Player Matchup

Ymir
Ymir
 
Ymir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
InfiniteBob
Scylla
Level 149
God Stats
1W - 1L
1,679 SR
Queue Stats
50W - 42L
1,558 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Insomnyakk
Tsukuyomi
Level 129
God Stats
1W - 2L
1,335 SR
Queue Stats
108W - 132L
1,481 Elo+
Solo
Hun Batz
Hun Batz
Nik2143136
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,341 Elo+
Solo
Team Averages
Level 120
1,503 SR
1,476 Elo+

VS

Team Averages
Level 124
1,529 SR
1,538 Elo+
Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dracful
Ah Muzen Cab
Level 143
God Stats
2W - 0L
1,468 SR
Queue Stats
78W - 80L
1,476 Elo+
Solo
Skadi
Skadi
Its me Chrisp
Skadi
Level 145
God Stats
7W - 3L
1,595 SR
Queue Stats
201W - 200L
1,471 Elo+
Solo
Hades
Hades
StrawberryNav
Hades
Level 49
God Stats
1W - 0L
1,518 SR
Queue Stats
79W - 43L
1,618 Elo+
Party 2
Agni
Agni
XxJahCoinGodxX
Agni
Level 136
God Stats
2W - 0L
1,565 SR
Queue Stats
93W - 57L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 3 / 5
7,972
797
3,559
11,707
11,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Anhur
 
Anhur
13
1 / 4 / 7
7,266
727
4,721
9,673
4,153
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Scylla
15
5 / 1 / 3
8,149
815
8,915
4,968
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Insomnyakk
Tsukuyomi
12
0 / 6 / 5
6,728
673
8,852
10,885
5,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Nik2143136
Hun Batz
13
0 / 6 / 5
6,758
676
6,351
11,635
6,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 3 / 9
7,623
762
2,732
15,701
9,189
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Dracful
Ah Muzen Cab
15
3 / 0 / 16
8,805
881
12,503
6,502
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
7 / 1 / 10
9,194
919
10,706
5,530
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
4 / 3 / 10
8,397
840
6,255
8,110
5,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 2 / 15
9,383
938
14,483
7,995
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
8
Kills
20
20
Deaths
9
25
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
5
1.5
L
Anhur
 
Anhur
1
4
7
1.13
W
Sobek
 
Sobek
1
3
9
1.83
W
Ah Muzen Cab
Dracful
Ah Muzen Cab
3
0
16
11
L
Scylla
5
1
3
6.5
L
Tsukuyomi
Insomnyakk
Tsukuyomi
0
6
5
0.42
W
7
1
10
12
L
Hun Batz
Nik2143136
Hun Batz
0
6
5
0.42
W
4
3
10
3
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,398
Damage
46,679
48,868
Taken
43,838
29,213
Mitigated
22,510
9,083
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,559
399
664
2,217
11,707
11,198
0
4,101
7,606
6,860
0
L
Anhur
 
Anhur
4,721
1,805
1,062
1,208
9,673
4,153
0
5,959
3,714
0
10,914
W
Sobek
 
Sobek
2,732
251
884
4,977
15,701
9,189
132
4,235
11,466
4,747
0
W
Ah Muzen Cab
Dracful
Ah Muzen Cab
12,503
2,941
704
1,262
6,502
2,661
240
1,576
4,926
0
27,442
L
Scylla
8,915
645
1,239
1,219
4,968
2,080
0
2,658
2,310
24,752
0
L
Tsukuyomi
Insomnyakk
Tsukuyomi
8,852
1,194
565
609
10,885
5,241
0
5,216
5,669
0
18,032
W
10,706
1,997
2,016
1,283
5,530
2,055
1,227
1,850
3,680
0
17,531
L
Hun Batz
Nik2143136
Hun Batz
6,351
0
0
300
11,635
6,541
0
5,536
6,099
0
10,421
W
6,255
141
982
1,735
8,110
5,460
712
3,115
4,995
13,190
0
W
14,483
903
433
766
7,995
3,145
667
1,698
6,297
29,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,873
Gold Earned
43,402
102
Minions Killed
109
0
Camps Cleared
0
877,069
Distance Traveled
898,094
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,972
797
10
1
0
174,869
0
L
Anhur
7,266
727
12
1
0
172,721
0
W
Sobek
7,623
762
4
0
0
167,625
0
W
Ah Muzen Cab
8,805
881
31
3
0
219,560
0
L
Scylla
8,149
815
51
5
0
195,112
1
L
Tsukuyomi
6,728
673
22
2
0
173,889
0
W
Skadi
9,194
919
17
2
0
179,260
0
L
Hun Batz
6,758
676
7
1
0
160,478
0
W
Hades
8,397
840
26
3
0
143,437
0
W
Agni
9,383
938
31
3
0
188,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role