18
2
0
206,300
0
W
Terra
7,890
877
32
4
0
188,180
0
L
Scylla
6,482
720
28
3
0
148,861
0
W
Neith
8,126
903
87
10
0
155,545
2
L
Cerberus
7,232
804
35
4
0
181,557
0
W
Kuzenbo
7,400
822
18
2
0
175,950
1
W
Discordia
7,871
875
39
4
0
193,971
0
L
Bellona
6,914
768
42
5
0
188,439
0
L
Hachiman
6,523
725
17
2
0
150,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role