Player Matchup

Izanami
Izanami
DaDDy_DaRk-11
Izanami
Level 6
God Stats
0W - 4L
1,085 SR
Queue Stats
0W - 7L
1,016 Elo+
Party 1
Achilles
Achilles
DonaldJKrump
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,210 Elo+
Party 1
Janus
Janus
NickFeItersnatch
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
1,259 Elo+
Party 1
Fenrir
Fenrir
its-Tobin
Fenrir
Level 68
God Stats
0W - 2L
1,204 SR
Queue Stats
17W - 29L
1,315 Elo+
Party 1
Cthulhu
Cthulhu
xJerBearxx
Cthulhu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,236 Elo+
Party 1
Team Averages
Level 42
1,358 SR
1,207 Elo+

VS

Team Averages
Level 66
1,489 SR
1,413 Elo+
Xbalanque
Xbalanque
Blast Radius
Xbalanque
Level 89
God Stats
5W - 1L
1,501 SR
Queue Stats
15W - 19L
1,339 Elo+
Solo
Nox
Nox
Leosbad9491
Nox
Level 66
God Stats
47W - 44L
1,400 SR
Queue Stats
254W - 298L
1,390 Elo+
Solo
Chaac
Chaac
Morto25
Chaac
Level 48
God Stats
3W - 3L
1,496 SR
Queue Stats
23W - 16L
1,494 Elo+
Solo
Artemis
Artemis
REGGIEJONES21
Artemis
Level 60
God Stats
30W - 26L
1,432 SR
Queue Stats
97W - 98L
1,394 Elo+
Solo
Poseidon
Poseidon
kaIaka_shacal
Poseidon
Level 69
God Stats
93W - 51L
1,618 SR
Queue Stats
467W - 460L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 3 / 1
5,235
436
1,841
5,996
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
DonaldJKrump
Achilles
10
0 / 0 / 0
5,028
419
1,432
6,428
5,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 6 / 1
5,712
476
2,827
9,019
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
its-Tobin
Fenrir
11
3 / 2 / 0
6,054
505
3,251
8,468
3,264
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
xJerBearxx
Cthulhu
7
0 / 4 / 0
5,196
433
1,088
8,893
5,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blast Radius
Xbalanque
1
0 / 0 / 0
3,973
331
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 1
6,658
555
2,513
6,946
4,417
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Morto25
Chaac
13
0 / 0 / 2
7,733
644
3,701
6,933
4,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
12
3 / 3 / 2
7,038
587
5,541
7,375
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
kaIaka_shacal
Poseidon
13
10 / 2 / 1
8,469
706
9,776
4,890
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
14
15
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Blast Radius
Xbalanque
0
0
0
0
L
Izanami
0
3
1
0.17
L
Achilles
DonaldJKrump
Achilles
0
0
0
0
W
1
0
1
1.5
W
Chaac
Morto25
Chaac
0
0
2
1
L
1
6
1
0.25
W
Artemis
3
3
2
1.33
L
Fenrir
its-Tobin
Fenrir
3
2
0
1.5
W
Poseidon
kaIaka_shacal
Poseidon
10
2
1
5.25
L
Cthulhu
xJerBearxx
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,439
Damage
21,531
38,804
Taken
26,144
19,846
Mitigated
12,550
7,670
Healing
8,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Blast Radius
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
1,841
1,621
0
717
5,996
2,026
0
4,131
1,865
0
26,284
L
Achilles
DonaldJKrump
Achilles
1,432
144
0
578
6,428
5,812
0
0
6,428
0
20,881
W
2,513
214
0
2,045
6,946
4,417
352
1,088
5,858
28,561
0
W
Chaac
Morto25
Chaac
3,701
173
0
2,991
6,933
4,134
0
0
6,933
0
56,613
L
2,827
118
66
1,072
9,019
3,047
0
2,989
6,030
35,448
0
W
Artemis
5,541
1,669
0
1,644
7,375
2,721
678
2,494
4,881
0
40,867
L
Fenrir
its-Tobin
Fenrir
3,251
1,283
138
2,668
8,468
3,264
0
1,090
7,378
0
27,917
W
Poseidon
kaIaka_shacal
Poseidon
9,776
839
0
1,548
4,890
1,278
632
333
4,557
66,117
1,117
L
Cthulhu
xJerBearxx
Cthulhu
1,088
90
899
1,532
8,893
5,697
0
3,927
4,966
14,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,225
Gold Earned
33,871
197
Minions Killed
334
0
Camps Cleared
0
1,082,233
Distance Traveled
956,475
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
3,973
331
0
0
0
13,733
0
L
Izanami
5,235
436
45
4
0
206,753
0
L
Achilles
5,028
419
25
2
0
207,554
0
W
Nox
6,658
555
52
4
0
254,555
0
W
Chaac
7,733
644
110
9
0
229,983
1
L
Janus
5,712
476
56
5
0
216,659
0
W
Artemis
7,038
587
65
5
0
201,951
0
L
Fenrir
6,054
505
47
4
0
240,479
0
W
Poseidon
8,469
706
107
9
0
256,253
1
L
Cthulhu
5,196
433
24
2
0
210,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role