Player Matchup

Lancelot
Lancelot
VegitoR3DTTV
Lancelot
Level 69
God Stats
1W - 0L
1,596 SR
Queue Stats
41W - 26L
1,731 Elo+
Party 1
Chaac
Chaac
gwoi
Chaac
Level 41
God Stats
2W - 1L
1,392 SR
Queue Stats
18W - 3L
1,775 Elo+
Party 1
Anubis
Anubis
noruakk34
Anubis
Level 46
God Stats
2W - 1L
1,661 SR
Queue Stats
125W - 129L
1,533 Elo+
Solo
Team Averages
Level 52
1,550 SR
1,680 Elo+

VS

Team Averages
Level 61
1,548 SR
1,578 Elo+
Nu Wa
Nu Wa
Amethyst1612
Nu Wa
Level 56
God Stats
0W - 1L
1,264 SR
Queue Stats
157W - 159L
1,585 Elo+
Solo
Medusa
Medusa
CryoCruX
Medusa
Level 20
God Stats
2W - 2L
1,613 SR
Queue Stats
2W - 2L
1,642 Elo+
Party 2
Hercules
Hercules
Grif70
Hercules
Level 106
God Stats
2W - 3L
1,766 SR
Queue Stats
18W - 31L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
VegitoR3DTTV
Lancelot
14
9 / 3 / 14
11,335
945
10,192
8,016
4,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
gwoi
Chaac
13
4 / 2 / 17
10,411
868
11,705
12,167
12,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
noruakk34
Anubis
15
14 / 0 / 12
12,413
1,034
15,104
9,420
4,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 2
9,335
778
7,526
11,376
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
CryoCruX
Medusa
10
0 / 10 / 2
7,983
665
5,702
13,348
3,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Grif70
Hercules
11
2 / 8 / 2
8,799
733
7,689
15,232
12,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
27
Kills
4
5
Deaths
27
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
Medusa
CryoCruX
Medusa
0
10
2
0.1
L
Hercules
Grif70
Hercules
2
8
2
0.38
W
Lancelot
VegitoR3DTTV
Lancelot
9
3
14
5.33
W
Chaac
gwoi
Chaac
4
2
17
6.25
W
Anubis
noruakk34
Anubis
14
0
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,001
Damage
20,917
29,603
Taken
39,956
21,561
Mitigated
18,222
8,717
Healing
4,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,526
1,533
0
606
11,376
2,481
417
3,624
7,631
29,120
0
L
Medusa
CryoCruX
Medusa
5,702
2,740
0
598
13,348
3,552
0
5,425
7,632
0
23,504
L
Hercules
Grif70
Hercules
7,689
1,553
0
2,824
15,232
12,189
0
6,405
8,520
0
23,936
W
Lancelot
VegitoR3DTTV
Lancelot
10,192
2,166
0
1,003
8,016
4,122
601
2,564
5,277
0
36,611
W
Chaac
gwoi
Chaac
11,705
878
0
1,878
12,167
12,821
390
1,851
9,887
247
46,888
W
Anubis
noruakk34
Anubis
15,104
586
0
5,836
9,420
4,618
1,662
3,312
5,497
48,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,159
Gold Earned
26,117
169
Minions Killed
102
0
Camps Cleared
0
752,667
Distance Traveled
570,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,335
778
41
3
0
180,548
0
L
Medusa
7,983
665
28
2
0
185,332
0
L
Hercules
8,799
733
33
3
0
204,568
0
W
Lancelot
11,335
945
38
3
0
259,914
0
W
Chaac
10,411
868
54
5
0
258,183
0
W
Anubis
12,413
1,034
77
6
0
234,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role