Player Matchup

Hun Batz
Hun Batz
Conchitoo X
Hun Batz
Level 46
God Stats
2W - 8L
1,287 SR
Queue Stats
77W - 76L
1,464 Elo+
Party 2
Apollo
Apollo
MountAndDoMe
Apollo
Level 44
God Stats
12W - 7L
1,585 SR
Queue Stats
32W - 38L
1,404 Elo+
Solo
Cthulhu
Cthulhu
Mr_Dante1808
Cthulhu
Level 66
God Stats
4W - 0L
1,500 SR
Queue Stats
166W - 159L
1,423 Elo+
Party 2
Merlin
Merlin
jenunez96
Merlin
Level 44
God Stats
8W - 15L
1,351 SR
Queue Stats
61W - 83L
1,384 Elo+
Party 2
Hades
Hades
kroVu
Hades
Level 27
God Stats
2W - 1L
1,491 SR
Queue Stats
48W - 47L
1,462 Elo+
Party 2
Team Averages
Level 45
1,443 SR
1,427 Elo+

VS

Team Averages
Level 39
1,386 SR
1,415 Elo+
Loki
Loki
FlokiSonofTrix
Loki
Level 36
God Stats
1W - 2L
1,372 SR
Queue Stats
20W - 28L
1,367 Elo+
Party 3
Sun Wukong
Sun Wukong
LEpRiKoN333
Sun Wukong
Level 57
God Stats
2W - 7L
1,164 SR
Queue Stats
49W - 57L
1,374 Elo+
Party 3
Hel
Hel
SLIDA11
Hel
Level 54
God Stats
4W - 7L
1,461 SR
Queue Stats
107W - 100L
1,519 Elo+
Party 1
Scylla
Scylla
Valshea
Scylla
Level 12
God Stats
25W - 33L
1,516 SR
Queue Stats
61W - 66L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
funkaholik14
Cthulhu
Level 35
God Stats
8W - 13L
1,415 SR
Queue Stats
48W - 58L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Conchitoo X
Hun Batz
16
5 / 0 / 9
10,856
1,086
15,711
10,112
5,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
16
6 / 1 / 8
10,744
1,074
14,536
9,502
3,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Mr_Dante1808
Cthulhu
17
2 / 0 / 15
10,328
1,033
6,499
7,996
8,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
jenunez96
Merlin
16
2 / 1 / 12
10,341
1,034
9,065
5,175
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
kroVu
Hades
16
4 / 0 / 14
10,915
1,092
14,798
8,961
4,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

283

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,894
889
4,419
9,406
4,235
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sun Wukong
LEpRiKoN333
Sun Wukong
14
1 / 7 / 1
9,115
912
7,087
16,268
10,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
15
1 / 2 / 1
9,538
954
8,076
8,610
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Valshea
Scylla
15
0 / 1 / 2
9,422
942
9,692
8,399
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
funkaholik14
Cthulhu
14
0 / 5 / 1
8,925
893
9,223
21,216
23,673
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
19
Kills
2
2
Deaths
19
58
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Conchitoo X
Hun Batz
5
0
9
9.5
L
0
4
2
0.25
L
Sun Wukong
LEpRiKoN333
Sun Wukong
1
7
1
0.21
W
Apollo
6
1
8
10
W
Cthulhu
Mr_Dante1808
Cthulhu
2
0
15
9.5
L
Hel
1
2
1
0.75
L
Scylla
Valshea
Scylla
0
1
2
1
L
Cthulhu
funkaholik14
Cthulhu
0
5
1
0.1
W
Merlin
jenunez96
Merlin
2
1
12
8
W
Hades
kroVu
Hades
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,609
Damage
38,497
41,746
Taken
63,899
23,995
Mitigated
46,963
6,350
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Conchitoo X
Hun Batz
15,711
3,191
0
212
10,112
5,260
0
6,225
3,887
0
27,814
L
4,419
624
0
33
9,406
4,235
0
5,947
3,459
0
13,751
L
Sun Wukong
LEpRiKoN333
Sun Wukong
7,087
1,677
256
645
16,268
10,851
0
8,673
7,595
0
12,380
W
Apollo
14,536
11,305
0
1,920
9,502
3,877
0
5,489
4,013
0
24,417
W
Cthulhu
Mr_Dante1808
Cthulhu
6,499
301
403
348
7,996
8,349
0
5,366
2,630
17,506
0
L
Hel
8,076
398
3,186
2,129
8,610
4,936
0
2,518
6,092
31,473
0
L
Scylla
Valshea
Scylla
9,692
1,221
0
58
8,399
3,268
0
2,081
6,318
35,918
0
L
Cthulhu
funkaholik14
Cthulhu
9,223
328
103
1,280
21,216
23,673
0
11,143
10,073
23,386
0
W
Merlin
jenunez96
Merlin
9,065
263
0
36
5,175
1,921
0
4,377
798
40,215
0
W
Hades
kroVu
Hades
14,798
544
450
2,981
8,961
4,588
0
5,534
3,427
33,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,184
Gold Earned
45,894
202
Minions Killed
196
7
Camps Cleared
5
1,038,111
Distance Traveled
968,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,856
1,086
25
3
2
231,633
0
L
Loki
8,894
889
11
1
3
193,397
0
L
Sun Wukong
9,115
912
6
1
0
203,689
0
W
Apollo
10,744
1,074
26
3
3
191,126
0
W
Cthulhu
10,328
1,033
12
1
0
207,365
0
L
Hel
9,538
954
56
6
1
205,360
0
L
Scylla
9,422
942
89
9
0
173,475
0
L
Cthulhu
8,925
893
34
3
1
192,964
0
W
Merlin
10,341
1,034
94
9
2
203,492
0
W
Hades
10,915
1,092
45
5
0
204,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role