Player Matchup

Cu Chulainn
Cu Chulainn
FiggBucker
Cu Chulainn
Level 115
God Stats
4W - 5L
1,500 SR
Queue Stats
253W - 252L
1,385 Elo+
Solo
Sol
Sol
MAXVLAC
Sol
Level 139
God Stats
1W - 0L
1,289 SR
Queue Stats
122W - 110L
1,469 Elo+
Party 1
Geb
Geb
XHuntress84X
Geb
Level 89
God Stats
2W - 0L
1,709 SR
Queue Stats
218W - 219L
1,573 Elo+
Solo
Discordia
Discordia
enigma391
Discordia
Level 109
God Stats
2W - 2L
1,308 SR
Queue Stats
125W - 124L
1,481 Elo+
Party 1
Ratatoskr
Ratatoskr
pune98
Ratatoskr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,476 Elo+
Solo
Team Averages
Level 102
1,461 SR
1,477 Elo+

VS

Team Averages
Level 111
1,558 SR
1,463 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BURNTELBOWSKIN
Cthulhu
Level 106
God Stats
7W - 9L
1,632 SR
Queue Stats
393W - 399L
1,426 Elo+
Solo
Skadi
Skadi
IanIsZeus
Skadi
Level 106
God Stats
2W - 1L
1,709 SR
Queue Stats
79W - 79L
1,471 Elo+
Solo
Hades
Hades
Shxdow_Darky
Hades
Level 67
God Stats
8W - 6L
1,707 SR
Queue Stats
302W - 291L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
Sikosis999
Gilgamesh
Level 133
God Stats
0W - 2L
1,241 SR
Queue Stats
41W - 54L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FiggBucker
Cu Chulainn
15
3 / 2 / 10
8,432
843
10,167
13,605
13,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
17
5 / 0 / 9
8,708
871
12,761
11,036
5,031
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
0 / 1 / 11
7,834
783
5,300
12,118
11,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
enigma391
Discordia
13
4 / 1 / 8
7,972
797
9,395
5,800
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
pune98
Ratatoskr
14
4 / 4 / 8
7,997
800
7,518
10,168
8,646
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 2 / 3
8,831
883
12,412
9,125
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 5
7,725
773
8,857
15,113
17,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
IanIsZeus
Skadi
14
1 / 3 / 5
7,845
785
11,938
10,086
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 5
6,902
690
4,461
6,582
3,098
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Sikosis999
Gilgamesh
14
1 / 2 / 5
7,434
743
9,043
11,496
11,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
16
Kills
8
8
Deaths
16
46
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
2
3
2.75
L
1
6
5
0.58
W
Cu Chulainn
FiggBucker
Cu Chulainn
3
2
10
4
L
Skadi
IanIsZeus
Skadi
1
3
5
1.17
W
Sol
5
0
9
9.5
L
1
3
5
1.17
L
Gilgamesh
Sikosis999
Gilgamesh
1
2
5
1.75
W
0
1
11
5.5
W
Discordia
enigma391
Discordia
4
1
8
8
W
Ratatoskr
pune98
Ratatoskr
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,141
Damage
46,711
52,727
Taken
52,402
40,749
Mitigated
40,924
22,172
Healing
15,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
12,412
1,554
973
3,187
9,125
4,294
0
4,202
4,748
0
25,552
L
8,857
402
1,009
1,262
15,113
17,325
0
8,575
6,282
16,408
0
W
Cu Chulainn
FiggBucker
Cu Chulainn
10,167
920
370
1,364
13,605
13,533
19
3,986
9,452
2,619
15,641
L
Skadi
IanIsZeus
Skadi
11,938
3,298
775
1,715
10,086
4,731
0
6,100
3,850
0
24,863
W
Sol
12,761
5,615
610
7,266
11,036
5,031
1,116
2,969
8,029
29,837
0
L
4,461
120
813
1,370
6,582
3,098
0
3,428
3,027
5,918
0
L
Gilgamesh
Sikosis999
Gilgamesh
9,043
908
1,966
2,600
11,496
11,476
0
7,026
4,249
11
18,104
W
5,300
197
4,419
4,486
12,118
11,060
54
2,905
8,979
12,139
0
W
Discordia
enigma391
Discordia
9,395
85
497
192
5,800
2,479
53
1,586
4,128
16,101
0
W
Ratatoskr
pune98
Ratatoskr
7,518
968
1,236
1,732
10,168
8,646
164
1,883
8,054
0
16,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,943
Gold Earned
38,737
110
Minions Killed
104
0
Camps Cleared
0
1,071,931
Distance Traveled
953,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,831
883
31
3
0
199,454
0
L
Cthulhu
7,725
773
15
2
0
195,963
0
W
Cu Chulainn
8,432
843
26
3
0
201,648
0
L
Skadi
7,845
785
38
4
0
170,783
0
W
Sol
8,708
871
42
4
0
192,381
0
L
Hades
6,902
690
10
1
0
130,652
0
L
Gilgamesh
7,434
743
10
1
0
257,087
0
W
Geb
7,834
783
11
1
0
225,371
0
W
Discordia
7,972
797
17
2
0
228,947
0
W
Ratatoskr
7,997
800
14
1
0
223,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role