Player Matchup

Medusa
Medusa
AbyssFeeder
Medusa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,266 Elo+
Party 2
Zeus
Zeus
Homer4957
Zeus
Level 39
God Stats
5W - 0L
1,719 SR
Queue Stats
77W - 57L
1,462 Elo+
Party 2
Thanatos
Thanatos
SWMG4l
Thanatos
Level 89
God Stats
10W - 6L
1,484 SR
Queue Stats
146W - 119L
1,528 Elo+
Party 2
Team Averages
Level 49
1,567 SR
1,419 Elo+

VS

Team Averages
Level 60
1,374 SR
1,440 Elo+
Baron Samedi
Baron Samedi
RicardoDeGuapo
Baron Samedi
Level 108
God Stats
1W - 4L
1,335 SR
Queue Stats
31W - 26L
1,467 Elo+
Party 1
Mulan
Mulan
SpinnyCC
Mulan
Level 50
God Stats
0W - 1L
1,286 SR
Queue Stats
15W - 16L
1,404 Elo+
Solo
Fenrir
Fenrir
murphy0508
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 1 / 6
12,574
740
4,781
8,065
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
16
1 / 2 / 17
13,905
818
10,796
12,418
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Thanatos
SWMG4l
Thanatos
18
15 / 5 / 3
15,556
915
21,214
16,471
7,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RicardoDeGuapo
Baron Samedi
17
6 / 7 / 1
13,766
810
13,393
16,255
6,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
SpinnyCC
Mulan
1
0 / 4 / 0
7,357
433
0
3,311
33
Fenrir
murphy0508
Fenrir
13
2 / 8 / 5
11,553
680
9,812
22,150
21,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
19
Kills
8
8
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
1
6
6
W
Zeus
1
2
17
4.75
L
Baron Samedi
RicardoDeGuapo
Baron Samedi
6
7
1
0.93
W
Thanatos
SWMG4l
Thanatos
15
5
3
3.3
L
Mulan
SpinnyCC
Mulan
0
4
0
0
L
Fenrir
murphy0508
Fenrir
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,791
Damage
23,205
36,954
Taken
41,716
14,844
Mitigated
27,944
17,259
Healing
3,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,781
2,218
0
624
8,065
3,346
1,629
2,998
5,067
0
26,502
W
Zeus
10,796
2,039
0
3,015
12,418
4,351
357
3,983
8,435
57,104
0
L
Baron Samedi
RicardoDeGuapo
Baron Samedi
13,393
554
450
2,409
16,255
6,415
0
3,685
12,570
70,083
0
W
Thanatos
SWMG4l
Thanatos
21,214
9,826
0
13,620
16,471
7,147
0
6,877
8,634
0
79,720
L
Mulan
SpinnyCC
Mulan
0
0
0
0
3,311
33
0
0
3,311
0
0
L
Fenrir
murphy0508
Fenrir
9,812
2,485
0
143
22,150
21,496
0
7,465
14,685
0
18,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,035
Gold Earned
32,676
189
Minions Killed
117
0
Camps Cleared
0
872,169
Distance Traveled
497,345
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,574
740
33
2
0
257,714
0
W
Zeus
13,905
818
77
5
0
298,027
0
L
Baron Samedi
13,766
810
103
6
0
240,803
8
W
Thanatos
15,556
915
79
5
0
316,428
0
L
Mulan
7,357
433
0
0
0
0
0
L
Fenrir
11,553
680
14
1
0
256,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role